Player Matchup

Da Ji
Da Ji
Platinum V
EternalMacho
Da Ji
Platinum V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,825 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Hiharet
Erlang Shen
Gold IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,711 MMR
Party 1
Apollo
Apollo
Platinum IV
I-Jerry-Edmonds
Apollo
Platinum IV
Level 149
God Stats
9W - 8L
1,590 SR
Queue Stats
465W - 460L
1,827 MMR
Solo
Ra
Ra
Platinum II
Lexs2025
Ra
Platinum II
Level 110
God Stats
79W - 57L
1,634 SR
Queue Stats
335W - 318L
1,845 MMR
Solo
Khepri
Khepri
Gold II
johncin96
Khepri
Gold II
Level 98
God Stats
1W - 1L
1,523 SR
Queue Stats
15W - 5L
1,815 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,549 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,513 SR
1,803 MMR
Nox
Nox
Platinum IV
Nelcuez
Nox
Platinum IV
Level 107
God Stats
0W - 2L
1,566 SR
Queue Stats
170W - 159L
1,833 MMR
Solo
Fenrir
Fenrir
Platinum V
PrestigeClips_51
Fenrir
Platinum V
Level 109
God Stats
4W - 7L
1,430 SR
Queue Stats
177W - 170L
1,806 MMR
Solo
Artemis
Artemis
Platinum IV
YoureTooEZ_
Artemis
Platinum IV
Level 129
God Stats
10W - 14L
1,372 SR
Queue Stats
544W - 560L
1,743 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
iCame4War
Gilgamesh
Platinum V
Level 99
God Stats
12W - 9L
1,558 SR
Queue Stats
236W - 226L
1,849 MMR
Solo
Sobek
Sobek
Platinum IV
z4nd4lph0n3
Sobek
Platinum IV
Level 140
God Stats
14W - 9L
1,640 SR
Queue Stats
221W - 209L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,994
615
5,988
8,964
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Hiharet
Erlang Shen
14
6 / 3 / 1
8,815
678
7,768
9,438
5,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 3
7,846
604
8,612
7,780
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 2
8,483
653
6,092
6,738
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
johncin96
Khepri
11
0 / 1 / 9
6,820
525
2,807
6,203
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaMorgan Le FaySetTiamatZhong Kui

VS

Bans
ArachneOsirisChironLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 4 / 1
7,079
545
3,378
7,598
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 2
7,066
544
3,515
10,500
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
YoureTooEZ_
Artemis
11
1 / 4 / 1
6,145
473
7,119
7,931
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
iCame4War
Gilgamesh
12
4 / 7 / 0
7,886
607
5,477
11,011
5,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
5,998
461
2,183
8,426
4,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
9
9
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Erlang Shen
Hiharet
Erlang Shen
6
3
1
2.17
W
4
2
3
2.75
W
5
2
2
3
L
Nox
1
4
1
0.38
L
2
4
2
0.75
L
Artemis
YoureTooEZ_
Artemis
1
4
1
0.38
L
Gilgamesh
iCame4War
Gilgamesh
4
7
0
0.57
W
Khepri
johncin96
Khepri
0
1
9
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
21,672
39,123
Taken
45,466
20,719
Mitigated
19,514
13,562
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
2,055
0
1,836
8,964
4,471
0
410
8,482
0
48,313
W
Erlang Shen
Hiharet
Erlang Shen
7,768
5,176
0
2,256
9,438
5,946
0
463
8,975
0
47,627
W
8,612
5,563
0
3,377
7,780
2,829
879
1,405
6,367
0
56,730
W
6,092
723
578
3,173
6,738
2,847
0
2,391
4,146
63,415
0
L
Nox
3,378
354
0
948
7,598
2,961
0
4,394
3,204
43,708
0
L
3,515
584
0
3,124
10,500
3,716
0
1,552
8,948
0
34,379
L
Artemis
YoureTooEZ_
Artemis
7,119
2,716
0
1,974
7,931
2,102
0
1,021
6,910
0
35,942
L
Gilgamesh
iCame4War
Gilgamesh
5,477
1,946
0
1,649
11,011
5,745
0
166
10,845
1,972
28,363
W
Khepri
johncin96
Khepri
2,807
178
179
2,163
6,203
4,626
0
1,034
5,129
13,504
0
L
2,183
370
0
2,910
8,426
4,990
0
1,766
6,660
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
34,174
460
Minions Killed
326
0
Camps Cleared
0
1,319,810
Distance Traveled
1,262,533
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,994
615
81
6
0
281,523
5
W
Erlang Shen
8,815
678
124
10
0
245,914
1
W
Apollo
7,846
604
113
9
0
243,150
0
W
Ra
8,483
653
125
10
0
275,748
6
L
Nox
7,079
545
105
8
0
250,366
2
L
Fenrir
7,066
544
77
6
0
287,048
0
L
Artemis
6,145
473
63
5
0
223,224
5
L
Gilgamesh
7,886
607
60
5
0
247,069
6
W
Khepri
6,820
525
17
1
0
273,475
2
L
Sobek
5,998
461
21
2
0
254,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role