Player Matchup

Medusa
Medusa
Fatya122
Medusa
Level 62
God Stats
2W - 1L
1,407 SR
Queue Stats
144W - 129L
1,475 Elo+
Party 2
Ares
Ares
RyuRai13
Ares
Level 135
God Stats
13W - 12L
1,448 SR
Queue Stats
794W - 855L
1,403 Elo+
Solo
Nox
Nox
kenta_yukimaru_0
Nox
Level 87
God Stats
1W - 1L
1,119 SR
Queue Stats
56W - 58L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
lTeos
Zhong Kui
Level 60
God Stats
4W - 1L
1,701 SR
Queue Stats
67W - 50L
1,512 Elo+
Party 2
Odin
Odin
sidewound
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,462 Elo+
Solo
Team Averages
Level 87
1,435 SR
1,451 Elo+

VS

Team Averages
Level 85
1,582 SR
1,388 Elo+
Kukulkan
Kukulkan
A1R 23 J0RD4N
Kukulkan
Level 82
God Stats
2W - 2L
1,710 SR
Queue Stats
139W - 161L
1,346 Elo+
Solo
Jormungandr
Jormungandr
Da Kidd Shady
Jormungandr
Level 110
God Stats
4W - 2L
1,533 SR
Queue Stats
150W - 147L
1,479 Elo+
Party 1
Nemesis
Nemesis
JayToThe3rdPower
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
kashizkingty23
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,439 Elo+
Party 1
Cerberus
Cerberus
x ONE WING x
Cerberus
Level 148
God Stats
11W - 9L
1,666 SR
Queue Stats
638W - 684L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fatya122
Medusa
19
11 / 4 / 22
12,194
871
18,912
14,795
6,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
17
3 / 4 / 23
10,682
763
7,766
16,569
22,667
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 2 / 24
12,501
893
18,118
11,655
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
lTeos
Zhong Kui
19
13 / 5 / 18
12,352
882
21,683
19,155
16,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
18
2 / 3 / 26
10,715
765
8,520
17,494
13,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A1R 23 J0RD4N
Kukulkan
19
5 / 5 / 6
11,095
793
19,899
12,439
5,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Da Kidd Shady
Jormungandr
18
3 / 7 / 10
11,093
792
14,808
21,783
29,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 9 / 4
11,214
801
10,036
17,140
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
kashizkingty23
Gilgamesh
16
2 / 9 / 7
9,635
688
7,579
16,648
15,642
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
x ONE WING x
Cerberus
16
3 / 11 / 7
10,377
741
15,221
22,277
14,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
52
41
Kills
18
18
Deaths
41
113
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A1R 23 J0RD4N
Kukulkan
5
5
6
1.6
L
Jormungandr
Da Kidd Shady
Jormungandr
3
7
10
1.14
W
Medusa
Fatya122
Medusa
11
4
22
5.5
L
5
9
4
0.78
W
Ares
3
4
23
3.63
L
Gilgamesh
kashizkingty23
Gilgamesh
2
9
7
0.61
W
12
2
24
12
W
Zhong Kui
lTeos
Zhong Kui
13
5
18
4.4
W
Odin
2
3
26
5
L
Cerberus
x ONE WING x
Cerberus
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,999
Damage
67,543
79,668
Taken
90,287
64,025
Mitigated
73,473
23,861
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A1R 23 J0RD4N
Kukulkan
19,899
2,562
393
2,500
12,439
5,613
840
6,680
5,659
41,913
0
L
Jormungandr
Da Kidd Shady
Jormungandr
14,808
2,891
1,646
3,177
21,783
29,153
192
10,213
11,296
27,162
0
W
Medusa
Fatya122
Medusa
18,912
10,523
1,604
2,622
14,795
6,800
1,517
7,139
7,656
0
34,258
L
10,036
3,070
282
2,150
17,140
8,239
708
12,341
4,687
0
18,374
W
Ares
7,766
453
820
541
16,569
22,667
240
9,995
6,574
10,500
0
L
Gilgamesh
kashizkingty23
Gilgamesh
7,579
1,535
1,189
1,411
16,648
15,642
0
7,560
8,818
0
17,462
W
18,118
1,237
2,793
2,833
11,655
4,471
692
8,769
2,886
36,663
0
W
Zhong Kui
lTeos
Zhong Kui
21,683
2,225
996
5,988
19,155
16,286
2,051
10,566
8,589
40,431
0
W
Odin
8,520
2,006
2,494
3,170
17,494
13,801
804
13,459
4,035
0
18,854
L
Cerberus
x ONE WING x
Cerberus
15,221
780
283
3,721
22,277
14,826
0
9,661
12,260
27,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,444
Gold Earned
53,414
136
Minions Killed
161
0
Camps Cleared
0
1,283,981
Distance Traveled
1,120,121
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,095
793
47
3
0
207,988
0
L
Jormungandr
11,093
792
26
2
0
247,740
0
W
Medusa
12,194
871
27
2
0
244,356
0
L
Nemesis
11,214
801
24
2
0
229,902
0
W
Ares
10,682
763
4
0
0
241,490
0
L
Gilgamesh
9,635
688
22
2
0
226,099
0
W
Nox
12,501
893
42
3
0
277,615
0
W
Zhong Kui
12,352
882
42
3
0
234,655
1
W
Odin
10,715
765
21
2
0
285,865
0
L
Cerberus
10,377
741
42
3
0
208,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role