Player Matchup

Ra
Ra
Sm0ga
Ra
Level 22
God Stats
32W - 34L
1,460 SR
Queue Stats
103W - 121L
1,346 Elo+
Party 1
Fenrir
Fenrir
Thomc68
Fenrir
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
175W - 240L
1,355 Elo+
Party 1
Artemis
Artemis
Tsvetok
Artemis
Level 5
God Stats
0W - 3L
1,123 SR
Queue Stats
4W - 10L
934 Elo+
Solo
Cthulhu
Cthulhu
pablose7ven
Cthulhu
Level 10
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 10L
1,192 Elo+
Solo
Hercules
Hercules
perdomogg
Hercules
Level 26
God Stats
6W - 8L
1,508 SR
Queue Stats
51W - 87L
1,231 Elo+
Solo
Team Averages
Level 18
1,422 SR
1,212 Elo+

VS

Team Averages
Level 19
1,447 SR
1,401 Elo+
Medusa
Medusa
LECHEdeBOLA
Medusa
Level 16
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Loki
Loki
MenstrationCycle
Loki
Level 24
God Stats
11W - 5L
1,345 SR
Queue Stats
171W - 154L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Muridis
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
time77for77riot
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,339 Elo+
Solo
Hades
Hades
ultralisck
Hades
Level 18
God Stats
143W - 133L
1,389 SR
Queue Stats
145W - 133L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
7 / 6 / 0
7,652
547
9,613
9,233
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Thomc68
Fenrir
13
5 / 3 / 1
7,543
539
7,313
10,543
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Tsvetok
Artemis
8
0 / 5 / 0
5,520
394
1,091
6,619
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
pablose7ven
Cthulhu
7
0 / 3 / 0
5,160
369
1,451
4,688
2,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
perdomogg
Hercules
1
0 / 0 / 0
4,143
296
0
0
0
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 3 / 0
7,047
503
4,254
7,373
2,451
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 2
8,344
596
5,316
9,198
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
Muridis
Cthulhu
11
1 / 4 / 4
6,990
499
2,345
7,015
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
time77for77riot
The Morrigan
11
3 / 4 / 1
6,941
496
4,153
5,848
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
14
5 / 0 / 4
8,265
590
6,098
8,214
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
12
Kills
17
17
Deaths
13
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
0
1
W
5
2
2
3
W
Cthulhu
Muridis
Cthulhu
1
4
4
0.75
L
Ra
7
6
0
1.17
L
Fenrir
Thomc68
Fenrir
5
3
1
1.83
L
Artemis
Tsvetok
Artemis
0
5
0
0
L
Cthulhu
pablose7ven
Cthulhu
0
3
0
0
L
Hercules
perdomogg
Hercules
0
0
0
0
W
The Morrigan
time77for77riot
The Morrigan
3
4
1
0.88
W
Hades
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
22,166
31,083
Taken
37,648
10,720
Mitigated
16,506
6,873
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,254
2,188
0
0
7,373
2,451
1,324
0
7,373
0
21,365
W
5,316
2,075
0
2,726
9,198
2,954
0
2,508
6,690
0
46,517
W
Cthulhu
Muridis
Cthulhu
2,345
237
0
0
7,015
6,123
703
2,177
4,838
20,833
0
L
Ra
9,613
1,678
113
1,322
9,233
3,083
0
4,148
4,687
41,107
0
L
Fenrir
Thomc68
Fenrir
7,313
1,743
0
4,709
10,543
3,970
545
770
9,735
0
37,817
L
Artemis
Tsvetok
Artemis
1,091
588
0
479
6,619
1,501
347
3,981
2,638
0
15,074
L
Cthulhu
pablose7ven
Cthulhu
1,451
56
0
250
4,688
2,166
0
2,378
2,310
9,089
0
L
Hercules
perdomogg
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
time77for77riot
The Morrigan
4,153
853
0
460
5,848
1,526
648
4,312
1,536
20,080
1,036
W
Hades
6,098
665
0
4,813
8,214
3,452
2,326
2,067
6,147
45,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
37,587
186
Minions Killed
311
0
Camps Cleared
0
891,746
Distance Traveled
1,119,643
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,047
503
28
2
0
205,342
0
W
Loki
8,344
596
98
7
0
263,931
0
W
Cthulhu
6,990
499
44
3
0
249,072
1
L
Ra
7,652
547
63
5
0
245,721
0
L
Fenrir
7,543
539
78
6
0
251,818
0
L
Artemis
5,520
394
29
2
0
210,546
0
L
Cthulhu
5,160
369
16
1
0
170,079
1
L
Hercules
4,143
296
0
0
0
13,582
0
W
The Morrigan
6,941
496
43
3
0
173,129
0
W
Hades
8,265
590
98
7
0
228,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role