Player Matchup

Nox
Nox
CrayNoMore
Nox
Level 21
God Stats
14W - 14L
1,518 SR
Queue Stats
207W - 201L
1,509 Elo+
Solo
Achilles
Achilles
Ginger-wizzard
Achilles
Level 29
God Stats
41W - 41L
1,614 SR
Queue Stats
197W - 223L
1,399 Elo+
Solo
Loki
Loki
NaniTrickter
Loki
Level 7
God Stats
13W - 4L
1,500 SR
Queue Stats
109W - 28L
1,760 Elo+
Solo
Danzaburou
Danzaburou
Peanuts980
Danzaburou
Level 27
God Stats
2W - 1L
1,561 SR
Queue Stats
82W - 77L
1,363 Elo+
Solo
Izanami
Izanami
Wiljoy
Izanami
Level 24
God Stats
6W - 4L
1,601 SR
Queue Stats
143W - 140L
1,462 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,499 Elo+

VS

Team Averages
Level 27
1,535 SR
1,439 Elo+
Artemis
Artemis
Piiaa
Artemis
Level 29
God Stats
74W - 60L
1,593 SR
Queue Stats
84W - 83L
1,531 Elo+
Solo
Ymir
Ymir
Zudi4
Ymir
Level 28
God Stats
50W - 38L
1,570 SR
Queue Stats
210W - 190L
1,456 Elo+
Solo
Pele
Pele
arc1495
Pele
Level 28
God Stats
18W - 8L
1,749 SR
Queue Stats
320W - 240L
1,553 Elo+
Solo
Ra
Ra
kokochannel45
Ra
Level 25
God Stats
0W - 1L
1,265 SR
Queue Stats
105W - 129L
1,314 Elo+
Solo
Bakasura
Bakasura
miguelbot999
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 12
10,899
1,090
10,200
9,926
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
5 / 1 / 24
11,401
1,140
11,547
14,940
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
26 / 0 / 10
15,666
1,567
35,989
12,131
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Peanuts980
Danzaburou
18
3 / 4 / 23
11,052
1,105
12,031
10,199
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Wiljoy
Izanami
17
4 / 3 / 21
10,533
1,053
13,958
9,500
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Piiaa
Artemis
16
1 / 9 / 6
9,279
928
11,781
15,087
7,399
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zudi4
Ymir
16
1 / 4 / 7
9,340
934
7,577
15,727
20,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
arc1495
Pele
17
10 / 10 / 3
12,079
1,208
15,331
22,100
9,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 11 / 6
10,027
1,003
7,723
16,554
8,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
miguelbot999
Bakasura
16
0 / 12 / 10
9,485
949
8,556
21,632
9,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
46
Kills
14
14
Deaths
46
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
W
Achilles
5
1
24
17
W
26
0
10
31
W
Danzaburou
Peanuts980
Danzaburou
3
4
23
3.63
L
Artemis
Piiaa
Artemis
1
9
6
0.44
W
Izanami
Wiljoy
Izanami
4
3
21
4.83
L
Ymir
Zudi4
Ymir
1
4
7
1.13
L
Pele
arc1495
Pele
10
10
3
1.15
L
2
11
6
0.45
L
Bakasura
miguelbot999
Bakasura
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,725
Damage
50,968
56,696
Taken
91,100
30,882
Mitigated
55,321
10,693
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,200
620
0
386
9,926
4,045
0
2,260
7,487
21,976
0
W
Achilles
11,547
4,383
0
5,007
14,940
14,239
0
6,455
8,055
4
22,318
W
35,989
20,377
0
3,145
12,131
4,859
0
2,333
9,448
0
60,767
W
Danzaburou
Peanuts980
Danzaburou
12,031
4,764
0
1,454
10,199
4,139
0
2,663
6,924
0
30,023
L
Artemis
Piiaa
Artemis
11,781
3,966
0
495
15,087
7,399
0
695
14,162
0
21,854
W
Izanami
Wiljoy
Izanami
13,958
9,673
0
701
9,500
3,600
0
1,589
7,542
0
29,847
L
Ymir
Zudi4
Ymir
7,577
823
0
0
15,727
20,432
0
1,770
13,509
17,212
0
L
Pele
arc1495
Pele
15,331
4,617
0
3,731
22,100
9,923
0
2,215
19,646
0
28,347
L
7,723
2,302
518
1,764
16,554
8,504
0
2,023
14,315
40,844
0
L
Bakasura
miguelbot999
Bakasura
8,556
5,461
0
122
21,632
9,063
0
3,501
17,900
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,551
Gold Earned
50,210
178
Minions Killed
142
7
Camps Cleared
6
886,638
Distance Traveled
901,320
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,899
1,090
27
3
2
153,682
1
W
Achilles
11,401
1,140
30
3
0
187,787
3
W
Loki
15,666
1,567
60
6
4
220,910
1
W
Danzaburou
11,052
1,105
28
3
0
158,405
0
L
Artemis
9,279
928
17
2
1
165,540
0
W
Izanami
10,533
1,053
33
3
1
165,854
0
L
Ymir
9,340
934
14
1
0
180,817
0
L
Pele
12,079
1,208
21
2
2
198,118
1
L
Ra
10,027
1,003
67
7
1
135,987
0
L
Bakasura
9,485
949
23
2
2
220,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role