Player Matchup

Nemesis
Nemesis
ALay214
Nemesis
Level 22
God Stats
0W - 3L
1,174 SR
Queue Stats
12W - 20L
1,236 Elo+
Solo
Cthulhu
Cthulhu
Jack420rey
Cthulhu
Level 24
God Stats
18W - 28L
1,226 SR
Queue Stats
78W - 103L
1,147 Elo+
Solo
Yemoja
Yemoja
Misaaael
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
goldberg319
Izanami
Level 25
God Stats
1W - 5L
1,274 SR
Queue Stats
84W - 86L
1,235 Elo+
Solo
Ra
Ra
poseidon_1518
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Team Averages
Level 15
1,335 SR
1,324 Elo+

VS

Team Averages
Level 21
1,441 SR
1,274 Elo+
Chaac
Chaac
FatRat3168
Chaac
Level 15
God Stats
22W - 19L
1,322 SR
Queue Stats
29W - 27L
1,161 Elo+
Party 1
Gilgamesh
Gilgamesh
Fr4nc02oo401
Gilgamesh
Level 26
God Stats
5W - 11L
1,341 SR
Queue Stats
132W - 177L
1,332 Elo+
Solo
Nemesis
Nemesis
Joystickeroo
Nemesis
Level 26
God Stats
39W - 26L
1,573 SR
Queue Stats
118W - 121L
1,360 Elo+
Solo
Bakasura
Bakasura
MUNNNYB
Bakasura
Level 13
God Stats
25W - 20L
1,317 SR
Queue Stats
27W - 24L
1,180 Elo+
Party 1
Thanatos
Thanatos
ares1325
Thanatos
Level 26
God Stats
3W - 1L
1,652 SR
Queue Stats
10W - 11L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALay214
Nemesis
6
0 / 5 / 0
5,258
309
636
5,215
1,116
Cthulhu
Jack420rey
Cthulhu
12
2 / 2 / 0
7,559
445
5,708
11,771
9,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Misaaael
Yemoja
11
1 / 1 / 1
7,744
456
5,313
8,638
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
goldberg319
Izanami
13
0 / 4 / 3
7,701
453
7,559
11,388
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 0
7,276
428
4,987
9,051
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
9 / 0 / 3
9,407
553
14,290
9,710
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fr4nc02oo401
Gilgamesh
14
2 / 0 / 0
9,107
536
3,656
8,147
5,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Joystickeroo
Nemesis
14
3 / 0 / 2
8,272
487
5,807
11,465
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MUNNNYB
Bakasura
14
3 / 3 / 6
8,465
498
5,202
11,662
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ares1325
Thanatos
14
2 / 1 / 0
7,793
458
3,319
8,492
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
19
19
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALay214
Nemesis
0
5
0
0
W
Chaac
9
0
3
10.5
W
Gilgamesh
Fr4nc02oo401
Gilgamesh
2
0
0
2
L
Cthulhu
Jack420rey
Cthulhu
2
2
0
1
W
Nemesis
Joystickeroo
Nemesis
3
0
2
4
W
Bakasura
MUNNNYB
Bakasura
3
3
6
2
L
Yemoja
Misaaael
Yemoja
1
1
1
1.5
W
Thanatos
ares1325
Thanatos
2
1
0
2
L
Izanami
goldberg319
Izanami
0
4
3
0.38
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
32,274
46,063
Taken
49,476
25,175
Mitigated
23,551
9,053
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALay214
Nemesis
636
145
0
0
5,215
1,116
8
0
5,048
0
1,836
W
Chaac
14,290
2,532
0
6,235
9,710
6,789
640
2,612
7,024
0
50,853
W
Gilgamesh
Fr4nc02oo401
Gilgamesh
3,656
350
0
2,332
8,147
5,943
908
3,417
4,509
0
41,714
L
Cthulhu
Jack420rey
Cthulhu
5,708
372
0
813
11,771
9,619
0
0
11,699
33,649
0
W
Nemesis
Joystickeroo
Nemesis
5,807
2,524
0
7,227
11,465
3,833
1,234
1,792
9,639
0
59,078
W
Bakasura
MUNNNYB
Bakasura
5,202
4,826
0
1,646
11,662
3,882
667
2,134
9,514
0
44,371
L
Yemoja
Misaaael
Yemoja
5,313
253
630
2,852
8,638
8,534
419
0
8,326
31,050
0
W
Thanatos
ares1325
Thanatos
3,319
430
0
8,206
8,492
3,104
0
5,768
2,548
0
29,085
L
Izanami
goldberg319
Izanami
7,559
4,215
0
3,827
11,388
3,048
802
0
10,529
0
53,741
L
4,987
522
50
881
9,051
2,858
60
0
8,913
38,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
43,044
283
Minions Killed
426
0
Camps Cleared
0
1,460,808
Distance Traveled
1,688,392
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,258
309
4
0
0
241,522
0
W
Chaac
9,407
553
75
4
0
359,363
0
W
Gilgamesh
9,107
536
87
5
0
296,178
0
L
Cthulhu
7,559
445
42
2
0
365,976
0
W
Nemesis
8,272
487
106
6
0
383,113
6
W
Bakasura
8,465
498
89
5
0
347,605
0
L
Yemoja
7,744
456
47
3
0
283,350
5
W
Thanatos
7,793
458
69
4
0
302,133
3
L
Izanami
7,701
453
105
6
0
270,919
4
L
Ra
7,276
428
85
5
0
299,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role