Player Matchup

Aphrodite
Aphrodite
Aifel_bejbe
Aphrodite
Level 104
God Stats
5W - 3L
1,572 SR
Queue Stats
363W - 389L
1,480 Elo+
Solo
Ares
Ares
AisWolf94
Ares
Level 24
God Stats
12W - 9L
1,703 SR
Queue Stats
69W - 68L
1,563 Elo+
Party 1
Persephone
Persephone
Leonvalentine14
Persephone
Level 84
God Stats
7W - 9L
1,561 SR
Queue Stats
114W - 133L
1,374 Elo+
Solo
Pele
Pele
der Boy privat
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo
Neith
Neith
huzitja97
Neith
Level 117
God Stats
28W - 35L
1,427 SR
Queue Stats
61W - 66L
1,444 Elo+
Party 1
Team Averages
Level 88
1,553 SR
1,437 Elo+

VS

Team Averages
Level 63
1,506 SR
1,447 Elo+
Ares
Ares
 
Ares
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ashley_sinpeace
Scylla
Level 54
God Stats
5W - 10L
1,496 SR
Queue Stats
256W - 294L
1,396 Elo+
Party 2
Hel
Hel
DiDiKiZ
Hel
Level 45
God Stats
26W - 34L
1,324 SR
Queue Stats
416W - 391L
1,428 Elo+
Solo
Nemesis
Nemesis
MrChicken_94
Nemesis
Level 125
God Stats
5W - 3L
1,710 SR
Queue Stats
61W - 57L
1,492 Elo+
Solo
Apollo
Apollo
cateblanchet
Apollo
Level 46
God Stats
1W - 3L
1,501 SR
Queue Stats
223W - 258L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aifel_bejbe
Aphrodite
18
3 / 4 / 16
11,066
503
9,621
22,059
18,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
18
1 / 0 / 4
11,207
509
5,598
14,108
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
Leonvalentine14
Persephone
19
11 / 2 / 4
13,141
597
21,348
12,312
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 1 / 6
12,000
545
8,688
17,436
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Neith
huzitja97
Neith
18
7 / 3 / 7
11,810
537
12,710
13,802
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 2
7,598
345
2,792
9,017
4,863
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 3 / 0
10,773
490
9,204
12,558
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
16
1 / 7 / 1
9,244
420
11,703
18,966
17,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
MrChicken_94
Nemesis
15
5 / 5 / 1
9,986
454
11,084
16,862
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
0 / 10 / 3
9,402
427
9,029
19,900
7,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
27
Kills
9
10
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Aphrodite
Aifel_bejbe
Aphrodite
3
4
16
2.75
W
Ares
1
0
4
3
L
2
3
0
0.67
L
Hel
1
7
1
0.21
W
Persephone
Leonvalentine14
Persephone
11
2
4
6.5
L
Nemesis
MrChicken_94
Nemesis
5
5
1
1.1
L
Apollo
0
10
3
0.15
W
5
1
6
8
W
Neith
huzitja97
Neith
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,965
Damage
43,812
79,717
Taken
77,303
49,126
Mitigated
41,693
40,367
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,792
0
0
906
9,017
4,863
0
2,175
6,824
8,945
0
W
Aphrodite
Aifel_bejbe
Aphrodite
9,621
1,997
7,646
12,103
22,059
18,403
1,663
7,008
14,885
43,297
0
W
Ares
5,598
33
605
3,741
14,108
13,307
2,425
3,662
10,074
50,654
0
L
9,204
322
0
2,659
12,558
4,238
0
8,436
3,448
61,590
0
L
Hel
11,703
727
505
2,447
18,966
17,155
0
10,458
7,972
60,285
0
W
Persephone
Leonvalentine14
Persephone
21,348
483
1,026
2,642
12,312
5,193
2,048
5,608
6,692
71,821
0
L
Nemesis
MrChicken_94
Nemesis
11,084
4,511
0
4,359
16,862
7,889
0
5,316
11,214
0
64,452
L
Apollo
9,029
6,135
0
3,954
19,900
7,548
460
8,478
11,278
0
68,910
W
8,688
2,586
0
9,029
17,436
6,751
2,094
3,178
13,521
0
83,122
W
Neith
huzitja97
Neith
12,710
4,322
1,117
2,458
13,802
5,472
5,423
3,816
9,920
0
67,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
47,003
545
Minions Killed
457
0
Camps Cleared
0
2,056,906
Distance Traveled
1,672,368
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,598
345
11
1
0
179,623
3
W
Aphrodite
11,066
503
67
3
0
408,965
0
W
Ares
11,207
509
111
5
0
387,437
2
L
Scylla
10,773
490
132
6
0
386,309
2
L
Hel
9,244
420
107
5
0
369,690
4
W
Persephone
13,141
597
117
5
0
410,660
2
L
Nemesis
9,986
454
92
4
0
396,771
0
L
Apollo
9,402
427
115
5
0
339,975
0
W
Pele
12,000
545
130
6
0
482,358
0
W
Neith
11,810
537
120
5
0
367,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role