Player Matchup

Bakasura
Bakasura
BrianTheGoldKing
Bakasura
Level 127
God Stats
3W - 3L
1,581 SR
Queue Stats
165W - 168L
1,494 Elo+
Party 1
Artemis
Artemis
SeppySimps
Artemis
Level 28
God Stats
5W - 6L
1,711 SR
Queue Stats
92W - 117L
1,429 Elo+
Party 3
King Arthur
King Arthur
unknown9906
King Arthur
Level 18
God Stats
2W - 2L
1,380 SR
Queue Stats
73W - 75L
1,349 Elo+
Party 1
Cerberus
Cerberus
vAktivum
Cerberus
Level 41
God Stats
9W - 13L
1,465 SR
Queue Stats
67W - 94L
1,351 Elo+
Party 3
Hera
Hera
vCereixa
Hera
Level 62
God Stats
3W - 3L
1,454 SR
Queue Stats
141W - 184L
1,339 Elo+
Party 3
Team Averages
Level 55
1,518 SR
1,392 Elo+

VS

Team Averages
Level 67
1,534 SR
1,565 Elo+
Scylla
Scylla
KamuiSpams
Scylla
Level 106
God Stats
17W - 13L
1,569 SR
Queue Stats
418W - 325L
1,636 Elo+
Party 2
Izanami
Izanami
SplicinRaven
Izanami
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 146L
1,572 Elo+
Party 2
Thanatos
Thanatos
U_Keep_Da_Money
Thanatos
Level 43
God Stats
18W - 14L
1,441 SR
Queue Stats
93W - 100L
1,534 Elo+
Solo
Artio
Artio
VoidUltimate
Artio
Level 36
God Stats
8W - 3L
1,872 SR
Queue Stats
171W - 171L
1,462 Elo+
Solo
Achilles
Achilles
rgenomat
Achilles
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
160W - 104L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 6
20,768
547
25,446
31,247
13,064
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
SeppySimps
Artemis
20
16 / 11 / 8
19,690
518
46,934
33,742
10,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
unknown9906
King Arthur
20
1 / 5 / 6
17,668
465
12,098
21,689
21,822
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
vAktivum
Cerberus
20
3 / 8 / 20
15,728
414
16,446
35,945
38,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
6 / 16 / 7
20,829
548
20,820
25,679
7,365
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KamuiSpams
Scylla
20
25 / 6 / 7
25,089
660
47,989
28,443
11,913
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
SplicinRaven
Izanami
8
1 / 4 / 0
10,712
282
3,801
5,207
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
20
10 / 10 / 11
19,281
507
15,088
30,877
15,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 14 / 16
15,103
397
10,940
48,085
58,703
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
rgenomat
Achilles
20
10 / 4 / 16
20,744
546
28,707
42,437
71,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
38
Kills
46
47
Deaths
38
47
Assists
50
Player
Kills
Deaths
Assists
KDA
L
12
7
6
2.14
W
Scylla
KamuiSpams
Scylla
25
6
7
4.75
L
Artemis
SeppySimps
Artemis
16
11
8
1.82
W
Izanami
SplicinRaven
Izanami
1
4
0
0.25
W
Thanatos
10
10
11
1.55
W
0
14
16
0.57
W
Achilles
rgenomat
Achilles
10
4
16
4.5
L
King Arthur
unknown9906
King Arthur
1
5
6
0.8
L
Cerberus
vAktivum
Cerberus
3
8
20
1.63
L
Hera
6
16
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,744
Damage
106,525
148,302
Taken
155,049
91,221
Mitigated
158,499
33,813
Healing
44,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,446
18,459
0
5,491
31,247
13,064
28
11,860
18,782
0
200,452
W
Scylla
KamuiSpams
Scylla
47,989
6,071
0
6,874
28,443
11,913
3,410
10,181
17,412
238,344
0
L
Artemis
SeppySimps
Artemis
46,934
35,891
480
10,330
33,742
10,347
5,987
14,632
18,570
0
197,317
W
Izanami
SplicinRaven
Izanami
3,801
2,698
0
905
5,207
1,082
432
1,055
4,142
0
21,646
W
Thanatos
15,088
2,684
0
21,421
30,877
15,379
328
5,721
24,745
0
127,887
W
10,940
1,625
1,515
7,810
48,085
58,703
478
13,213
33,077
58,719
0
W
Achilles
rgenomat
Achilles
28,707
7,290
0
5,571
42,437
71,422
1,589
7,096
33,855
0
125,726
L
King Arthur
unknown9906
King Arthur
12,098
1,321
0
2,700
21,689
21,822
709
2,140
19,456
0
104,162
L
Cerberus
vAktivum
Cerberus
16,446
804
454
11,512
35,945
38,623
874
15,499
20,293
57,363
0
L
Hera
20,820
5,586
569
2,277
25,679
7,365
2,242
15,074
10,605
155,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,683
Gold Earned
90,929
946
Minions Killed
761
0
Camps Cleared
0
3,244,441
Distance Traveled
2,804,595
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
20,768
547
239
6
0
798,113
0
W
Scylla
25,089
660
291
8
0
681,649
3
L
Artemis
19,690
518
173
5
0
582,829
2
W
Izanami
10,712
282
34
1
0
119,079
0
W
Thanatos
19,281
507
165
4
0
686,560
0
W
Artio
15,103
397
80
2
0
623,110
2
W
Achilles
20,744
546
191
5
0
694,197
3
L
King Arthur
17,668
465
203
5
0
622,218
0
L
Cerberus
15,728
414
84
2
0
639,464
0
L
Hera
20,829
548
247
7
0
601,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role