Player Matchup

Guan Yu
Guan Yu
DarSimons
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Neith
Neith
MrBigRandom
Neith
Level 24
God Stats
2W - 2L
1,396 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 1
Yemoja
Yemoja
NerzZzul
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,343 Elo+
Party 1
Bakasura
Bakasura
Red218
Bakasura
Level 27
God Stats
35W - 20L
1,452 SR
Queue Stats
80W - 114L
1,325 Elo+
Party 4
Chronos
Chronos
jetlight00730
Chronos
Level 18
God Stats
2W - 5L
1,289 SR
Queue Stats
17W - 26L
1,326 Elo+
Solo
Team Averages
Level 22
1,427 SR
1,387 Elo+

VS

Team Averages
Level 20
1,571 SR
1,422 Elo+
Guan Yu
Guan Yu
D1msxM
Guan Yu
Level 22
God Stats
4W - 1L
1,895 SR
Queue Stats
45W - 55L
1,454 Elo+
Party 2
Olorun
Olorun
kingP1uto
Olorun
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 17L
1,439 Elo+
Party 2
Artemis
Artemis
lookavityo
Artemis
Level 29
God Stats
1W - 3L
1,743 SR
Queue Stats
355W - 373L
1,401 Elo+
Party 3
Da Ji
Da Ji
markbuffalo
Da Ji
Level 22
God Stats
2W - 15L
1,306 SR
Queue Stats
44W - 56L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
neosink
Danzaburou
Level 23
God Stats
31W - 26L
1,412 SR
Queue Stats
228W - 250L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarSimons
Guan Yu
18
7 / 0 / 3
10,835
516
10,388
10,003
11,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 8 / 1
10,539
502
8,716
13,771
4,967
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
NerzZzul
Yemoja
16
2 / 5 / 4
9,920
472
3,795
12,329
17,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Red218
Bakasura
19
4 / 1 / 8
11,311
539
10,650
12,196
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
17
4 / 5 / 4
11,200
533
12,891
13,774
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D1msxM
Guan Yu
15
2 / 4 / 0
9,224
439
5,275
14,734
13,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
kingP1uto
Olorun
14
0 / 4 / 1
8,246
393
2,360
9,367
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
lookavityo
Artemis
17
7 / 5 / 5
10,715
510
15,821
14,297
5,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 0
8,265
394
3,885
13,584
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
neosink
Danzaburou
16
9 / 5 / 6
11,252
536
13,566
15,370
5,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
22
Kills
19
19
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
D1msxM
Guan Yu
2
4
0
0.5
W
Guan Yu
DarSimons
Guan Yu
7
0
3
8.5
W
5
8
1
0.69
W
Yemoja
NerzZzul
Yemoja
2
5
4
0.8
W
Bakasura
Red218
Bakasura
4
1
8
8
W
Chronos
4
5
4
1.2
L
Olorun
kingP1uto
Olorun
0
4
1
0.13
L
Artemis
lookavityo
Artemis
7
5
5
1.9
L
1
4
0
0.25
L
Danzaburou
neosink
Danzaburou
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
40,907
62,073
Taken
67,352
45,812
Mitigated
36,597
9,722
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
D1msxM
Guan Yu
5,275
499
535
4,730
14,734
13,083
0
1,918
12,051
0
44,818
W
Guan Yu
DarSimons
Guan Yu
10,388
1,428
526
2,501
10,003
11,792
850
510
9,493
0
54,669
W
8,716
3,788
0
831
13,771
4,967
970
0
13,771
0
67,165
W
Yemoja
NerzZzul
Yemoja
3,795
511
1,086
440
12,329
17,755
102
0
12,147
23,096
0
W
Bakasura
Red218
Bakasura
10,650
7,030
0
3,266
12,196
5,710
725
601
11,595
0
60,751
W
Chronos
12,891
2,586
0
1,072
13,774
5,588
3,638
1,057
12,717
65,493
0
L
Olorun
kingP1uto
Olorun
2,360
948
631
2,714
9,367
3,332
0
3,905
5,134
33,166
4,606
L
Artemis
lookavityo
Artemis
15,821
8,684
0
4,559
14,297
5,060
518
4,064
9,792
0
69,737
L
3,885
770
0
3,105
13,584
9,735
0
1,199
11,882
0
46,671
L
Danzaburou
neosink
Danzaburou
13,566
7,643
0
4,012
15,370
5,387
2,360
4,898
10,299
0
61,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,805
Gold Earned
47,702
524
Minions Killed
442
0
Camps Cleared
0
1,853,677
Distance Traveled
1,880,055
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,224
439
90
4
0
411,842
7
W
Guan Yu
10,835
516
103
5
0
390,901
4
W
Neith
10,539
502
102
5
0
303,755
2
W
Yemoja
9,920
472
35
2
0
323,027
3
W
Bakasura
11,311
539
148
7
0
507,999
1
W
Chronos
11,200
533
136
6
0
327,995
0
L
Olorun
8,246
393
73
3
0
411,392
0
L
Artemis
10,715
510
108
5
0
351,181
4
L
Da Ji
8,265
394
68
3
0
359,479
0
L
Danzaburou
11,252
536
103
5
0
346,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role