Player Matchup

Kukulkan
Kukulkan
Empyrean861
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,194 Elo+
Solo
Ymir
Ymir
Scottythehootie
Ymir
Level 28
God Stats
23W - 16L
1,556 SR
Queue Stats
96W - 101L
1,391 Elo+
Party 1
Kali
Kali
SkizzlesEZ
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,557 Elo+
Party 2
Bellona
Bellona
SternJudge1
Bellona
Level 6
God Stats
1W - 2L
1,563 SR
Queue Stats
7W - 12L
1,563 Elo+
Party 2
Skadi
Skadi
joshythehottie
Skadi
Level 28
God Stats
36W - 26L
1,549 SR
Queue Stats
120W - 125L
1,385 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,418 Elo+

VS

Team Averages
Level 23
1,436 SR
1,334 Elo+
Mercury
Mercury
Spatchler
Mercury
Level 46
God Stats
4W - 0L
1,733 SR
Queue Stats
75W - 101L
1,458 Elo+
Party 3
Artio
Artio
TeamTylerRookie
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 3
Kukulkan
Kukulkan
Tundun
Kukulkan
Level 17
God Stats
2W - 3L
1,321 SR
Queue Stats
7W - 11L
1,297 Elo+
Party 3
Sobek
Sobek
jhonathanss2
Sobek
Level 8
God Stats
10W - 9L
1,348 SR
Queue Stats
16W - 10L
1,278 Elo+
Solo
Ullr
Ullr
mxxmey
Ullr
Level 26
God Stats
2W - 2L
1,279 SR
Queue Stats
57W - 78L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Empyrean861
Kukulkan
8
0 / 11 / 0
6,032
355
3,121
8,925
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 4
6,621
389
2,803
8,214
6,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 1
8,175
481
5,736
12,505
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SternJudge1
Bellona
15
2 / 4 / 1
8,955
527
7,010
13,381
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 7 / 2
8,297
488
12,180
12,180
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Spatchler
Mercury
16
13 / 1 / 5
10,525
619
9,565
10,768
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 9
9,223
543
8,716
12,323
13,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tundun
Kukulkan
16
8 / 2 / 4
10,643
626
7,881
7,386
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 9
8,224
484
4,285
11,921
12,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
mxxmey
Ullr
14
7 / 4 / 4
9,029
531
7,965
9,389
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
32
32
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Empyrean861
Kukulkan
0
11
0
0
L
1
3
4
1
L
2
7
1
0.36
W
Mercury
Spatchler
Mercury
13
1
5
15.5
L
Bellona
SternJudge1
Bellona
2
4
1
0.63
W
3
1
9
7.5
W
Kukulkan
Tundun
Kukulkan
8
2
4
5
W
1
2
9
2.75
L
5
7
2
0.86
W
Ullr
mxxmey
Ullr
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,850
Damage
38,412
55,205
Taken
51,787
26,903
Mitigated
37,030
10,595
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Empyrean861
Kukulkan
3,121
517
0
0
8,925
3,012
0
4,304
4,621
22,374
0
L
2,803
494
567
315
8,214
6,493
100
1,594
6,620
11,829
0
L
5,736
2,636
0
3,702
12,505
6,019
474
4,789
7,716
0
38,303
W
Mercury
Spatchler
Mercury
9,565
6,036
0
1,660
10,768
4,702
0
1,305
9,463
0
71,312
L
Bellona
SternJudge1
Bellona
7,010
1,713
0
4,659
13,381
8,154
0
6,773
6,608
0
46,156
W
8,716
1,602
966
7,860
12,323
13,518
438
1,009
11,314
42,098
0
W
Kukulkan
Tundun
Kukulkan
7,881
1,533
0
1,362
7,386
3,466
2,609
728
6,658
59,168
0
W
4,285
349
0
3,688
11,921
12,008
224
1,663
10,258
20,765
0
L
12,180
6,976
0
1,352
12,180
3,225
576
3,422
8,758
0
43,510
W
Ullr
mxxmey
Ullr
7,965
2,700
0
3,535
9,389
3,336
754
1,219
8,170
0
46,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
47,644
296
Minions Killed
404
0
Camps Cleared
0
1,305,970
Distance Traveled
1,664,698
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,032
355
46
3
0
229,302
2
L
Ymir
6,621
389
16
1
0
214,487
3
L
Kali
8,175
481
76
4
0
284,999
2
W
Mercury
10,525
619
105
6
0
372,741
2
L
Bellona
8,955
527
91
5
0
296,597
2
W
Artio
9,223
543
79
5
0
354,166
2
W
Kukulkan
10,643
626
128
8
0
312,164
0
W
Sobek
8,224
484
21
1
0
314,030
3
L
Skadi
8,297
488
67
4
0
280,585
3
W
Ullr
9,029
531
71
4
0
311,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role