Player Matchup

The Morrigan
The Morrigan
Dofflan
The Morrigan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
MARSDAM
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Artemis
Artemis
THESUKO
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 33L
1,500 Elo+
Solo
Da Ji
Da Ji
walyawal
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
кальян228
Olorun
Level 28
God Stats
9W - 7L
1,622 SR
Queue Stats
17W - 18L
1,460 Elo+
Solo
Team Averages
Level 7
1,524 SR
1,492 Elo+

VS

Team Averages
Level 19
1,555 SR
1,296 Elo+
Achilles
Achilles
EyalWp
Achilles
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
160W - 214L
1,319 Elo+
Solo
Athena
Athena
MasTerSpriTTy
Athena
Level 7
God Stats
26W - 21L
1,637 SR
Queue Stats
119W - 127L
1,273 Elo+
Solo
Kali
Kali
Sergi11240
Kali
Level 27
God Stats
12W - 16L
1,399 SR
Queue Stats
89W - 106L
1,292 Elo+
Solo
Skadi
Skadi
SupLeft
Skadi
Level 27
God Stats
30W - 29L
1,630 SR
Queue Stats
120W - 141L
1,357 Elo+
Solo
Ah Puch
Ah Puch
rapanawa
Ah Puch
Level 17
God Stats
26W - 20L
1,375 SR
Queue Stats
112W - 112L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dofflan
The Morrigan
10
1 / 5 / 1
6,400
427
2,524
5,136
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MARSDAM
Hachiman
11
2 / 2 / 0
7,045
470
5,249
5,783
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
THESUKO
Artemis
18
12 / 0 / 3
11,102
740
16,341
7,504
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
walyawal
Da Ji
13
3 / 2 / 0
7,969
531
3,800
10,588
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
7,072
471
5,191
8,577
2,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EyalWp
Achilles
10
0 / 8 / 0
5,811
387
1,299
10,544
5,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 6
6,366
424
3,405
10,484
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 4 / 1
7,497
500
5,421
11,272
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
SupLeft
Skadi
12
2 / 2 / 2
6,809
454
3,755
6,901
2,189
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
rapanawa
Ah Puch
13
6 / 2 / 2
7,848
523
9,338
9,713
5,401
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
18
Kills
12
12
Deaths
18
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dofflan
The Morrigan
1
5
1
0.3
L
Achilles
EyalWp
Achilles
0
8
0
0
W
Hachiman
MARSDAM
Hachiman
2
2
0
1
L
0
2
6
1.5
L
4
4
1
1.13
L
Skadi
SupLeft
Skadi
2
2
2
1.5
W
Artemis
THESUKO
Artemis
12
0
3
13.5
L
Ah Puch
rapanawa
Ah Puch
6
2
2
3.5
W
Da Ji
walyawal
Da Ji
3
2
0
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
23,218
37,588
Taken
48,914
11,655
Mitigated
24,246
13,609
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dofflan
The Morrigan
2,524
424
0
572
5,136
1,479
121
3,267
1,869
13,604
0
L
Achilles
EyalWp
Achilles
1,299
81
0
23
10,544
5,628
903
193
10,351
0
17,118
W
Hachiman
MARSDAM
Hachiman
5,249
3,855
0
2,087
5,783
1,500
526
2,240
3,543
0
22,105
L
3,405
1,320
0
1,000
10,484
6,197
164
3,634
6,850
14,990
0
L
5,421
2,228
0
4,624
11,272
4,831
0
1,437
9,835
0
36,303
L
Skadi
SupLeft
Skadi
3,755
1,338
457
1,604
6,901
2,189
662
1,353
5,548
0
40,887
W
Artemis
THESUKO
Artemis
16,341
9,262
0
3,083
7,504
2,931
3,326
1,990
5,514
0
85,614
L
Ah Puch
rapanawa
Ah Puch
9,338
311
0
4,214
9,713
5,401
277
1,098
8,615
44,194
0
W
Da Ji
walyawal
Da Ji
3,800
528
0
3,916
10,588
3,555
0
3,342
7,204
0
41,668
W
5,191
3,338
287
3,664
8,577
2,190
518
2,026
6,484
44,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
34,331
396
Minions Killed
260
0
Camps Cleared
0
1,188,348
Distance Traveled
1,269,676
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,400
427
33
2
0
201,979
2
L
Achilles
5,811
387
31
2
0
212,052
0
W
Hachiman
7,045
470
42
3
0
249,379
0
L
Athena
6,366
424
27
2
0
292,921
5
L
Kali
7,497
500
62
4
0
282,300
2
L
Skadi
6,809
454
68
5
0
220,916
4
W
Artemis
11,102
740
159
11
0
258,245
4
L
Ah Puch
7,848
523
72
5
0
261,487
1
W
Da Ji
7,969
531
85
6
0
272,960
3
W
Olorun
7,072
471
77
5
0
205,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role