Player Matchup

Arachne
Arachne
Silver III
Papoose225
Arachne
Silver III
Level 118
God Stats
34W - 23L
1,587 SR
Queue Stats
139W - 153L
909 MMR
Solo
Danzaburou
Danzaburou
Bronze I
VHL-Rites
Danzaburou
Bronze I
Level 68
God Stats
2W - 0L
1,340 SR
Queue Stats
169W - 187L
480 MMR
Solo
Nu Wa
Nu Wa
Bronze II
guvarurt
Nu Wa
Bronze II
Level 156
God Stats
207W - 182L
1,534 SR
Queue Stats
353W - 382L
253 MMR
Solo
Janus
Janus
Silver III
iriezeig
Janus
Silver III
Level 80
God Stats
15W - 13L
1,491 SR
Queue Stats
104W - 131L
904 MMR
Solo
Sobek
Sobek
Silver III
mauroxino
Sobek
Silver III
Level 128
God Stats
3W - 3L
1,900 SR
Queue Stats
232W - 242L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,570 SR
677 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,463 SR
680 MMR
Nemesis
Nemesis
Bronze III
Allpha
Nemesis
Bronze III
Level 67
God Stats
33W - 32L
1,523 SR
Queue Stats
167W - 176L
-156 MMR
Solo
Scylla
Scylla
Silver III
Fladefel
Scylla
Silver III
Level 156
God Stats
1W - 3L
1,459 SR
Queue Stats
168W - 179L
962 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Meltcriís
Cu Chulainn
Silver II
Level 128
God Stats
2W - 2L
1,466 SR
Queue Stats
148W - 153L
940 MMR
Solo
Terra
Terra
Silver V
SpiritDoctor
Terra
Silver V
Level 102
God Stats
2W - 7L
1,492 SR
Queue Stats
71W - 96L
661 MMR
Solo
Hachiman
Hachiman
Silver II
Zosovath
Hachiman
Silver II
Level 98
God Stats
1W - 4L
1,377 SR
Queue Stats
48W - 63L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Papoose225
Arachne
10
6 / 1 / 0
6,508
651
4,947
7,550
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
VHL-Rites
Danzaburou
10
1 / 0 / 1
5,770
577
3,495
4,431
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
guvarurt
Nu Wa
10
2 / 0 / 1
5,718
572
4,960
3,288
2,076
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
iriezeig
Janus
11
0 / 0 / 4
6,248
625
4,194
5,090
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
mauroxino
Sobek
9
0 / 0 / 3
5,016
502
1,800
7,616
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allpha
Nemesis
8
1 / 3 / 0
5,049
505
2,809
6,629
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Fladefel
Scylla
9
0 / 2 / 0
5,357
536
2,438
4,932
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Meltcriís
Cu Chulainn
10
0 / 2 / 0
5,289
529
2,899
8,132
3,719
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
4,755
476
1,587
4,448
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Zosovath
Hachiman
8
0 / 2 / 0
4,689
469
3,701
5,332
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allpha
Nemesis
1
3
0
0.33
L
Scylla
Fladefel
Scylla
0
2
0
0
L
Cu Chulainn
Meltcriís
Cu Chulainn
0
2
0
0
W
Arachne
Papoose225
Arachne
6
1
0
6
L
0
0
0
0
W
Danzaburou
VHL-Rites
Danzaburou
1
0
1
1.5
L
Hachiman
Zosovath
Hachiman
0
2
0
0
W
Nu Wa
guvarurt
Nu Wa
2
0
1
2.5
W
Janus
iriezeig
Janus
0
0
4
2
W
Sobek
mauroxino
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
13,434
27,975
Taken
29,473
12,526
Mitigated
10,879
12,207
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allpha
Nemesis
2,809
949
0
1,534
6,629
2,434
0
1,616
5,013
0
24,598
L
Scylla
Fladefel
Scylla
2,438
479
0
750
4,932
1,366
0
2,369
2,563
26,881
0
L
Cu Chulainn
Meltcriís
Cu Chulainn
2,899
786
0
1,691
8,132
3,719
0
4,473
3,659
0
28,647
W
Arachne
Papoose225
Arachne
4,947
2,786
0
3,729
7,550
3,173
17
741
6,785
0
34,151
L
1,587
35
707
1,650
4,448
2,057
0
1,396
3,052
14,451
0
W
Danzaburou
VHL-Rites
Danzaburou
3,495
2,005
0
2,275
4,431
1,295
140
624
3,807
0
39,303
L
Hachiman
Zosovath
Hachiman
3,701
2,245
0
1,644
5,332
1,303
0
1,100
4,232
0
25,241
W
Nu Wa
guvarurt
Nu Wa
4,960
2,606
0
1,310
3,288
2,076
118
0
3,288
30,368
0
W
Janus
iriezeig
Janus
4,194
338
0
2,292
5,090
1,421
200
2,001
2,863
37,354
0
W
Sobek
mauroxino
Sobek
1,800
127
0
2,601
7,616
4,561
0
684
6,932
8,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
25,139
289
Minions Killed
244
0
Camps Cleared
0
1,002,192
Distance Traveled
972,250
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,049
505
54
5
0
203,766
3
L
Scylla
5,357
536
65
7
0
184,347
2
L
Cu Chulainn
5,289
529
55
6
0
190,013
2
W
Arachne
6,508
651
61
6
0
220,326
1
L
Terra
4,755
476
30
3
0
213,320
5
W
Danzaburou
5,770
577
83
8
0
191,208
1
L
Hachiman
4,689
469
40
4
0
180,804
2
W
Nu Wa
5,718
572
45
5
0
177,931
3
W
Janus
6,248
625
86
9
0
206,977
2
W
Sobek
5,016
502
14
1
0
205,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role