Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FuryOfSatan
Olorun
Level 126
God Stats
2W - 0L
1,250 SR
Queue Stats
23W - 28L
1,433 Elo+
Party 1
Tiamat
Tiamat
LepperGnome
Tiamat
Level 89
God Stats
4W - 1L
1,710 SR
Queue Stats
52W - 44L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Luaxxtreme13
Ne Zha
Level 65
God Stats
13W - 12L
1,441 SR
Queue Stats
234W - 247L
1,481 Elo+
Solo
Cthulhu
Cthulhu
YerbaCachamate
Cthulhu
Level 147
God Stats
13W - 12L
1,588 SR
Queue Stats
198W - 206L
1,455 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,473 Elo+

VS

Team Averages
Level 85
1,420 SR
1,422 Elo+
Raijin
Raijin
Dadddyy_br
Raijin
Level 47
God Stats
1W - 1L
1,512 SR
Queue Stats
298W - 295L
1,359 Elo+
Solo
Achilles
Achilles
Pepila
Achilles
Level 36
God Stats
0W - 7L
1,053 SR
Queue Stats
175W - 127L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Rasputiin
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Solo
Chang'e
Chang'e
Sunfree
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
ViNiCIn79
Loki
Level 67
God Stats
19W - 32L
1,534 SR
Queue Stats
609W - 599L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 0
4,293
716
2,525
2,991
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
6
1 / 0 / 1
3,961
660
863
1,733
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
9
3 / 0 / 1
5,047
841
1,605
2,277
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
7
2 / 0 / 1
4,142
690
732
2,868
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 2
3,777
630
1,335
2,171
1,483
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dadddyy_br
Raijin
3
0 / 3 / 0
3,073
512
620
1,859
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Pepila
Achilles
6
0 / 0 / 0
3,501
584
1,186
3,167
1,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Rasputiin
Jing Wei
7
0 / 1 / 0
3,545
591
751
2,808
756
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Sunfree
Chang'e
4
0 / 3 / 0
3,240
540
306
3,216
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
7
0 / 1 / 0
3,883
647
50
2,784
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
L
Raijin
Dadddyy_br
Raijin
0
3
0
0
W
Olorun
1
0
1
1.5
W
Tiamat
3
0
1
3.5
W
Ne Zha
2
0
1
2.5
L
Achilles
Pepila
Achilles
0
0
0
0
L
Jing Wei
Rasputiin
Jing Wei
0
1
0
0
L
Chang'e
Sunfree
Chang'e
0
3
0
0
L
Loki
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,060
Damage
2,913
12,040
Taken
13,834
5,082
Mitigated
4,254
6,216
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,525
1,004
0
1,891
2,991
1,584
0
0
2,991
16,000
5,141
L
Raijin
Dadddyy_br
Raijin
620
183
0
20
1,859
391
0
442
1,377
6,730
0
W
Olorun
863
48
0
750
1,733
527
876
71
1,662
15,476
1,659
W
Tiamat
1,605
81
59
1,497
2,277
884
69
620
1,657
19,731
0
W
Ne Zha
732
183
0
1,418
2,868
604
0
27
2,841
0
13,860
L
Achilles
Pepila
Achilles
1,186
130
0
1,105
3,167
1,097
0
1,867
1,300
0
12,571
L
Jing Wei
Rasputiin
Jing Wei
751
584
0
904
2,808
756
0
1,540
1,268
0
15,914
L
Chang'e
Sunfree
Chang'e
306
27
90
738
3,216
1,424
0
1,515
1,607
6,065
0
L
Loki
50
0
0
1,440
2,784
586
0
389
2,387
0
17,344
W
1,335
175
0
601
2,171
1,483
0
208
1,963
9,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
17,242
196
Minions Killed
146
0
Camps Cleared
0
592,233
Distance Traveled
532,980
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,293
716
43
7
0
114,479
3
L
Raijin
3,073
512
9
2
0
53,665
0
W
Olorun
3,961
660
50
8
0
118,069
0
W
Tiamat
5,047
841
52
9
0
116,151
3
W
Ne Zha
4,142
690
40
7
0
134,531
0
L
Achilles
3,501
584
30
5
0
123,794
2
L
Jing Wei
3,545
591
29
5
0
120,195
1
L
Chang'e
3,240
540
26
4
0
107,426
0
L
Loki
3,883
647
52
9
0
127,900
1
W
Cthulhu
3,777
630
11
2
0
109,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role