Player Matchup

Thanatos
Thanatos
ABlueJoker
Thanatos
Level 19
God Stats
4W - 1L
1,722 SR
Queue Stats
34W - 36L
1,372 Elo+
Solo
Ymir
Ymir
COCOLI1234
Ymir
Level 14
God Stats
7W - 9L
1,554 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 2
Artemis
Artemis
SpeedBrutal
Artemis
Level 13
God Stats
6W - 12L
1,387 SR
Queue Stats
16W - 21L
1,317 Elo+
Party 2
Freya
Freya
Subscrobbler
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,375 Elo+
Party 2
Da Ji
Da Ji
XxVoidHunter23xX
Da Ji
Level 17
God Stats
26W - 22L
1,502 SR
Queue Stats
34W - 34L
1,434 Elo+
Party 2
Team Averages
Level 18
1,533 SR
1,387 Elo+

VS

Team Averages
Level 26
1,576 SR
1,377 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LuisGamer0406
Loki
Level 29
God Stats
10W - 17L
1,439 SR
Queue Stats
109W - 107L
1,386 Elo+
Solo
Bakasura
Bakasura
Rargsmush
Bakasura
Level 23
God Stats
17W - 28L
1,470 SR
Queue Stats
197W - 260L
1,303 Elo+
Party 1
Hel
Hel
Testy Chan
Hel
Level 25
God Stats
8W - 9L
1,728 SR
Queue Stats
139W - 183L
1,361 Elo+
Party 1
Neith
Neith
smiteguilly
Neith
Level 23
God Stats
3W - 3L
1,744 SR
Queue Stats
94W - 146L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABlueJoker
Thanatos
14
4 / 1 / 3
8,834
520
5,333
11,954
4,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 5
7,615
448
2,641
10,708
10,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SpeedBrutal
Artemis
12
1 / 5 / 0
7,841
461
2,513
8,842
2,763
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 2
9,416
554
7,971
10,100
3,899
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 1
7,658
450
3,212
7,097
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 2
7,784
458
1,486
7,988
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 7 / 1
8,338
490
6,033
11,868
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Rargsmush
Bakasura
15
4 / 3 / 2
9,038
532
4,482
9,667
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 1
7,293
429
6,612
4,715
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 3
7,692
452
7,619
9,655
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
16
Kills
9
9
Deaths
20
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
W
Thanatos
ABlueJoker
Thanatos
4
1
3
5.5
W
3
0
5
5.5
L
4
7
1
0.64
L
Bakasura
Rargsmush
Bakasura
4
3
2
1.67
W
Artemis
SpeedBrutal
Artemis
1
5
0
0.2
W
6
2
2
3.5
L
0
2
1
0.25
W
2
1
1
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
26,232
48,701
Taken
43,893
25,471
Mitigated
17,107
17,384
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,486
464
0
1,272
7,988
4,865
0
2,446
5,542
0
15,683
W
Thanatos
ABlueJoker
Thanatos
5,333
1,404
0
10,041
11,954
4,554
0
0
11,904
0
51,018
W
2,641
746
0
2,200
10,708
10,974
769
3,545
7,014
19,474
0
L
6,033
2,561
119
1,810
11,868
3,903
349
2,695
9,173
0
46,376
L
Bakasura
Rargsmush
Bakasura
4,482
3,250
0
3,538
9,667
3,958
657
2,542
7,125
0
46,720
W
Artemis
SpeedBrutal
Artemis
2,513
1,442
0
1,214
8,842
2,763
2,216
0
8,557
0
41,560
W
7,971
2,998
0
2,063
10,100
3,899
2,263
946
9,008
48,316
0
L
6,612
43
528
1,815
4,715
1,394
0
2,019
2,696
42,589
0
W
3,212
1,120
0
1,866
7,097
3,281
1,318
2,121
4,941
0
34,345
L
7,619
3,517
0
2,594
9,655
2,987
0
3,689
5,966
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
40,145
393
Minions Killed
370
0
Camps Cleared
0
1,562,714
Distance Traveled
1,485,572
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,784
458
36
2
0
308,492
3
W
Thanatos
8,834
520
93
5
0
311,498
4
W
Ymir
7,615
448
36
2
0
331,050
2
L
Loki
8,338
490
69
4
0
252,339
0
L
Bakasura
9,038
532
111
7
0
382,775
0
W
Artemis
7,841
461
85
5
0
292,762
0
W
Freya
9,416
554
101
6
0
305,570
1
L
Hel
7,293
429
78
5
0
298,971
5
W
Da Ji
7,658
450
78
5
0
321,834
3
L
Neith
7,692
452
76
4
0
242,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role