Player Matchup

Osiris
Osiris
Sk8rEgirl
Osiris
Level 61
God Stats
1W - 0L
1,585 SR
Queue Stats
17W - 3L
1,808 Elo+
Party 2
Nike
Nike
UnlovedTaco
Nike
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
52W - 15L
1,803 Elo+
Party 2
Anubis
Anubis
Wanderin420
Anubis
Level 26
God Stats
26W - 14L
1,607 SR
Queue Stats
90W - 67L
1,494 Elo+
Party 3
Horus
Horus
flamebarrel1
Horus
Level 98
God Stats
6W - 6L
1,508 SR
Queue Stats
257W - 232L
1,526 Elo+
Party 3
Chronos
Chronos
shadowluik
Chronos
Level 124
God Stats
2W - 3L
1,276 SR
Queue Stats
283W - 245L
1,524 Elo+
Party 3
Team Averages
Level 68
1,540 SR
1,631 Elo+

VS

Team Averages
Level 80
1,567 SR
1,524 Elo+
Merlin
Merlin
MaldingBoomer
Merlin
Level 37
God Stats
4W - 7L
1,487 SR
Queue Stats
148W - 158L
1,534 Elo+
Solo
Chernobog
Chernobog
NoodlezTheeGreat
Chernobog
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
796W - 807L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
jjtheegreat
Jormungandr
Level 124
God Stats
6W - 3L
1,783 SR
Queue Stats
504W - 513L
1,521 Elo+
Party 1
Ymir
Ymir
strifenyellow
Ymir
Level 46
God Stats
35W - 30L
1,562 SR
Queue Stats
99W - 93L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
xFearTheChaos
Erlang Shen
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
413W - 415L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Sk8rEgirl
Osiris
12
4 / 1 / 2
6,673
667
5,960
6,569
4,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 3
6,354
635
6,617
5,162
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
2 / 0 / 1
6,299
630
2,279
2,696
1,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 0 / 4
5,506
551
3,112
5,583
2,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
shadowluik
Chronos
9
3 / 1 / 6
5,598
560
7,000
4,669
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,555
456
1,822
4,002
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
7
1 / 3 / 0
4,423
442
2,789
5,921
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
jjtheegreat
Jormungandr
9
1 / 4 / 0
5,181
518
3,371
7,383
5,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 4 / 1
4,403
440
1,239
7,909
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
xFearTheChaos
Erlang Shen
6
0 / 5 / 0
4,292
429
2,654
7,137
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chernobog
1
3
0
0.33
W
Osiris
Sk8rEgirl
Osiris
4
1
2
5
W
5
0
3
6.5
W
Anubis
2
0
1
2.5
W
4
0
4
6
L
Jormungandr
jjtheegreat
Jormungandr
1
4
0
0.25
W
Chronos
shadowluik
Chronos
3
1
6
6
L
0
4
1
0.13
L
Erlang Shen
xFearTheChaos
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
11,875
24,679
Taken
32,352
11,756
Mitigated
12,465
10,225
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,822
0
0
1,115
4,002
504
0
1,721
2,281
17,146
0
L
Chernobog
2,789
1,998
0
1,659
5,921
1,272
0
2,074
3,847
0
15,382
W
Osiris
Sk8rEgirl
Osiris
5,960
2,581
0
2,346
6,569
4,839
0
2,602
3,967
114
34,822
W
6,617
2,155
0
1,581
5,162
2,282
336
1,275
3,887
0
37,088
W
Anubis
2,279
126
0
1,587
2,696
1,259
563
1,094
1,602
34,253
0
W
3,112
1,229
659
2,303
5,583
2,151
0
912
4,671
0
9,782
L
Jormungandr
jjtheegreat
Jormungandr
3,371
718
0
1,177
7,383
5,516
0
0
7,067
21,484
0
W
Chronos
shadowluik
Chronos
7,000
2,367
0
1,749
4,669
1,225
382
549
4,120
35,433
0
L
1,239
194
0
1,471
7,909
2,843
0
4,481
3,428
7,949
0
L
Erlang Shen
xFearTheChaos
Erlang Shen
2,654
1,083
0
1,174
7,137
2,330
0
1,278
5,812
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
22,854
302
Minions Killed
159
0
Camps Cleared
0
980,972
Distance Traveled
888,906
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,555
456
34
3
0
182,779
7
L
Chernobog
4,423
442
31
3
0
162,545
2
W
Osiris
6,673
667
86
9
0
184,732
2
W
Nike
6,354
635
64
6
0
235,427
0
W
Anubis
6,299
630
78
8
0
173,198
0
W
Horus
5,506
551
14
1
0
199,984
2
L
Jormungandr
5,181
518
44
4
0
173,430
1
W
Chronos
5,598
560
60
6
0
187,631
1
L
Ymir
4,403
440
11
1
0
175,879
0
L
Erlang Shen
4,292
429
39
4
0
194,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role