Player Matchup

Gilgamesh
Gilgamesh
Assassingod1340
Gilgamesh
Level 142
God Stats
7W - 9L
1,456 SR
Queue Stats
246W - 247L
1,538 Elo+
Party 1
Merlin
Merlin
AveDeHermes
Merlin
Level 35
God Stats
6W - 5L
1,472 SR
Queue Stats
106W - 103L
1,429 Elo+
Solo
Cernunnos
Cernunnos
BigNumbiesOnly
Cernunnos
Level 121
God Stats
12W - 7L
1,756 SR
Queue Stats
278W - 275L
1,487 Elo+
Solo
King Arthur
King Arthur
WeedSeagull
King Arthur
Level 33
God Stats
54W - 16L
1,834 SR
Queue Stats
227W - 177L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
WellDressedWeeb
Ao Kuang
Level 44
God Stats
3W - 5L
1,220 SR
Queue Stats
222W - 271L
1,370 Elo+
Solo
Team Averages
Level 75
1,547 SR
1,471 Elo+

VS

Team Averages
Level 48
1,543 SR
1,482 Elo+
Sobek
Sobek
CrispyJensen
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
Dinorage01
Gilgamesh
Level 34
God Stats
6W - 9L
1,608 SR
Queue Stats
200W - 210L
1,503 Elo+
Solo
Loki
Loki
GR4NUJA
Loki
Level 41
God Stats
6W - 16L
1,426 SR
Queue Stats
79W - 133L
1,292 Elo+
Solo
Apollo
Apollo
GmrBen1
Apollo
Level 88
God Stats
2W - 1L
1,690 SR
Queue Stats
27W - 26L
1,533 Elo+
Party 2
Hera
Hera
Targuna
Hera
Level 49
God Stats
0W - 1L
1,489 SR
Queue Stats
14W - 15L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassingod1340
Gilgamesh
8
2 / 0 / 2
5,575
558
3,653
6,172
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
11
0 / 2 / 2
5,922
592
1,305
4,870
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BigNumbiesOnly
Cernunnos
11
4 / 2 / 2
6,522
652
7,050
6,833
1,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
WeedSeagull
King Arthur
11
9 / 1 / 3
7,517
752
7,314
9,634
3,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
8
3 / 1 / 2
5,628
563
3,498
7,102
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,846
485
2,267
7,530
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Dinorage01
Gilgamesh
7
1 / 7 / 1
4,924
492
4,052
7,689
3,181
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Loki
GR4NUJA
Loki
9
1 / 4 / 1
5,319
532
1,438
5,779
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
GmrBen1
Apollo
9
1 / 3 / 1
5,313
531
5,467
6,184
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Targuna
Hera
11
2 / 1 / 2
6,410
641
5,910
5,078
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
6
6
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Assassingod1340
Gilgamesh
2
0
2
3
W
Merlin
0
2
2
0.5
W
Cernunnos
BigNumbiesOnly
Cernunnos
4
2
2
2.5
L
1
3
0
0.33
L
Gilgamesh
Dinorage01
Gilgamesh
1
7
1
0.21
L
Loki
GR4NUJA
Loki
1
4
1
0.38
L
Apollo
GmrBen1
Apollo
1
3
1
0.5
L
Hera
Targuna
Hera
2
1
2
3
W
King Arthur
WeedSeagull
King Arthur
9
1
3
10.5
W
Ao Kuang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
19,134
34,611
Taken
32,260
11,181
Mitigated
11,206
13,647
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Assassingod1340
Gilgamesh
3,653
997
0
2,042
6,172
1,936
0
1,199
4,973
0
18,912
W
Merlin
1,305
0
0
1,069
4,870
1,436
0
2,355
2,335
35,694
0
W
Cernunnos
BigNumbiesOnly
Cernunnos
7,050
4,357
0
3,868
6,833
1,986
0
1,218
5,615
0
42,107
L
2,267
450
0
2,459
7,530
3,414
0
120
7,410
8,484
0
L
Gilgamesh
Dinorage01
Gilgamesh
4,052
1,266
0
639
7,689
3,181
0
2,017
5,672
0
15,450
L
Loki
GR4NUJA
Loki
1,438
392
0
1,391
5,779
1,658
0
1,140
4,639
0
22,334
L
Apollo
GmrBen1
Apollo
5,467
3,901
0
1,736
6,184
1,364
0
87
6,097
0
31,026
L
Hera
Targuna
Hera
5,910
864
0
2,009
5,078
1,589
100
1,646
3,432
30,731
0
W
King Arthur
WeedSeagull
King Arthur
7,314
1,586
0
4,080
9,634
3,994
0
1,565
7,968
0
34,054
W
Ao Kuang
3,498
1,273
0
2,588
7,102
1,829
0
1,563
5,393
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
26,812
288
Minions Killed
221
0
Camps Cleared
0
971,034
Distance Traveled
970,240
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,575
558
29
3
0
219,345
0
W
Merlin
5,922
592
70
7
0
182,682
1
W
Cernunnos
6,522
652
74
7
0
181,017
2
L
Sobek
4,846
485
11
1
0
196,075
0
L
Gilgamesh
4,924
492
26
3
0
178,937
2
L
Loki
5,319
532
56
6
0
207,539
0
L
Apollo
5,313
531
67
7
0
189,236
1
L
Hera
6,410
641
61
6
0
198,453
3
W
King Arthur
7,517
752
62
6
0
219,146
0
W
Ao Kuang
5,628
563
53
5
0
168,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role