Player Matchup

Bastet
Bastet
Don_Big_Rachid
Bastet
Level 118
God Stats
2W - 2L
1,137 SR
Queue Stats
245W - 393L
1,334 Elo+
Party 1
Anubis
Anubis
Tomas_SV5
Anubis
Level 42
God Stats
20W - 26L
1,338 SR
Queue Stats
39W - 62L
1,338 Elo+
Solo
Guan Yu
Guan Yu
vamtop7
Guan Yu
Level 86
God Stats
47W - 69L
1,376 SR
Queue Stats
125W - 196L
1,271 Elo+
Party 1
Team Averages
Level 82
1,284 SR
1,314 Elo+

VS

Team Averages
Level 48
1,408 SR
1,238 Elo+
Ares
Ares
Dinonid83
Ares
Level 29
God Stats
29W - 35L
1,461 SR
Queue Stats
119W - 172L
1,369 Elo+
Solo
Kukulkan
Kukulkan
GlidatSukar
Kukulkan
Level 28
God Stats
4W - 6L
1,236 SR
Queue Stats
11W - 23L
1,063 Elo+
Solo
Medusa
Medusa
Mad_Max_77
Medusa
Level 86
God Stats
5W - 10L
1,528 SR
Queue Stats
65W - 129L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
11,638
727
11,258
11,562
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Tomas_SV5
Anubis
17
3 / 0 / 10
11,377
711
12,915
11,018
6,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
vamtop7
Guan Yu
15
5 / 2 / 9
11,627
727
11,095
19,680
29,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 3
10,644
665
9,063
17,420
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
GlidatSukar
Kukulkan
14
1 / 7 / 2
9,956
622
11,277
11,592
3,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Mad_Max_77
Medusa
13
3 / 7 / 2
11,058
691
7,472
12,837
4,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
3
1.25
W
8
3
7
3.83
L
Kukulkan
GlidatSukar
Kukulkan
1
7
2
0.29
L
Medusa
Mad_Max_77
Medusa
3
7
2
0.57
W
Anubis
Tomas_SV5
Anubis
3
0
10
8
W
Guan Yu
vamtop7
Guan Yu
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,268
Damage
27,812
42,260
Taken
41,849
41,120
Mitigated
22,345
14,660
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,063
261
723
2,273
17,420
14,832
143
6,452
10,968
19,676
0
W
11,258
2,919
0
1,896
11,562
5,885
1,055
3,486
8,076
0
31,940
L
Kukulkan
GlidatSukar
Kukulkan
11,277
720
196
1,730
11,592
3,459
288
3,324
8,268
37,291
0
L
Medusa
Mad_Max_77
Medusa
7,472
3,336
254
1,232
12,837
4,054
2,236
3,139
9,698
0
39,841
W
Anubis
Tomas_SV5
Anubis
12,915
486
399
8,344
11,018
6,179
802
6,895
4,123
68,996
0
W
Guan Yu
vamtop7
Guan Yu
11,095
2,900
331
3,690
19,680
29,056
561
9,959
9,721
0
36,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
31,658
200
Minions Killed
166
0
Camps Cleared
0
918,675
Distance Traveled
816,091
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,644
665
20
1
0
281,216
1
W
Bastet
11,638
727
40
3
0
315,512
0
L
Kukulkan
9,956
622
83
5
0
274,005
0
L
Medusa
11,058
691
63
4
0
260,870
5
W
Anubis
11,377
711
111
7
0
293,118
1
W
Guan Yu
11,627
727
49
3
0
310,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role