Player Matchup

Vamana
Vamana
 
Vamana
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CODExRED
Chiron
Level 94
God Stats
0W - 2L
1,640 SR
Queue Stats
74W - 58L
1,538 Elo+
Solo
Sylvanus
Sylvanus
LightlessShadows
Sylvanus
Level 42
God Stats
1W - 1L
1,736 SR
Queue Stats
165W - 210L
1,493 Elo+
Solo
Chronos
Chronos
Lil_BlackWolf_RD
Chronos
Level 126
God Stats
1W - 2L
1,527 SR
Queue Stats
100W - 87L
1,528 Elo+
Party 1
Bakasura
Bakasura
MaldingBoomer
Bakasura
Level 37
God Stats
5W - 10L
1,502 SR
Queue Stats
148W - 158L
1,526 Elo+
Solo
Team Averages
Level 67
1,581 SR
1,517 Elo+

VS

Team Averages
Level 67
1,574 SR
1,632 Elo+
Cthulhu
Cthulhu
JordanJoestarTTV
Cthulhu
Level 142
God Stats
12W - 3L
1,745 SR
Queue Stats
163W - 135L
1,484 Elo+
Party 2
Fenrir
Fenrir
Nidot
Fenrir
Level 36
God Stats
1W - 1L
1,312 SR
Queue Stats
118W - 98L
1,604 Elo+
Solo
Bellona
Bellona
Sk8rEgirl
Bellona
Level 61
God Stats
1W - 0L
1,718 SR
Queue Stats
17W - 3L
1,818 Elo+
Party 3
Anubis
Anubis
UnlovedTaco
Anubis
Level 29
God Stats
2W - 0L
1,907 SR
Queue Stats
52W - 15L
1,808 Elo+
Party 3
Neith
Neith
dragonheart559
Neith
Level 67
God Stats
11W - 17L
1,187 SR
Queue Stats
439W - 522L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 3 / 1
9,299
465
6,385
19,036
14,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
CODExRED
Chiron
15
5 / 10 / 0
9,634
482
14,978
18,118
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 2
8,277
414
4,932
17,752
16,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 3
8,083
404
8,533
12,646
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
MaldingBoomer
Bakasura
16
1 / 4 / 2
9,495
475
4,868
13,918
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
9,643
482
10,506
15,248
9,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Nidot
Fenrir
17
7 / 2 / 7
10,802
540
8,765
13,108
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Sk8rEgirl
Bellona
18
5 / 2 / 2
11,540
577
14,606
15,535
14,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
7 / 1 / 10
12,853
643
18,712
15,457
8,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 3
11,051
553
7,386
9,236
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
26
26
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
1
0.5
L
Chiron
CODExRED
Chiron
5
10
0
0.5
W
3
2
10
4
L
2
4
2
0.75
L
0
5
3
0.3
L
Bakasura
MaldingBoomer
Bakasura
1
4
2
0.5
W
Fenrir
Nidot
Fenrir
7
2
7
5.25
W
Bellona
Sk8rEgirl
Bellona
5
2
2
3
W
Anubis
7
1
10
12
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
59,975
81,470
Taken
68,584
45,705
Mitigated
40,920
19,001
Healing
22,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,385
1,741
0
4,847
19,036
14,731
0
5,478
13,558
13,570
37,776
L
Chiron
CODExRED
Chiron
14,978
5,933
163
2,848
18,118
4,592
0
10,071
7,844
0
64,901
W
10,506
671
1,552
1,980
15,248
9,361
210
6,907
8,341
37,320
0
L
4,932
1,301
457
2,465
17,752
16,058
198
8,576
9,176
26,148
0
L
8,533
3,735
0
3,346
12,646
4,053
0
4,972
7,674
54,890
0
L
Bakasura
MaldingBoomer
Bakasura
4,868
2,918
0
4,875
13,918
6,271
0
2,955
10,963
0
66,661
W
Fenrir
Nidot
Fenrir
8,765
3,178
0
696
13,108
5,591
1,898
3,026
10,082
0
66,665
W
Bellona
Sk8rEgirl
Bellona
14,606
4,287
0
3,840
15,535
14,731
277
1,621
12,985
20,408
65,363
W
Anubis
18,712
1,906
0
12,047
15,457
8,647
1,241
1,730
13,727
112,729
0
W
7,386
4,578
0
2,026
9,236
2,590
2,618
3,320
5,916
0
71,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
55,889
501
Minions Killed
647
0
Camps Cleared
0
1,752,472
Distance Traveled
1,914,644
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,299
465
99
5
0
394,201
2
L
Chiron
9,634
482
119
6
0
301,972
1
W
Cthulhu
9,643
482
35
2
0
388,705
5
L
Sylvanus
8,277
414
44
2
0
295,058
1
L
Chronos
8,083
404
97
5
0
303,110
4
L
Bakasura
9,495
475
142
7
0
458,131
10
W
Fenrir
10,802
540
108
5
0
372,640
3
W
Bellona
11,540
577
164
8
0
417,783
5
W
Anubis
12,853
643
197
10
0
389,204
3
W
Neith
11,051
553
143
7
0
346,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role