Player Matchup

Pele
Pele
Fleshking1
Pele
Level 15
God Stats
4W - 2L
1,715 SR
Queue Stats
236W - 259L
1,306 Elo+
Party 3
Cabrakan
Cabrakan
Kiromiti
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 2
Neith
Neith
Pivowarduff
Neith
Level 23
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 11L
1,551 Elo+
Party 2
Bellona
Bellona
SeGuVy
Bellona
Level 14
God Stats
1W - 2L
1,482 SR
Queue Stats
12W - 13L
1,567 Elo+
Party 2
Olorun
Olorun
anas3408
Olorun
Level 27
God Stats
8W - 5L
1,236 SR
Queue Stats
382W - 403L
1,353 Elo+
Party 3
Team Averages
Level 17
1,485 SR
1,456 Elo+

VS

Team Averages
Level 23
1,453 SR
1,438 Elo+
Anubis
Anubis
COсиХуй
Anubis
Level 16
God Stats
23W - 23L
1,451 SR
Queue Stats
36W - 29L
1,472 Elo+
Solo
Nemesis
Nemesis
Cuseche
Nemesis
Level 7
God Stats
9W - 14L
1,331 SR
Queue Stats
68W - 75L
1,358 Elo+
Solo
Hachiman
Hachiman
OneMooForTwo
Hachiman
Level 11
God Stats
14W - 4L
1,699 SR
Queue Stats
20W - 11L
1,597 Elo+
Party 1
Horus
Horus
TheBestUser
Horus
Level 64
God Stats
8W - 5L
1,539 SR
Queue Stats
204W - 144L
1,553 Elo+
Party 1
Hades
Hades
zefixg
Hades
Level 16
God Stats
8W - 8L
1,247 SR
Queue Stats
112W - 103L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,618
448
9,449
13,478
3,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Kiromiti
Cabrakan
11
1 / 4 / 3
6,325
372
1,920
8,929
8,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 2
7,517
442
10,327
8,881
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SeGuVy
Bellona
14
3 / 4 / 1
8,146
479
9,167
13,003
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
anas3408
Olorun
9
1 / 5 / 1
6,489
382
3,654
7,493
1,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 3 / 1
9,962
586
11,203
14,498
9,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Cuseche
Nemesis
12
1 / 6 / 5
7,654
450
3,827
11,612
4,086
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
OneMooForTwo
Hachiman
13
4 / 2 / 1
8,276
487
8,270
8,832
3,514
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 5
7,962
468
4,501
15,135
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
zefixg
Hades
14
9 / 0 / 4
9,394
553
10,357
9,276
5,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
18
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
1
1.5
W
Nemesis
Cuseche
Nemesis
1
6
5
0.58
L
3
5
3
0.9
L
Cabrakan
Kiromiti
Cabrakan
1
4
3
0.63
W
Hachiman
OneMooForTwo
Hachiman
4
2
1
2.25
L
4
0
2
5
L
Bellona
SeGuVy
Bellona
3
4
1
0.88
W
0
2
5
1.25
L
Olorun
anas3408
Olorun
1
5
1
0.3
W
Hades
zefixg
Hades
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
38,158
51,784
Taken
59,353
25,754
Mitigated
35,329
11,109
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,203
667
0
9,093
14,498
9,251
2,891
0
14,498
65,397
0
W
Nemesis
Cuseche
Nemesis
3,827
1,591
0
2,228
11,612
4,086
1,328
1,530
10,082
0
19,485
L
9,449
2,262
0
1,518
13,478
3,598
0
5,853
7,625
0
49,667
L
Cabrakan
Kiromiti
Cabrakan
1,920
411
125
840
8,929
8,494
0
598
8,331
7,918
0
W
Hachiman
OneMooForTwo
Hachiman
8,270
4,542
0
2,388
8,832
3,514
2,271
401
8,431
0
48,999
L
10,327
4,558
0
3,769
8,881
3,038
0
1,118
7,763
0
50,273
L
Bellona
SeGuVy
Bellona
9,167
2,192
0
3,355
13,003
8,825
0
8,707
4,296
0
45,548
W
4,501
2,325
2,749
6,574
15,135
13,441
505
1,258
13,877
0
29,582
L
Olorun
anas3408
Olorun
3,654
1,494
257
1,245
7,493
1,799
1,137
5,284
2,209
21,922
0
W
Hades
zefixg
Hades
10,357
961
826
3,653
9,276
5,037
2,439
2,385
6,891
40,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
43,248
286
Minions Killed
370
0
Camps Cleared
0
1,331,398
Distance Traveled
1,383,147
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,962
586
121
7
0
217,387
0
W
Nemesis
7,654
450
41
2
0
306,491
5
L
Pele
7,618
448
74
4
0
355,421
0
L
Cabrakan
6,325
372
5
0
0
255,471
2
W
Hachiman
8,276
487
92
5
0
273,979
1
L
Neith
7,517
442
76
4
0
270,608
0
L
Bellona
8,146
479
95
6
0
244,689
2
W
Horus
7,962
468
43
3
0
298,103
2
L
Olorun
6,489
382
36
2
0
205,209
1
W
Hades
9,394
553
73
4
0
287,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role