Player Matchup

Chang'e
Chang'e
KamuiSpams
Chang'e
Level 106
God Stats
16W - 9L
1,722 SR
Queue Stats
418W - 325L
1,653 Elo+
Party 3
Persephone
Persephone
Peachypop2021
Persephone
Level 33
God Stats
2W - 4L
1,341 SR
Queue Stats
6W - 17L
1,154 Elo+
Party 2
Hades
Hades
Scr3wball00
Hades
Level 31
God Stats
2W - 3L
1,341 SR
Queue Stats
5W - 13L
1,154 Elo+
Party 2
Sobek
Sobek
SplicinRaven
Sobek
Level 45
God Stats
1W - 2L
1,548 SR
Queue Stats
173W - 146L
1,588 Elo+
Party 3
Thor
Thor
rgenomat
Thor
Level 104
God Stats
2W - 4L
1,468 SR
Queue Stats
160W - 104L
1,639 Elo+
Party 3
Team Averages
Level 64
1,484 SR
1,438 Elo+

VS

Team Averages
Level 77
1,446 SR
1,418 Elo+
Bacchus
Bacchus
BrianTheGoldKing
Bacchus
Level 127
God Stats
3W - 4L
1,455 SR
Queue Stats
165W - 168L
1,485 Elo+
Party 1
Bellona
Bellona
Dizzy5684
Bellona
Level 60
God Stats
2W - 3L
1,491 SR
Queue Stats
24W - 26L
1,338 Elo+
Party 4
Chronos
Chronos
Lifty lotus
Chronos
Level 102
God Stats
19W - 12L
1,499 SR
Queue Stats
323W - 308L
1,490 Elo+
Party 4
Da Ji
Da Ji
SolisLuna
Da Ji
Level 76
God Stats
1W - 0L
1,419 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 4
Izanami
Izanami
unknown9906
Izanami
Level 18
God Stats
6W - 9L
1,366 SR
Queue Stats
73W - 75L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KamuiSpams
Chang'e
17
4 / 5 / 1
10,239
539
12,445
14,671
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Peachypop2021
Persephone
11
0 / 5 / 1
7,038
370
4,994
8,843
2,272
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 10 / 0
6,882
362
5,420
15,698
6,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 9 / 2
7,955
419
10,842
18,251
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
15
2 / 3 / 1
9,061
477
9,486
13,886
8,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
10,673
562
11,465
12,061
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Dizzy5684
Bellona
16
3 / 3 / 5
9,807
516
9,179
15,432
13,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Lifty lotus
Chronos
17
8 / 3 / 4
10,836
570
14,449
16,037
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
SolisLuna
Da Ji
16
6 / 1 / 6
10,341
544
10,215
13,152
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
unknown9906
Izanami
15
6 / 0 / 8
9,482
499
10,013
10,087
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
8
Kills
32
32
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Bellona
Dizzy5684
Bellona
3
3
5
1.83
L
Chang'e
KamuiSpams
Chang'e
4
5
1
0.9
W
Chronos
Lifty lotus
Chronos
8
3
4
3.33
L
Persephone
Peachypop2021
Persephone
0
5
1
0.1
L
1
10
0
0.1
W
Da Ji
SolisLuna
Da Ji
6
1
6
9
L
1
9
2
0.22
L
Thor
2
3
1
0.83
W
Izanami
unknown9906
Izanami
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
55,321
71,349
Taken
66,769
31,979
Mitigated
47,839
17,758
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,465
1,691
0
2,441
12,061
18,736
338
5,957
5,860
26,548
0
W
Bellona
Dizzy5684
Bellona
9,179
3,880
0
1,242
15,432
13,020
0
3,570
11,606
0
49,469
L
Chang'e
KamuiSpams
Chang'e
12,445
1,062
624
6,804
14,671
5,435
0
4,989
9,682
85,361
0
W
Chronos
Lifty lotus
Chronos
14,449
8,484
0
3,881
16,037
5,870
1,334
12,278
3,043
77,091
0
L
Persephone
Peachypop2021
Persephone
4,994
821
0
924
8,843
2,272
138
3,077
5,761
29,831
0
L
5,420
784
199
3,136
15,698
6,738
459
6,848
8,850
21,041
0
W
Da Ji
SolisLuna
Da Ji
10,215
3,774
0
2,083
13,152
6,133
0
3,837
9,163
0
78,027
L
10,842
1,016
0
3,663
18,251
9,066
392
8,463
9,788
36,035
0
L
Thor
9,486
1,697
0
2,408
13,886
8,468
434
2,534
11,352
0
56,257
W
Izanami
unknown9906
Izanami
10,013
5,820
0
3,980
10,087
4,080
2,760
6,946
3,133
0
67,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
51,139
409
Minions Killed
474
0
Camps Cleared
0
1,613,408
Distance Traveled
1,806,988
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,673
562
22
1
0
372,583
2
W
Bellona
9,807
516
101
5
0
351,685
0
L
Chang'e
10,239
539
148
8
0
362,203
1
W
Chronos
10,836
570
126
7
0
362,120
0
L
Persephone
7,038
370
44
2
0
305,008
0
L
Hades
6,882
362
42
2
0
293,724
0
W
Da Ji
10,341
544
109
6
0
391,886
3
L
Sobek
7,955
419
70
4
0
328,032
1
L
Thor
9,061
477
105
6
0
324,441
2
W
Izanami
9,482
499
116
6
0
328,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role