Player Matchup

Hercules
Hercules
 
Hercules
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AverageCaiine
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 291L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
CHEEZEit2win
Erlang Shen
Level 17
God Stats
9W - 4L
1,728 SR
Queue Stats
41W - 30L
1,457 Elo+
Solo
Medusa
Medusa
Leoisrael
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Apollo
Apollo
NiftyOttis
Apollo
Level 14
God Stats
7W - 4L
1,735 SR
Queue Stats
45W - 53L
1,414 Elo+
Party 3
Team Averages
Level 17
1,593 SR
1,495 Elo+

VS

Team Averages
Level 16
1,483 SR
1,406 Elo+
The Morrigan
The Morrigan
DenizenODarknes
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
EmbodiedChain33
Fafnir
Level 11
God Stats
5W - 8L
1,500 SR
Queue Stats
26W - 33L
1,300 Elo+
Party 1
Artemis
Artemis
KindaRufus
Artemis
Level 28
God Stats
11W - 10L
1,585 SR
Queue Stats
249W - 284L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
NevermoreVee
Cthulhu
Level 28
God Stats
20W - 22L
1,579 SR
Queue Stats
104W - 109L
1,472 Elo+
Solo
Nemesis
Nemesis
chubbylump
Nemesis
Level 9
God Stats
2W - 6L
1,249 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 5
7,815
488
4,799
13,849
10,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 5
9,369
586
7,314
13,292
14,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
CHEEZEit2win
Erlang Shen
18
11 / 0 / 6
11,245
703
12,009
11,579
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Leoisrael
Medusa
14
2 / 1 / 3
8,747
547
2,335
5,867
2,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
NiftyOttis
Apollo
14
6 / 3 / 5
8,996
562
7,663
9,480
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DenizenODarknes
The Morrigan
6
0 / 6 / 0
5,451
341
1,479
4,755
1,083
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 5
7,205
450
4,968
10,189
9,219
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
KindaRufus
Artemis
12
6 / 6 / 1
8,069
504
15,641
11,062
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
NevermoreVee
Cthulhu
11
0 / 6 / 0
6,855
428
7,357
14,510
13,944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
chubbylump
Nemesis
5
0 / 2 / 0
5,446
340
1,168
4,524
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
7
7
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
5
2.25
W
4
1
5
6.5
W
Erlang Shen
CHEEZEit2win
Erlang Shen
11
0
6
14
L
The Morrigan
DenizenODarknes
The Morrigan
0
6
0
0
L
1
5
5
0.7
L
Artemis
KindaRufus
Artemis
6
6
1
1.08
W
Medusa
Leoisrael
Medusa
2
1
3
3.5
L
Cthulhu
NevermoreVee
Cthulhu
0
6
0
0
W
Apollo
NiftyOttis
Apollo
6
3
5
2.83
L
Nemesis
chubbylump
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
30,613
54,067
Taken
45,040
38,875
Mitigated
28,646
21,011
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,799
811
0
3,078
13,849
10,553
337
2,153
11,696
0
16,754
W
7,314
1,952
0
6,175
13,292
14,991
693
4,952
8,340
0
43,598
W
Erlang Shen
CHEEZEit2win
Erlang Shen
12,009
6,792
0
6,389
11,579
7,556
3,077
3,089
8,490
0
84,656
L
The Morrigan
DenizenODarknes
The Morrigan
1,479
885
0
218
4,755
1,083
0
0
4,755
9,886
0
L
4,968
1,440
42
1,984
10,189
9,219
0
0
10,189
15,410
0
L
Artemis
KindaRufus
Artemis
15,641
10,603
0
1,830
11,062
3,263
52
0
11,062
0
49,428
W
Medusa
Leoisrael
Medusa
2,335
1,027
0
1,430
5,867
2,437
1,727
1,908
3,959
0
30,825
L
Cthulhu
NevermoreVee
Cthulhu
7,357
1,796
0
2,615
14,510
13,944
0
0
14,510
31,371
0
W
Apollo
NiftyOttis
Apollo
7,663
5,433
536
3,403
9,480
3,338
2,108
1,762
7,718
0
45,748
L
Nemesis
chubbylump
Nemesis
1,168
599
0
56
4,524
1,137
0
0
4,524
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
33,026
397
Minions Killed
217
0
Camps Cleared
0
1,374,771
Distance Traveled
1,091,145
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,815
488
20
1
0
290,219
6
W
Chaac
9,369
586
65
4
0
254,649
3
W
Erlang Shen
11,245
703
149
9
0
315,404
1
L
The Morrigan
5,451
341
22
1
0
144,818
0
L
Fafnir
7,205
450
18
1
0
275,164
1
L
Artemis
8,069
504
77
5
0
246,386
4
W
Medusa
8,747
547
77
5
0
226,835
0
L
Cthulhu
6,855
428
67
4
0
261,209
1
W
Apollo
8,996
562
86
5
0
287,664
1
L
Nemesis
5,446
340
33
2
0
163,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role