Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Lil Fumble
Xing Tian
Level 109
God Stats
1W - 0L
1,606 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 1
Thanatos
Thanatos
OT Fusionz5159
Thanatos
Level 155
God Stats
2W - 0L
2,032 SR
Queue Stats
9W - 9L
1,566 Elo+
Party 1
Chiron
Chiron
Scoob8288
Chiron
Level 66
God Stats
1W - 1L
1,342 SR
Queue Stats
2W - 4L
1,201 Elo+
Party 1
Aphrodite
Aphrodite
xOzziex17
Aphrodite
Level 107
God Stats
3W - 0L
1,872 SR
Queue Stats
37W - 35L
1,578 Elo+
Party 1
Team Averages
Level 113
1,670 SR
1,463 Elo+

VS

Team Averages
Level 122
1,596 SR
1,470 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Merciful_Crown
Ullr
Level 155
God Stats
2W - 2L
1,561 SR
Queue Stats
15W - 20L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
Sohail_Chandan
Zhong Kui
Level 156
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
SomthinEhJee
Geb
Level 149
God Stats
5W - 4L
1,623 SR
Queue Stats
86W - 104L
1,464 Elo+
Party 2
Fenrir
Fenrir
XDRAGONsorrowX
Fenrir
Level 102
God Stats
1W - 2L
1,717 SR
Queue Stats
46W - 76L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 21
13,185
776
10,279
24,487
25,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Lil Fumble
Xing Tian
17
2 / 4 / 16
12,631
743
9,745
20,119
24,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
20
8 / 5 / 14
14,221
837
26,044
23,966
11,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Scoob8288
Chiron
20
9 / 4 / 15
14,547
856
21,707
18,457
8,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
xOzziex17
Aphrodite
20
9 / 1 / 17
14,844
873
17,728
14,166
15,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
8 / 5 / 6
14,353
844
21,278
23,712
16,697
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 5 / 10
10,451
615
14,330
17,502
5,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Sohail_Chandan
Zhong Kui
19
3 / 9 / 4
11,813
695
17,879
21,714
10,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 8
11,772
692
14,059
20,636
23,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 8 / 6
11,139
655
6,727
19,121
6,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
31
Kills
16
17
Deaths
31
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
21
4.5
L
Amaterasu
 
Amaterasu
8
5
6
2.2
W
Xing Tian
Lil Fumble
Xing Tian
2
4
16
2.5
L
0
5
10
1
W
Thanatos
8
5
14
3
W
Chiron
Scoob8288
Chiron
9
4
15
4.13
L
Zhong Kui
Sohail_Chandan
Zhong Kui
3
9
4
0.56
L
3
4
8
1.75
L
2
8
6
0.63
W
Aphrodite
xOzziex17
Aphrodite
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,503
Damage
74,273
101,195
Taken
102,685
86,351
Mitigated
62,688
57,685
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,279
4,842
6,363
7,884
24,487
25,877
294
8,224
13,420
0
20,863
L
Amaterasu
 
Amaterasu
21,278
9,510
0
8,331
23,712
16,697
1
7,575
15,947
0
61,502
W
Xing Tian
Lil Fumble
Xing Tian
9,745
797
379
2,635
20,119
24,516
295
5,261
14,858
19,575
0
L
14,330
6,642
0
43
17,502
5,274
58
6,428
10,948
0
38,521
W
Thanatos
26,044
8,214
0
11,979
23,966
11,845
3,829
7,242
16,724
0
61,462
W
Chiron
Scoob8288
Chiron
21,707
10,038
2,594
4,809
18,457
8,635
3,694
5,405
13,024
0
54,407
L
Zhong Kui
Sohail_Chandan
Zhong Kui
17,879
4,043
0
4,003
21,714
10,948
1,026
5,228
16,121
62,593
0
L
14,059
996
0
2,686
20,636
23,688
0
5,478
14,852
38,312
0
L
6,727
1,647
0
863
19,121
6,081
777
2,888
16,143
0
22,618
W
Aphrodite
xOzziex17
Aphrodite
17,728
2,272
11,922
9,120
14,166
15,478
1,244
6,748
7,418
49,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,428
Gold Earned
59,528
273
Minions Killed
353
4
Camps Cleared
12
1,558,193
Distance Traveled
1,516,068
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,185
776
18
1
1
332,345
1
L
Amaterasu
14,353
844
101
6
5
337,977
2
W
Xing Tian
12,631
743
20
1
0
240,846
1
L
Ullr
10,451
615
47
3
1
316,888
0
W
Thanatos
14,221
837
80
5
2
351,771
2
W
Chiron
14,547
856
76
4
0
273,789
0
L
Zhong Kui
11,813
695
120
7
3
243,094
1
L
Geb
11,772
692
43
3
0
322,880
3
L
Fenrir
11,139
655
42
2
3
295,229
2
W
Aphrodite
14,844
873
79
5
1
359,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role