Player Matchup

Danzaburou
Danzaburou
Aarker4
Danzaburou
Level 160
God Stats
2W - 5L
1,529 SR
Queue Stats
396W - 397L
1,538 Elo+
Solo
Bastet
Bastet
NuzillusZector
Bastet
Level 145
God Stats
57W - 51L
1,621 SR
Queue Stats
81W - 83L
1,610 Elo+
Solo
Bellona
Bellona
Renzo6190
Bellona
Level 128
God Stats
3W - 2L
1,329 SR
Queue Stats
223W - 206L
1,567 Elo+
Solo
Sol
Sol
SwegNelson
Sol
Level 113
God Stats
2W - 7L
1,577 SR
Queue Stats
37W - 42L
1,407 Elo+
Solo
Chronos
Chronos
jfx230
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 58L
1,634 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,551 Elo+

VS

Team Averages
Level 124
1,738 SR
1,579 Elo+
Hun Batz
Hun Batz
Girafe
Hun Batz
Level 122
God Stats
18W - 6L
1,870 SR
Queue Stats
331W - 294L
1,523 Elo+
Party 1
Artio
Artio
KardEroc
Artio
Level 129
God Stats
26W - 11L
1,849 SR
Queue Stats
287W - 242L
1,627 Elo+
Party 1
Chang'e
Chang'e
Seyaki
Chang'e
Level 103
God Stats
8W - 4L
1,698 SR
Queue Stats
249W - 241L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SteveJobsAlive
Morgan Le Fay
Level 155
God Stats
17W - 19L
1,633 SR
Queue Stats
247W - 249L
1,604 Elo+
Solo
Hou Yi
Hou Yi
chillself
Hou Yi
Level 110
God Stats
9W - 6L
1,641 SR
Queue Stats
210W - 189L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aarker4
Danzaburou
10
1 / 1 / 1
5,222
1,044
721
1,281
401
Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
0 / 2 / 1
5,296
1,059
4,438
6,419
2,142
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Renzo6190
Bellona
10
0 / 1 / 2
5,326
1,065
2,657
6,928
3,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,721
1,144
8,488
2,946
886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
jfx230
Chronos
11
1 / 2 / 2
5,854
1,171
5,250
7,333
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Team 1 Tickets

353

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Girafe
Hun Batz
11
1 / 1 / 3
5,715
1,143
4,135
5,692
2,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
KardEroc
Artio
11
1 / 0 / 5
6,456
1,291
2,857
5,224
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Seyaki
Chang'e
11
1 / 0 / 4
5,643
1,129
3,572
5,160
2,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Morgan Le Fay
SteveJobsAlive
Morgan Le Fay
11
2 / 0 / 2
6,101
1,220
7,235
3,848
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
chillself
Hou Yi
11
1 / 2 / 4
5,874
1,175
4,546
4,556
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
3
Kills
6
6
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aarker4
Danzaburou
1
1
1
1.5
W
Hun Batz
Girafe
Hun Batz
1
1
3
2.5
W
Artio
KardEroc
Artio
1
0
5
3.5
L
0
2
1
0.25
L
Bellona
Renzo6190
Bellona
0
1
2
1
W
Chang'e
Seyaki
Chang'e
1
0
4
3
W
Morgan Le Fay
SteveJobsAlive
Morgan Le Fay
2
0
2
3
L
1
0
1
1.5
W
Hou Yi
chillself
Hou Yi
1
2
4
1.5
L
Chronos
jfx230
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
22,345
24,907
Taken
24,480
9,209
Mitigated
11,453
3,112
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aarker4
Danzaburou
721
136
0
237
1,281
401
0
695
586
0
5,149
W
Hun Batz
Girafe
Hun Batz
4,135
923
195
56
5,692
2,013
0
3,819
1,873
0
10,891
W
Artio
KardEroc
Artio
2,857
63
1,100
1,941
5,224
3,812
0
1,967
3,257
4,049
0
L
4,438
1,120
0
3
6,419
2,142
0
1,893
4,526
0
8,839
L
Bellona
Renzo6190
Bellona
2,657
184
0
78
6,928
3,153
0
4,485
2,443
0
9,199
W
Chang'e
Seyaki
Chang'e
3,572
469
2,187
1,832
5,160
2,054
0
2,947
2,213
13,329
0
W
Morgan Le Fay
SteveJobsAlive
Morgan Le Fay
7,235
642
0
564
3,848
1,721
0
1,866
1,982
16,998
0
L
8,488
1,987
0
1,434
2,946
886
0
1,317
1,629
22,570
0
W
Hou Yi
chillself
Hou Yi
4,546
1,992
0
38
4,556
1,853
0
2,700
1,856
0
18,521
L
Chronos
jfx230
Chronos
5,250
1,406
0
1,360
7,333
2,627
0
5,274
2,059
14,259
1,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
29,789
87
Minions Killed
120
5
Camps Cleared
7
499,722
Distance Traveled
553,294
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,222
1,044
5
1
0
32,623
1
W
Hun Batz
5,715
1,143
12
2
2
120,260
2
W
Artio
6,456
1,291
5
1
0
126,046
2
L
Bastet
5,296
1,059
13
3
1
123,269
3
L
Bellona
5,326
1,065
14
3
1
123,425
2
W
Chang'e
5,643
1,129
23
5
0
109,297
0
W
Morgan Le Fay
6,101
1,220
32
6
3
110,336
0
L
Sol
5,721
1,144
30
6
2
109,346
0
W
Hou Yi
5,874
1,175
48
10
2
87,355
0
L
Chronos
5,854
1,171
25
5
1
111,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role