Player Matchup

Izanami
Izanami
NSR_carbomemys_-
Izanami
Level 42
God Stats
35W - 56L
1,418 SR
Queue Stats
48W - 76L
1,352 Elo+
Solo
Janus
Janus
SIacks-_-
Janus
Level 69
God Stats
2W - 9L
1,314 SR
Queue Stats
80W - 121L
1,293 Elo+
Party 2
Ares
Ares
Steel__hate227
Ares
Level 44
God Stats
18W - 24L
1,355 SR
Queue Stats
169W - 217L
1,381 Elo+
Solo
Hel
Hel
Understated-_-
Hel
Level 64
God Stats
2W - 3L
1,782 SR
Queue Stats
59W - 94L
1,291 Elo+
Party 2
Ravana
Ravana
benwwfire
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,425 Elo+
Solo
Team Averages
Level 57
1,474 SR
1,349 Elo+

VS

Team Averages
Level 113
1,437 SR
1,364 Elo+
Ares
Ares
ViciouslyVivid
Ares
Level 85
God Stats
35W - 39L
1,458 SR
Queue Stats
513W - 599L
1,361 Elo+
Solo
Chaac
Chaac
architjain17
Chaac
Level 155
God Stats
9W - 9L
1,483 SR
Queue Stats
44W - 64L
1,384 Elo+
Party 1
Neith
Neith
ashishcasanova92
Neith
Level 131
God Stats
23W - 24L
1,445 SR
Queue Stats
44W - 64L
1,384 Elo+
Party 1
Nox
Nox
kaitokit1412
Nox
Level 125
God Stats
6W - 7L
1,414 SR
Queue Stats
248W - 241L
1,347 Elo+
Solo
Arachne
Arachne
spicykitty262
Arachne
Level 67
God Stats
17W - 14L
1,387 SR
Queue Stats
202W - 253L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,775
457
4,258
13,606
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
SIacks-_-
Janus
14
4 / 5 / 0
8,517
501
8,647
9,353
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 4 / 6
7,647
450
7,083
15,129
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 5 / 4
6,913
407
2,945
10,283
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
benwwfire
Ravana
12
3 / 7 / 4
7,586
446
8,301
11,485
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
8,027
472
4,526
16,985
14,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 1 / 2
9,628
566
9,725
9,481
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
8 / 2 / 6
9,624
566
11,722
9,087
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 8
10,784
634
8,417
9,305
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
8 / 2 / 5
10,283
605
9,527
11,640
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
28
28
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Janus
SIacks-_-
Janus
4
5
0
0.8
L
2
4
6
1.25
L
1
5
4
0.6
W
2
6
7
0.92
W
8
1
2
9
W
8
2
6
5.5
L
Ravana
benwwfire
Ravana
3
7
4
0.71
W
2
0
8
6
W
Arachne
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
43,917
59,856
Taken
56,498
26,914
Mitigated
32,514
15,644
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
2,754
0
2,354
13,606
4,268
0
2,001
11,605
0
57,798
L
Janus
SIacks-_-
Janus
8,647
579
0
2,352
9,353
3,270
0
2,830
6,523
49,328
0
L
7,083
790
0
2,750
15,129
11,918
0
4,282
10,847
22,697
0
L
2,945
654
3,052
3,252
10,283
3,309
0
1,345
8,938
34,478
0
W
4,526
717
0
1,070
16,985
14,231
610
6,583
10,402
17,160
0
W
9,725
351
0
4,727
9,481
5,026
491
2,404
7,077
0
51,036
W
11,722
3,893
0
4,067
9,087
3,328
867
4,851
4,236
0
51,890
L
Ravana
benwwfire
Ravana
8,301
2,523
0
1,884
11,485
4,149
0
2,650
8,835
0
37,702
W
8,417
470
182
3,588
9,305
4,166
1,458
2,930
6,375
79,639
0
W
Arachne
9,527
6,335
0
5,658
11,640
5,763
1,578
1,907
9,733
0
63,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
48,346
367
Minions Killed
465
0
Camps Cleared
0
1,409,771
Distance Traveled
1,598,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,775
457
112
7
0
267,195
0
L
Janus
8,517
501
99
6
0
295,172
2
L
Ares
7,647
450
24
1
0
271,788
0
L
Hel
6,913
407
70
4
0
266,391
2
W
Ares
8,027
472
25
1
0
275,205
1
W
Chaac
9,628
566
101
6
0
358,468
2
W
Neith
9,624
566
82
5
0
265,881
0
L
Ravana
7,586
446
62
4
0
309,225
0
W
Nox
10,784
634
146
9
0
332,546
1
W
Arachne
10,283
605
111
7
0
366,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role