Player Matchup

Ra
Ra
AosPrantos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,801 Elo+
Solo
Pele
Pele
LenhadorTzudo
Pele
Level 29
God Stats
8W - 7L
1,576 SR
Queue Stats
109W - 134L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
TheoLionel21
Gilgamesh
Level 7
God Stats
5W - 4L
1,499 SR
Queue Stats
10W - 9L
1,405 Elo+
Solo
Kukulkan
Kukulkan
jalao16
Kukulkan
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 1L
1,807 Elo+
Party 2
Heimdallr
Heimdallr
linch456
Heimdallr
Level 18
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 1L
1,807 Elo+
Party 2
Team Averages
Level 12
1,520 SR
1,674 Elo+

VS

Team Averages
Level 46
1,525 SR
1,502 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BravusGray
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
DessFray
Cthulhu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,558 Elo+
Party 1
Anubis
Anubis
Malayaql5847
Anubis
Level 29
God Stats
9W - 4L
1,547 SR
Queue Stats
191W - 160L
1,574 Elo+
Solo
Cerberus
Cerberus
Whindersson6
Cerberus
Level 26
God Stats
32W - 28L
1,581 SR
Queue Stats
83W - 85L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,009
546
4,495
6,738
2,766
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 1
6,246
568
3,854
8,115
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheoLionel21
Gilgamesh
10
2 / 3 / 2
5,993
545
6,369
8,568
4,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
jalao16
Kukulkan
8
0 / 6 / 4
5,057
460
2,226
5,891
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
linch456
Heimdallr
10
2 / 0 / 0
5,948
541
2,929
3,762
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 2
6,773
616
5,852
8,908
2,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
BravusGray
Danzaburou
8
0 / 2 / 0
4,874
443
2,140
4,627
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DessFray
Cthulhu
10
3 / 0 / 2
6,036
549
2,945
7,223
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
6 / 2 / 4
7,819
711
8,561
7,524
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Whindersson6
Cerberus
10
1 / 2 / 3
5,822
529
2,243
5,740
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
15
15
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
2
3
L
1
2
4
1.5
W
Danzaburou
BravusGray
Danzaburou
0
2
0
0
W
Cthulhu
DessFray
Cthulhu
3
0
2
4
L
3
4
1
0.88
W
Anubis
6
2
4
4
L
Gilgamesh
TheoLionel21
Gilgamesh
2
3
2
1
W
Cerberus
Whindersson6
Cerberus
1
2
3
1.25
L
Kukulkan
jalao16
Kukulkan
0
6
4
0.33
L
Heimdallr
linch456
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
21,741
33,074
Taken
34,022
11,918
Mitigated
15,236
8,738
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,852
1,685
0
7,900
8,908
2,703
0
1,895
7,013
0
37,095
L
4,495
1,493
156
3,306
6,738
2,766
147
1,688
5,050
32,621
0
W
Danzaburou
BravusGray
Danzaburou
2,140
1,293
0
1,415
4,627
1,372
0
640
3,987
0
19,823
W
Cthulhu
DessFray
Cthulhu
2,945
189
0
1,438
7,223
3,171
0
1,684
5,539
16,115
0
L
3,854
893
0
2,248
8,115
1,945
0
3,492
4,623
0
28,926
W
Anubis
8,561
746
0
4,300
7,524
4,021
446
2,596
4,928
48,266
0
L
Gilgamesh
TheoLionel21
Gilgamesh
6,369
1,383
0
1,598
8,568
4,579
200
4,656
3,912
4,637
20,758
W
Cerberus
Whindersson6
Cerberus
2,243
83
0
1,897
5,740
3,969
0
1,170
4,570
21,570
0
L
Kukulkan
jalao16
Kukulkan
2,226
434
0
38
5,891
1,441
137
3,478
2,413
18,013
0
L
Heimdallr
linch456
Heimdallr
2,929
1,227
0
1,392
3,762
1,187
342
435
3,327
0
24,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
31,324
266
Minions Killed
297
0
Camps Cleared
0
1,003,494
Distance Traveled
1,026,178
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,773
616
64
6
0
214,377
1
L
Ra
6,009
546
58
5
0
205,867
2
W
Danzaburou
4,874
443
41
4
0
214,562
0
W
Cthulhu
6,036
549
16
1
0
232,916
3
L
Pele
6,246
568
70
6
0
201,769
0
W
Anubis
7,819
711
108
10
0
180,971
1
L
Gilgamesh
5,993
545
45
4
0
185,174
2
W
Cerberus
5,822
529
68
6
0
183,352
0
L
Kukulkan
5,057
460
34
3
0
205,968
2
L
Heimdallr
5,948
541
59
5
0
204,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role