Player Matchup

Arachne
Arachne
HyuugaBTK
Arachne
Level 48
God Stats
22W - 42L
1,309 SR
Queue Stats
239W - 295L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
JeoStronda
Kuzenbo
Level 65
God Stats
1W - 3L
1,425 SR
Queue Stats
83W - 146L
1,301 Elo+
Party 1
Medusa
Medusa
ShiroStarmaker
Medusa
Level 49
God Stats
80W - 78L
1,552 SR
Queue Stats
95W - 108L
1,507 Elo+
Solo
Kukulkan
Kukulkan
TiimHellFire
Kukulkan
Level 89
God Stats
100W - 98L
1,478 SR
Queue Stats
240W - 330L
1,393 Elo+
Party 1
Mulan
Mulan
caduh10
Mulan
Level 45
God Stats
6W - 11L
1,500 SR
Queue Stats
307W - 423L
1,287 Elo+
Party 1
Team Averages
Level 59
1,453 SR
1,382 Elo+

VS

Team Averages
Level 90
1,569 SR
1,473 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MakakoElectrico
Thanatos
Level 8
God Stats
9W - 3L
1,840 SR
Queue Stats
25W - 13L
1,554 Elo+
Party 2
Raijin
Raijin
SV Minotaur
Raijin
Level 103
God Stats
1W - 0L
1,235 SR
Queue Stats
33W - 32L
1,398 Elo+
Solo
Tyr
Tyr
bautivaldecantos
Tyr
Level 92
God Stats
19W - 6L
1,684 SR
Queue Stats
420W - 434L
1,448 Elo+
Party 2
Artemis
Artemis
iiPandaSage
Artemis
Level 143
God Stats
15W - 10L
1,586 SR
Queue Stats
495W - 515L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HyuugaBTK
Arachne
10
2 / 5 / 1
6,663
444
4,340
11,397
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
JeoStronda
Kuzenbo
10
1 / 3 / 2
6,760
451
3,626
10,068
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 5 / 2
6,940
463
8,950
9,995
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TiimHellFire
Kukulkan
13
2 / 3 / 0
8,188
546
3,311
7,701
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
caduh10
Mulan
12
0 / 3 / 1
6,881
459
5,863
9,992
4,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 6
7,931
529
5,115
12,229
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
4 / 0 / 2
8,070
538
2,082
5,276
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
15
4 / 2 / 3
9,172
611
7,938
7,690
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 3
9,397
626
9,903
11,092
9,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
iiPandaSage
Artemis
13
5 / 4 / 4
7,628
509
9,652
8,890
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
19
19
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
6
5
L
Arachne
HyuugaBTK
Arachne
2
5
1
0.5
L
Kuzenbo
JeoStronda
Kuzenbo
1
3
2
0.67
W
Thanatos
4
0
2
5
W
Raijin
4
2
3
2.75
L
3
5
2
0.8
L
Kukulkan
TiimHellFire
Kukulkan
2
3
0
0.67
W
4
1
3
5.5
L
Mulan
caduh10
Mulan
0
3
1
0.17
W
Artemis
iiPandaSage
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
34,690
49,153
Taken
45,177
25,970
Mitigated
30,678
12,478
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,115
2,165
752
3,948
12,229
13,845
72
2,090
10,139
0
25,291
L
Arachne
HyuugaBTK
Arachne
4,340
2,919
0
2,916
11,397
4,610
0
3,115
8,172
0
31,670
L
Kuzenbo
JeoStronda
Kuzenbo
3,626
1,773
186
1,965
10,068
11,164
120
0
10,068
18,080
0
W
Thanatos
2,082
411
0
6,480
5,276
1,864
0
217
5,059
0
46,928
W
Raijin
7,938
610
0
1,889
7,690
2,880
147
3,023
4,667
54,907
0
L
8,950
4,630
0
2,177
9,995
3,201
405
0
9,995
0
44,033
L
Kukulkan
TiimHellFire
Kukulkan
3,311
330
0
1,942
7,701
2,572
0
4,297
2,988
51,952
0
W
9,903
384
0
5,612
11,092
9,264
218
288
10,804
0
62,834
L
Mulan
caduh10
Mulan
5,863
1,129
0
3,292
9,992
4,423
0
0
9,992
0
36,002
W
Artemis
iiPandaSage
Artemis
9,652
4,299
0
2,135
8,890
2,825
1,297
1,550
7,340
0
44,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
42,198
371
Minions Killed
459
0
Camps Cleared
0
1,330,519
Distance Traveled
1,456,042
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,931
529
33
2
0
298,238
4
L
Arachne
6,663
444
59
4
0
274,730
3
L
Kuzenbo
6,760
451
27
2
0
258,342
6
W
Thanatos
8,070
538
92
6
0
276,812
2
W
Raijin
9,172
611
120
8
0
276,473
1
L
Medusa
6,940
463
85
6
0
252,706
2
L
Kukulkan
8,188
546
119
8
0
269,101
4
W
Tyr
9,397
626
136
9
0
347,696
4
L
Mulan
6,881
459
81
5
0
275,640
5
W
Artemis
7,628
509
78
5
0
256,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role