Player Matchup

Fenrir
Fenrir
Fabian4364_GER
Fenrir
Level 16
God Stats
7W - 9L
1,495 SR
Queue Stats
147W - 132L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Puebsasaurus
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Solo
Achilles
Achilles
eikobull
Achilles
Level 19
God Stats
4W - 4L
1,480 SR
Queue Stats
24W - 25L
1,358 Elo+
Solo
Zeus
Zeus
morkowka50
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,423 Elo+
Solo
Danzaburou
Danzaburou
msinclair16
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,396 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,367 Elo+

VS

Team Averages
Level 10
1,455 SR
1,395 Elo+
Nemesis
Nemesis
Future Quavo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Persephone
Persephone
Milouz3093
Persephone
Level 17
God Stats
74W - 65L
1,500 SR
Queue Stats
152W - 156L
1,438 Elo+
Solo
Thanatos
Thanatos
SSGDom4377
Thanatos
Level 14
God Stats
4W - 8L
1,370 SR
Queue Stats
8W - 17L
1,288 Elo+
Solo
Medusa
Medusa
SoRandomo
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,477 Elo+
Solo
Neith
Neith
kirisenpai
Neith
Level 8
God Stats
17W - 18L
1,403 SR
Queue Stats
19W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 11
13,030
1,086
17,387
13,594
6,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Puebsasaurus
Kukulkan
20
4 / 0 / 15
13,375
1,115
12,956
3,899
1,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
eikobull
Achilles
19
5 / 9 / 18
12,243
1,020
17,037
22,913
28,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 15
12,111
1,009
12,926
9,895
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
msinclair16
Danzaburou
20
13 / 2 / 13
14,100
1,175
27,739
12,828
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Future Quavo
Nemesis
17
1 / 14 / 6
10,398
867
10,932
26,158
10,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Milouz3093
Persephone
18
6 / 3 / 6
12,887
1,074
14,922
12,972
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SSGDom4377
Thanatos
18
5 / 8 / 4
11,739
978
12,356
20,240
7,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
SoRandomo
Medusa
17
2 / 11 / 7
11,352
946
10,404
18,458
6,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
2 / 5 / 5
11,117
926
9,898
16,007
6,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
40
Kills
16
16
Deaths
41
72
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
L
Nemesis
Future Quavo
Nemesis
1
14
6
0.29
L
Persephone
Milouz3093
Persephone
6
3
6
3
W
Kukulkan
Puebsasaurus
Kukulkan
4
0
15
11.5
L
Thanatos
SSGDom4377
Thanatos
5
8
4
0.88
L
Medusa
SoRandomo
Medusa
2
11
7
0.5
W
Achilles
eikobull
Achilles
5
9
18
1.56
L
Neith
2
5
5
0.9
W
6
3
15
4.5
W
Danzaburou
msinclair16
Danzaburou
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
58,512
63,129
Taken
93,835
46,469
Mitigated
38,454
6,500
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,387
3,964
0
3,064
13,594
6,729
0
2,330
11,264
0
21,780
L
Nemesis
Future Quavo
Nemesis
10,932
3,383
0
1,392
26,158
10,761
0
7,349
18,670
0
19,518
L
Persephone
Milouz3093
Persephone
14,922
1,068
116
1,043
12,972
6,890
0
2,437
10,437
40,155
0
W
Kukulkan
Puebsasaurus
Kukulkan
12,956
1,115
0
0
3,899
1,546
0
1,480
2,419
81,635
0
L
Thanatos
SSGDom4377
Thanatos
12,356
3,192
0
8,056
20,240
7,618
0
5,745
13,955
0
26,520
L
Medusa
SoRandomo
Medusa
10,404
4,006
0
593
18,458
6,926
0
6,593
11,553
0
31,379
W
Achilles
eikobull
Achilles
17,037
6,610
0
1,481
22,913
28,527
0
5,895
17,018
0
26,173
L
Neith
9,898
5,716
0
1,135
16,007
6,259
0
3,757
12,016
0
34,905
W
12,926
2,673
0
307
9,895
3,700
0
1,805
8,090
23,799
0
W
Danzaburou
msinclair16
Danzaburou
27,739
14,265
0
1,648
12,828
5,967
0
3,412
9,416
0
35,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
57,493
242
Minions Killed
208
7
Camps Cleared
5
1,126,506
Distance Traveled
1,116,747
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,030
1,086
7
1
4
249,319
0
L
Nemesis
10,398
867
23
2
0
238,071
5
L
Persephone
12,887
1,074
45
4
1
226,353
0
W
Kukulkan
13,375
1,115
178
15
1
242,484
0
L
Thanatos
11,739
978
20
2
3
253,779
3
L
Medusa
11,352
946
56
5
0
199,598
1
W
Achilles
12,243
1,020
19
2
2
201,192
0
L
Neith
11,117
926
64
5
1
198,946
0
W
Zeus
12,111
1,009
21
2
0
208,645
1
W
Danzaburou
14,100
1,175
17
1
0
224,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role