Player Matchup

Rama
Rama
D3nny14
Rama
Level 119
God Stats
3W - 1L
1,420 SR
Queue Stats
150W - 150L
1,475 Elo+
Party 2
Cerberus
Cerberus
Frog Floopydoo
Cerberus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,410 Elo+
Party 2
Sol
Sol
Inventies
Sol
Level 67
God Stats
9W - 11L
1,576 SR
Queue Stats
215W - 241L
1,389 Elo+
Party 2
Osiris
Osiris
REALLYjustICE
Osiris
Level 108
God Stats
3W - 1L
1,715 SR
Queue Stats
179W - 162L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 39
God Stats
101W - 99L
1,491 SR
Queue Stats
246W - 296L
1,378 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,432 Elo+

VS

Team Averages
Level 64
1,501 SR
1,397 Elo+
Chaac
Chaac
Carnage Jones
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,347 Elo+
Party 1
Awilix
Awilix
Conway00
Awilix
Level 118
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
Superdry69
Zhong Kui
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
broken37
Danzaburou
Level 48
God Stats
0W - 1L
1,752 SR
Queue Stats
130W - 144L
1,374 Elo+
Party 3
Ymir
Ymir
marsilyloo
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D3nny14
Rama
20
10 / 0 / 5
12,038
634
20,231
11,459
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
1 / 1 / 12
9,836
518
4,262
13,755
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 7
10,253
540
7,788
13,790
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 0 / 0
11,996
631
10,219
14,249
12,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
ToBy-v22
Tsukuyomi
18
7 / 0 / 4
11,425
601
9,354
8,712
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,101
374
2,615
5,953
3,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Conway00
Awilix
12
0 / 3 / 0
7,417
390
3,245
13,137
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Superdry69
Zhong Kui
13
2 / 5 / 0
8,662
456
9,701
13,346
8,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
broken37
Danzaburou
13
1 / 6 / 0
8,091
426
8,391
14,511
5,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 9 / 1
7,598
400
1,213
20,171
10,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
26
Kills
3
3
Deaths
26
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Awilix
Conway00
Awilix
0
3
0
0
W
Rama
D3nny14
Rama
10
0
5
12.5
W
Cerberus
1
1
12
7
W
1
2
7
2.25
W
7
0
0
7
L
Zhong Kui
Superdry69
Zhong Kui
2
5
0
0.4
W
Tsukuyomi
ToBy-v22
Tsukuyomi
7
0
4
9
L
Danzaburou
broken37
Danzaburou
1
6
0
0.17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,854
Damage
25,165
61,965
Taken
67,118
40,209
Mitigated
32,227
28,300
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,615
791
0
1,051
5,953
3,647
0
391
5,534
0
21,348
L
Awilix
Conway00
Awilix
3,245
1,132
84
4,463
13,137
4,415
0
1,936
11,043
0
35,820
W
Rama
D3nny14
Rama
20,231
13,239
0
4,593
11,459
4,857
2,966
803
10,656
0
104,025
W
Cerberus
4,262
54
677
3,278
13,755
15,162
0
2,515
11,240
31,200
0
W
7,788
2,362
0
8,989
13,790
4,651
3,026
5,091
8,699
71,484
0
W
10,219
4,286
0
5,638
14,249
12,170
1,936
1,502
12,747
7,371
75,878
L
Zhong Kui
Superdry69
Zhong Kui
9,701
187
0
4,311
13,346
8,223
1,206
4,717
8,287
51,810
0
W
Tsukuyomi
ToBy-v22
Tsukuyomi
9,354
2,763
0
5,125
8,712
3,369
54
1,047
7,665
0
83,057
L
Danzaburou
broken37
Danzaburou
8,391
2,960
0
2,478
14,511
5,196
0
2,320
12,143
0
53,305
L
1,213
104
0
1,658
20,171
10,746
0
2,709
17,438
25,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
38,869
676
Minions Killed
376
0
Camps Cleared
0
1,914,169
Distance Traveled
1,693,544
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,101
374
50
3
0
300,433
2
L
Awilix
7,417
390
72
4
0
410,300
0
W
Rama
12,038
634
186
10
0
338,477
4
W
Cerberus
9,836
518
64
3
0
367,650
2
W
Sol
10,253
540
133
7
0
366,366
2
W
Osiris
11,996
631
169
9
0
393,286
0
L
Zhong Kui
8,662
456
105
6
0
336,714
5
W
Tsukuyomi
11,425
601
124
7
0
448,390
0
L
Danzaburou
8,091
426
99
5
0
357,019
11
L
Ymir
7,598
400
50
3
0
289,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role