Player Matchup

Hades
Hades
 
Hades
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Fruchtzwergedieb
Nemesis
Level 6
God Stats
2W - 1L
1,291 SR
Queue Stats
11W - 8L
1,537 Elo+
Solo
Geb
Geb
IBenQuI
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,580 Elo+
Party 3
Izanami
Izanami
MaartxD
Izanami
Level 24
God Stats
17W - 9L
1,311 SR
Queue Stats
45W - 40L
1,466 Elo+
Party 3
Bellona
Bellona
wdywfv
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,669 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,550 Elo+

VS

Team Averages
Level 16
1,447 SR
1,503 Elo+
Set
Set
Arraxul
Set
Level 12
God Stats
11W - 16L
1,326 SR
Queue Stats
20W - 25L
1,433 Elo+
Party 2
Anhur
Anhur
MikePika
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Morathras
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,582 SR
Queue Stats
157W - 173L
1,536 Elo+
Party 2
Hercules
Hercules
MrBigRandom
Hercules
Level 24
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 12L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
NerzZzul
Sylvanus
Level 15
God Stats
7W - 9L
1,553 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 2 / 6
10,383
649
9,181
10,786
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 4
9,666
604
9,506
11,420
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
12
2 / 1 / 5
8,071
504
2,474
7,807
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
MaartxD
Izanami
14
3 / 2 / 4
9,267
579
9,008
8,520
2,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
wdywfv
Bellona
16
7 / 1 / 2
10,043
628
10,419
11,930
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
1 / 6 / 2
7,225
452
5,112
14,067
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MikePika
Anhur
12
3 / 4 / 1
7,403
463
7,042
9,246
3,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Morathras
Morgan Le Fay
13
1 / 8 / 0
7,511
469
7,492
13,503
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrBigRandom
Hercules
11
0 / 4 / 1
6,659
416
3,267
10,031
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sylvanus
NerzZzul
Sylvanus
11
1 / 2 / 2
6,717
420
2,743
10,082
8,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
6
6
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
6
4.5
L
Set
1
6
2
0.33
W
6
0
4
8
W
Geb
2
1
5
4.5
W
Izanami
MaartxD
Izanami
3
2
4
2.5
L
Anhur
MikePika
Anhur
3
4
1
0.88
L
Morgan Le Fay
Morathras
Morgan Le Fay
1
8
0
0.13
L
Hercules
MrBigRandom
Hercules
0
4
1
0.13
L
Sylvanus
NerzZzul
Sylvanus
1
2
2
1
W
Bellona
wdywfv
Bellona
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,588
Damage
25,656
50,463
Taken
56,929
27,528
Mitigated
24,721
14,740
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,181
1,216
364
6,242
10,786
5,591
1,728
5,108
5,678
63,818
0
L
Set
5,112
2,560
0
6,377
14,067
4,634
116
1,219
12,848
0
48,167
W
9,506
5,516
0
1,118
11,420
4,543
1,327
1,743
9,677
0
60,103
W
Geb
2,474
435
0
905
7,807
4,680
94
1,600
6,207
7,460
0
W
Izanami
MaartxD
Izanami
9,008
5,899
0
2,554
8,520
2,314
2,395
1,230
7,290
0
77,252
L
Anhur
MikePika
Anhur
7,042
3,446
0
0
9,246
3,055
70
2,581
6,665
0
28,992
L
Morgan Le Fay
Morathras
Morgan Le Fay
7,492
872
0
2,892
13,503
3,460
152
6,558
6,945
46,036
0
L
Hercules
MrBigRandom
Hercules
3,267
780
0
1,814
10,031
5,560
0
0
10,031
0
28,516
L
Sylvanus
NerzZzul
Sylvanus
2,743
1,063
2,401
3,664
10,082
8,012
280
1,297
8,785
16,997
0
W
Bellona
wdywfv
Bellona
10,419
3,211
0
3,557
11,930
10,400
540
850
11,080
0
48,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
35,515
425
Minions Killed
321
0
Camps Cleared
0
1,518,359
Distance Traveled
1,253,440
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,383
649
124
8
0
279,243
3
L
Set
7,225
452
90
6
0
294,481
5
W
Nemesis
9,666
604
83
5
0
353,517
3
W
Geb
8,071
504
7
0
0
302,424
2
W
Izanami
9,267
579
115
7
0
304,950
1
L
Anhur
7,403
463
58
4
0
274,719
0
L
Morgan Le Fay
7,511
469
72
5
0
229,928
0
L
Hercules
6,659
416
69
4
0
222,214
0
L
Sylvanus
6,717
420
32
2
0
232,098
1
W
Bellona
10,043
628
96
6
0
278,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role