Player Matchup

Zhong Kui
Zhong Kui
EvergrYn
Zhong Kui
Level 108
God Stats
23W - 27L
1,495 SR
Queue Stats
198W - 185L
1,525 Elo+
Solo
Chiron
Chiron
Geraldinex
Chiron
Level 26
God Stats
5W - 0L
1,891 SR
Queue Stats
128W - 90L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
ImFiremire
Kuzenbo
Level 29
God Stats
3W - 0L
1,813 SR
Queue Stats
104W - 70L
1,653 Elo+
Party 2
Ra
Ra
WileyBee
Ra
Level 62
God Stats
11W - 11L
1,620 SR
Queue Stats
249W - 199L
1,598 Elo+
Party 2
Mercury
Mercury
jawhawk
Mercury
Level 141
God Stats
31W - 10L
1,748 SR
Queue Stats
255W - 203L
1,573 Elo+
Party 2
Team Averages
Level 73
1,713 SR
1,577 Elo+

VS

Team Averages
Level 53
1,480 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
AIIahTwister
Morgan Le Fay
Level 19
God Stats
10W - 10L
1,607 SR
Queue Stats
140W - 120L
1,636 Elo+
Party 1
Cabrakan
Cabrakan
Rolliefingers
Cabrakan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,601 Elo+
Party 1
Medusa
Medusa
Sikijon
Medusa
Level 63
God Stats
1W - 3L
1,497 SR
Queue Stats
107W - 92L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SourDeisel
Cu Chulainn
Level 124
God Stats
8W - 11L
1,415 SR
Queue Stats
274W - 256L
1,497 Elo+
Solo
Loki
Loki
TheVeryPro
Loki
Level 46
God Stats
7W - 12L
1,379 SR
Queue Stats
168W - 167L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EvergrYn
Zhong Kui
11
3 / 0 / 0
6,473
647
5,721
5,214
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Geraldinex
Chiron
10
0 / 1 / 5
5,619
562
1,582
5,343
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
ImFiremire
Kuzenbo
9
4 / 0 / 2
5,883
588
2,163
3,325
1,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 1 / 2
6,650
665
1,548
2,546
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jawhawk
Mercury
11
1 / 0 / 1
6,406
641
2,735
5,134
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AIIahTwister
Morgan Le Fay
10
1 / 0 / 0
5,937
594
2,681
2,948
968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Rolliefingers
Cabrakan
7
0 / 3 / 1
4,402
440
1,313
4,456
3,718
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Sikijon
Medusa
8
1 / 3 / 0
4,950
495
4,140
5,106
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SourDeisel
Cu Chulainn
7
0 / 1 / 0
4,538
454
1,917
4,991
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 2 / 0
4,856
486
687
5,186
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AIIahTwister
Morgan Le Fay
1
0
0
1
W
Zhong Kui
EvergrYn
Zhong Kui
3
0
0
3
W
Chiron
Geraldinex
Chiron
0
1
5
2.5
W
Kuzenbo
ImFiremire
Kuzenbo
4
0
2
5
L
Cabrakan
Rolliefingers
Cabrakan
0
3
1
0.17
L
Medusa
Sikijon
Medusa
1
3
0
0.33
L
Cu Chulainn
SourDeisel
Cu Chulainn
0
1
0
0
L
0
2
0
0
W
1
1
2
2
W
Mercury
jawhawk
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,749
Damage
10,738
21,562
Taken
22,687
8,365
Mitigated
10,224
7,556
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AIIahTwister
Morgan Le Fay
2,681
97
0
1,042
2,948
968
0
737
2,211
34,862
0
W
Zhong Kui
EvergrYn
Zhong Kui
5,721
1,695
0
3,251
5,214
2,777
853
110
5,104
44,271
0
W
Chiron
Geraldinex
Chiron
1,582
577
173
2,312
5,343
1,315
358
1,124
4,219
0
29,692
W
Kuzenbo
ImFiremire
Kuzenbo
2,163
1,211
0
150
3,325
1,698
190
509
2,816
10,741
0
L
Cabrakan
Rolliefingers
Cabrakan
1,313
351
0
548
4,456
3,718
0
1,774
2,630
7,818
0
L
Medusa
Sikijon
Medusa
4,140
2,770
0
1,525
5,106
1,362
0
1,839
3,217
0
29,300
L
Cu Chulainn
SourDeisel
Cu Chulainn
1,917
304
0
2,657
4,991
2,683
0
3,477
1,514
0
14,940
L
687
211
0
290
5,186
1,493
0
1,503
3,683
0
23,074
W
1,548
143
335
1,094
2,546
828
120
697
1,849
44,374
0
W
Mercury
jawhawk
Mercury
2,735
1,475
0
241
5,134
1,747
0
1,786
3,348
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
24,683
361
Minions Killed
237
0
Camps Cleared
0
1,066,049
Distance Traveled
871,261
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,937
594
79
8
0
203,071
4
W
Zhong Kui
6,473
647
87
9
0
189,554
2
W
Chiron
5,619
562
59
6
0
190,207
3
W
Kuzenbo
5,883
588
29
3
0
220,421
4
L
Cabrakan
4,402
440
15
2
0
182,209
5
L
Medusa
4,950
495
59
6
0
181,644
2
L
Cu Chulainn
4,538
454
32
3
0
104,462
0
L
Loki
4,856
486
52
5
0
199,875
0
W
Ra
6,650
665
94
9
0
210,771
4
W
Mercury
6,406
641
92
9
0
255,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role