Player Matchup

Kali
Kali
Durmal
Kali
Level 45
God Stats
5W - 2L
1,917 SR
Queue Stats
13W - 9L
1,615 Elo+
Party 2
Izanami
Izanami
MadMan1434
Izanami
Level 27
God Stats
36W - 25L
1,307 SR
Queue Stats
200W - 219L
1,469 Elo+
Solo
Yemoja
Yemoja
NevermoreVee
Yemoja
Level 28
God Stats
7W - 6L
1,469 SR
Queue Stats
104W - 109L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sealpope
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,443 Elo+
Party 2
Janus
Janus
SmackingMid
Janus
Level 14
God Stats
3W - 2L
1,481 SR
Queue Stats
94W - 81L
1,461 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,490 Elo+

VS

Team Averages
Level 23
1,463 SR
1,592 Elo+
Aphrodite
Aphrodite
ChadStrongpants
Aphrodite
Level 34
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 1L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
Cleberzueira2
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
NekroGasm
Chernobog
Level 22
God Stats
0W - 1L
1,214 SR
Queue Stats
19W - 17L
1,728 Elo+
Party 1
Da Ji
Da Ji
Swodahs
Da Ji
Level 29
God Stats
0W - 3L
1,417 SR
Queue Stats
7W - 8L
1,365 Elo+
Solo
Khepri
Khepri
dave11111111111
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Durmal
Kali
13
9 / 1 / 3
8,681
668
6,782
11,178
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MadMan1434
Izanami
12
6 / 5 / 5
7,986
614
14,717
10,345
2,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 3 / 8
6,567
505
3,364
8,297
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Sealpope
Cu Chulainn
11
1 / 2 / 1
7,123
548
2,926
6,221
3,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 2 / 1
9,040
695
6,529
8,031
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChadStrongpants
Aphrodite
11
2 / 5 / 2
6,674
513
5,930
9,374
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Cleberzueira2
Danzaburou
5
1 / 2 / 0
4,791
369
1,194
2,352
531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
NekroGasm
Chernobog
10
6 / 6 / 1
6,638
511
9,530
10,137
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Swodahs
Da Ji
12
3 / 4 / 1
7,267
559
5,991
10,702
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 8
7,186
553
4,728
13,871
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
13
13
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChadStrongpants
Aphrodite
2
5
2
0.6
L
Danzaburou
Cleberzueira2
Danzaburou
1
2
0
0.5
W
Kali
Durmal
Kali
9
1
3
10.5
W
Izanami
MadMan1434
Izanami
6
5
5
1.7
L
Chernobog
NekroGasm
Chernobog
6
6
1
1.08
W
Yemoja
1
3
8
1.67
W
Cu Chulainn
Sealpope
Cu Chulainn
1
2
1
0.75
W
5
2
1
2.75
L
Da Ji
Swodahs
Da Ji
3
4
1
0.88
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
27,373
44,072
Taken
46,436
16,608
Mitigated
22,552
13,698
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChadStrongpants
Aphrodite
5,930
940
705
3,517
9,374
3,636
0
3,891
5,187
32,687
0
L
Danzaburou
Cleberzueira2
Danzaburou
1,194
435
0
475
2,352
531
373
0
2,276
0
9,864
W
Kali
Durmal
Kali
6,782
3,971
0
5,933
11,178
5,237
0
1,893
9,219
0
50,416
W
Izanami
MadMan1434
Izanami
14,717
8,826
0
1,642
10,345
2,882
601
2,709
7,560
0
54,842
L
Chernobog
NekroGasm
Chernobog
9,530
6,288
0
1,913
10,137
3,273
0
1,931
8,150
0
34,607
W
Yemoja
3,364
1,274
2,827
1,653
8,297
2,464
33
3,204
5,025
9,076
0
W
Cu Chulainn
Sealpope
Cu Chulainn
2,926
748
0
902
6,221
3,497
352
0
6,221
1,949
29,528
W
6,529
387
0
741
8,031
2,528
294
2,462
5,389
60,852
0
L
Da Ji
Swodahs
Da Ji
5,991
1,410
0
2,348
10,702
3,173
0
1,810
8,650
0
30,505
L
4,728
812
0
2,934
13,871
11,939
0
1,997
11,874
13,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
32,556
383
Minions Killed
215
0
Camps Cleared
0
1,234,820
Distance Traveled
1,023,824
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,674
513
64
5
0
250,171
5
L
Danzaburou
4,791
369
18
1
0
58,718
0
W
Kali
8,681
668
79
6
0
277,586
2
W
Izanami
7,986
614
83
6
0
197,302
2
L
Chernobog
6,638
511
55
4
0
206,218
0
W
Yemoja
6,567
505
13
1
0
235,038
0
W
Cu Chulainn
7,123
548
78
6
0
272,555
5
W
Janus
9,040
695
130
10
0
252,339
1
L
Da Ji
7,267
559
69
5
0
269,818
1
L
Khepri
7,186
553
9
1
0
238,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role