Player Matchup

Terra
Terra
AngelRose504
Terra
Level 18
God Stats
0W - 1L
1,465 SR
Queue Stats
15W - 11L
1,421 Elo+
Party 2
Loki
Loki
King Spyos
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
934 Elo+
Party 2
Merlin
Merlin
Mtn Dew HD
Merlin
Level 29
God Stats
0W - 2L
1,562 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 2
Team Averages
Level 27
1,509 SR
1,252 Elo+

VS

Team Averages
Level 57
1,326 SR
1,340 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Appealing Anime
Sylvanus
Level 9
God Stats
5W - 9L
974 SR
Queue Stats
16W - 28L
1,112 Elo+
Party 1
Loki
Loki
TuRtLe-HeRmEt__
Loki
Level 53
God Stats
16W - 24L
1,503 SR
Queue Stats
61W - 70L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,799
550
1,996
16,626
16,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 2
9,624
602
6,878
12,485
4,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Mtn Dew HD
Merlin
13
0 / 4 / 2
8,998
562
9,730
9,772
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 2 / 3
11,568
723
18,528
12,944
5,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
2 / 3 / 10
10,462
654
6,118
13,882
14,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 7
10,141
634
6,991
8,040
8,710
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
3
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
3
5.25
L
0
3
4
0.67
W
Sylvanus
2
3
10
2.33
L
3
5
2
0.8
L
Merlin
Mtn Dew HD
Merlin
0
4
2
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
31,637
38,883
Taken
34,866
24,135
Mitigated
28,360
10,373
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,528
11,739
0
6,067
12,944
5,293
2,382
4,333
8,611
0
66,907
L
1,996
546
3,173
4,953
16,626
16,339
156
2,943
13,499
7,452
0
W
Sylvanus
6,118
1,690
2,362
2,969
13,882
14,357
189
5,309
8,573
20,250
2,729
L
6,878
1,737
370
807
12,485
4,560
0
854
11,475
0
30,280
L
Merlin
Mtn Dew HD
Merlin
9,730
831
267
803
9,772
3,236
240
1,764
7,841
49,230
0
W
6,991
894
0
0
8,040
8,710
462
2,084
5,956
0
32,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
32,171
140
Minions Killed
158
0
Camps Cleared
0
830,501
Distance Traveled
861,600
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,568
723
60
4
0
284,183
3
L
Terra
8,799
550
16
1
0
285,796
1
W
Sylvanus
10,462
654
43
3
0
269,584
2
L
Loki
9,624
602
53
3
0
302,181
1
L
Merlin
8,998
562
71
4
0
242,524
4
W
Loki
10,141
634
55
3
0
307,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role