Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
K0rky
Da Ji
Level 157
God Stats
18W - 20L
1,495 SR
Queue Stats
547W - 533L
1,478 Elo+
Party 4
Sol
Sol
SouPand4
Sol
Level 125
God Stats
27W - 35L
1,504 SR
Queue Stats
296W - 274L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
wait4blood
Baron Samedi
Level 152
God Stats
23W - 12L
1,700 SR
Queue Stats
519W - 514L
1,474 Elo+
Party 4
Team Averages
Level 137
1,540 SR
1,489 Elo+

VS

Team Averages
Level 103
1,538 SR
1,516 Elo+
Set
Set
B1llme
Set
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 234L
1,521 Elo+
Solo
Izanami
Izanami
Gnorts
Izanami
Level 106
God Stats
12W - 11L
1,519 SR
Queue Stats
320W - 314L
1,494 Elo+
Party 3
Arachne
Arachne
Josew1000
Arachne
Level 147
God Stats
5W - 3L
1,803 SR
Queue Stats
127W - 115L
1,516 Elo+
Party 1
Merlin
Merlin
McArska50
Merlin
Level 64
God Stats
12W - 10L
1,511 SR
Queue Stats
316W - 302L
1,535 Elo+
Party 3
Ymir
Ymir
Reex3
Ymir
Level 125
God Stats
5W - 10L
1,358 SR
Queue Stats
129W - 116L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 3 / 2
8,653
618
8,323
13,449
11,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
 
Apollo
13
3 / 0 / 3
7,924
566
5,194
4,242
1,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
K0rky
Da Ji
13
6 / 1 / 3
8,133
581
6,347
9,790
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 2
7,958
568
8,675
12,305
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
wait4blood
Baron Samedi
13
1 / 1 / 7
7,241
517
5,764
7,576
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
B1llme
Set
12
3 / 6 / 1
7,642
546
9,676
14,936
11,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Gnorts
Izanami
13
2 / 3 / 2
8,093
578
7,608
9,608
3,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Josew1000
Arachne
8
0 / 3 / 1
5,579
399
3,081
7,084
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
McArska50
Merlin
12
1 / 4 / 3
6,979
499
7,421
9,120
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Reex3
Ymir
8
0 / 2 / 0
5,751
411
1,037
5,791
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
6
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
2
1.67
W
Apollo
 
Apollo
3
0
3
4.5
L
Set
B1llme
Set
3
6
1
0.58
L
Izanami
Gnorts
Izanami
2
3
2
1
L
Arachne
Josew1000
Arachne
0
3
1
0.17
W
Da Ji
K0rky
Da Ji
6
1
3
7.5
L
Merlin
McArska50
Merlin
1
4
3
0.63
L
Ymir
Reex3
Ymir
0
2
0
0
W
4
1
2
5
W
Baron Samedi
wait4blood
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
28,823
47,362
Taken
46,539
27,691
Mitigated
23,035
27,595
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,323
1,573
55
7,011
13,449
11,832
650
136
13,313
49,846
0
W
Apollo
 
Apollo
5,194
3,718
0
3,079
4,242
1,578
1,240
34
4,208
0
45,672
L
Set
B1llme
Set
9,676
5,357
0
4,265
14,936
11,351
0
7,936
7,000
0
37,861
L
Izanami
Gnorts
Izanami
7,608
4,461
0
1,393
9,608
3,026
0
3,308
6,300
0
57,566
L
Arachne
Josew1000
Arachne
3,081
2,142
0
1,897
7,084
2,486
0
2,360
4,724
0
24,469
W
Da Ji
K0rky
Da Ji
6,347
1,271
0
4,683
9,790
3,786
0
1,190
8,600
0
47,108
L
Merlin
McArska50
Merlin
7,421
801
0
1,413
9,120
3,335
0
6,312
2,808
40,560
0
L
Ymir
Reex3
Ymir
1,037
145
0
1,199
5,791
2,837
0
2,846
2,945
16,984
0
W
8,675
2,206
0
8,816
12,305
3,932
3,206
4,140
8,165
54,660
0
W
Baron Samedi
wait4blood
Baron Samedi
5,764
331
526
3,425
7,576
6,563
236
3,013
4,563
39,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
34,044
477
Minions Killed
333
0
Camps Cleared
0
1,290,937
Distance Traveled
1,212,005
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,653
618
123
9
0
216,206
2
W
Apollo
7,924
566
104
7
0
271,372
6
L
Set
7,642
546
65
5
0
235,581
3
L
Izanami
8,093
578
114
8
0
266,492
1
L
Arachne
5,579
399
49
4
0
238,025
0
W
Da Ji
8,133
581
80
6
0
300,935
6
L
Merlin
6,979
499
75
5
0
259,290
5
L
Ymir
5,751
411
30
2
0
212,617
3
W
Sol
7,958
568
111
8
0
259,271
1
W
Baron Samedi
7,241
517
59
4
0
243,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role