Player Matchup

Merlin
Merlin
McSpulgoGroucho
Merlin
Level 149
God Stats
6W - 8L
1,573 SR
Queue Stats
79W - 100L
1,332 Elo+
Solo
Sylvanus
Sylvanus
Nocoat
Sylvanus
Level 102
God Stats
22W - 13L
1,351 SR
Queue Stats
419W - 390L
1,452 Elo+
Solo
Neith
Neith
xMoqa_Lalax
Neith
Level 55
God Stats
14W - 9L
1,475 SR
Queue Stats
121W - 144L
1,313 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,366 Elo+

VS

Team Averages
Level 62
1,368 SR
1,416 Elo+
Cerberus
Cerberus
TentedPoppy129
Cerberus
Level 98
God Stats
3W - 6L
1,366 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Neith
Neith
TerranSilver
Neith
Level 40
God Stats
10W - 15L
1,521 SR
Queue Stats
133W - 147L
1,435 Elo+
Solo
The Morrigan
The Morrigan
yCandySky
The Morrigan
Level 49
God Stats
1W - 3L
1,216 SR
Queue Stats
71W - 79L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
9,668
744
13,842
7,044
2,462
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Nocoat
Sylvanus
13
1 / 1 / 8
8,504
654
5,761
7,529
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 5
8,276
637
6,233
4,802
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 2
7,411
570
4,268
12,994
7,488
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 1
7,871
605
6,153
6,570
2,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
yCandySky
The Morrigan
12
1 / 3 / 1
7,962
612
5,322
9,729
2,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Sylvanus
Nocoat
Sylvanus
1
1
8
5
L
Cerberus
0
4
2
0.25
L
1
2
1
0.75
W
1
0
5
3.5
L
The Morrigan
yCandySky
The Morrigan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
15,743
19,375
Taken
29,293
8,520
Mitigated
12,347
5,248
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,842
1,127
0
0
7,044
2,462
1,205
3,223
3,821
52,545
0
W
Sylvanus
Nocoat
Sylvanus
5,761
871
1,135
2,875
7,529
4,375
458
3,254
4,275
17,222
0
L
Cerberus
4,268
218
137
3,397
12,994
7,488
0
8,023
4,691
13,433
0
L
6,153
2,592
0
1,845
6,570
2,017
0
5,106
1,338
0
24,290
W
6,233
1,073
0
1,238
4,802
1,683
126
2,649
2,153
0
27,375
L
The Morrigan
yCandySky
The Morrigan
5,322
951
0
1,922
9,729
2,842
0
5,826
3,661
35,701
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
23,244
161
Minions Killed
141
0
Camps Cleared
0
582,395
Distance Traveled
589,278
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,668
744
82
6
0
192,257
2
W
Sylvanus
8,504
654
23
2
0
201,362
1
L
Cerberus
7,411
570
48
4
0
213,350
2
L
Neith
7,871
605
45
3
0
184,379
1
W
Neith
8,276
637
56
4
0
188,776
3
L
The Morrigan
7,962
612
48
4
0
191,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role