Player Matchup

Artemis
Artemis
AvKyzo
Artemis
Level 6
God Stats
1W - 1L
1,788 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 1
Merlin
Merlin
Dazaniss
Merlin
Level 105
God Stats
4W - 2L
1,401 SR
Queue Stats
56W - 58L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
FeGiant
Sylvanus
Level 26
God Stats
4W - 10L
1,438 SR
Queue Stats
213W - 244L
1,366 Elo+
Solo
Pele
Pele
radnastyy
Pele
Level 25
God Stats
14W - 14L
1,569 SR
Queue Stats
138W - 151L
1,514 Elo+
Solo
Achilles
Achilles
squínts
Achilles
Level 23
God Stats
1W - 3L
1,429 SR
Queue Stats
36W - 36L
1,547 Elo+
Solo
Team Averages
Level 37
1,525 SR
1,500 Elo+

VS

Team Averages
Level 23
1,452 SR
1,514 Elo+
Merlin
Merlin
LittleBigEazy
Merlin
Level 18
God Stats
3W - 2L
1,226 SR
Queue Stats
94W - 78L
1,526 Elo+
Solo
Hou Yi
Hou Yi
Pluws
Hou Yi
Level 28
God Stats
26W - 36L
1,450 SR
Queue Stats
261W - 280L
1,472 Elo+
Solo
Sylvanus
Sylvanus
SmackingMid
Sylvanus
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 81L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Sysken
Sun Wukong
Level 27
God Stats
11W - 6L
1,511 SR
Queue Stats
168W - 152L
1,552 Elo+
Solo
Arachne
Arachne
Xeno891
Arachne
Level 29
God Stats
35W - 27L
1,572 SR
Queue Stats
120W - 139L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvKyzo
Artemis
13
0 / 7 / 2
7,796
410
6,627
11,571
3,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Dazaniss
Merlin
14
0 / 1 / 1
8,555
450
7,836
10,986
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FeGiant
Sylvanus
12
2 / 5 / 1
8,027
422
5,510
16,069
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
14
1 / 3 / 5
8,615
453
9,158
13,717
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
squínts
Achilles
15
5 / 2 / 0
8,760
461
10,106
13,966
15,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,351
545
10,510
8,584
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Pluws
Hou Yi
18
8 / 1 / 6
11,074
583
10,874
11,165
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SmackingMid
Sylvanus
16
2 / 1 / 8
9,885
520
8,086
11,589
13,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Sysken
Sun Wukong
16
3 / 2 / 3
9,917
522
10,183
14,095
10,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Xeno891
Arachne
16
4 / 2 / 3
9,692
510
8,828
15,353
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
18
18
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
AvKyzo
Artemis
0
7
2
0.14
L
Merlin
Dazaniss
Merlin
0
1
1
0.5
L
Sylvanus
FeGiant
Sylvanus
2
5
1
0.5
W
1
2
3
1.25
W
Hou Yi
Pluws
Hou Yi
8
1
6
11
W
Sylvanus
SmackingMid
Sylvanus
2
1
8
6
W
Sun Wukong
Sysken
Sun Wukong
3
2
3
2.25
W
Arachne
Xeno891
Arachne
4
2
3
2.75
L
Pele
1
3
5
1.17
L
Achilles
squínts
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
48,481
66,309
Taken
60,786
41,767
Mitigated
38,053
17,961
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AvKyzo
Artemis
6,627
2,492
0
1,999
11,571
3,349
0
2,839
8,719
0
55,281
L
Merlin
Dazaniss
Merlin
7,836
418
0
4,762
10,986
3,946
90
4,497
6,489
57,641
0
L
Sylvanus
FeGiant
Sylvanus
5,510
1,744
1,148
3,802
16,069
14,269
0
4,773
11,269
25,939
0
W
10,510
922
464
2,714
8,584
3,090
124
1,614
6,755
80,236
0
W
Hou Yi
Pluws
Hou Yi
10,874
6,874
0
5,288
11,165
4,142
1,253
2,223
8,896
0
82,090
W
Sylvanus
SmackingMid
Sylvanus
8,086
2,772
688
2,229
11,589
13,026
608
3,905
7,267
43,336
11,556
W
Sun Wukong
Sysken
Sun Wukong
10,183
1,764
0
5,021
14,095
10,762
340
1,724
11,402
0
64,071
W
Arachne
Xeno891
Arachne
8,828
5,690
0
7,693
15,353
7,033
0
3,310
11,759
0
74,220
L
Pele
9,158
1,319
0
4,428
13,717
4,708
0
1,563
12,154
0
57,039
L
Achilles
squínts
Achilles
10,106
4,329
0
1,822
13,966
15,495
126
4,118
9,848
0
39,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
50,919
460
Minions Killed
616
0
Camps Cleared
0
1,668,436
Distance Traveled
1,843,274
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,796
410
106
6
0
297,325
0
L
Merlin
8,555
450
129
7
0
367,635
3
L
Sylvanus
8,027
422
38
2
0
331,459
5
W
Merlin
10,351
545
160
8
0
368,117
6
W
Hou Yi
11,074
583
127
7
0
367,460
4
W
Sylvanus
9,885
520
100
5
0
315,574
2
W
Sun Wukong
9,917
522
128
7
0
370,747
3
W
Arachne
9,692
510
101
5
0
421,376
5
L
Pele
8,615
453
102
5
0
376,523
3
L
Achilles
8,760
461
85
4
0
295,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role