Player Matchup

Chang'e
Chang'e
Kiittyxcv
Chang'e
Level 106
God Stats
7W - 5L
1,535 SR
Queue Stats
164W - 187L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
KingNothing-II
Heimdallr
Level 46
God Stats
4W - 4L
1,460 SR
Queue Stats
46W - 38L
1,560 Elo+
Party 1
Chaac
Chaac
NoobGames47
Chaac
Level 86
God Stats
10W - 15L
1,405 SR
Queue Stats
145W - 216L
1,318 Elo+
Solo
Team Averages
Level 79
1,467 SR
1,418 Elo+

VS

Team Averages
Level 107
1,490 SR
1,374 Elo+
Jing Wei
Jing Wei
DaDynaMight
Jing Wei
Level 107
God Stats
5W - 1L
1,586 SR
Queue Stats
80W - 78L
1,428 Elo+
Party 2
Merlin
Merlin
Tesfaye North
Merlin
Level 126
God Stats
5W - 3L
1,802 SR
Queue Stats
110W - 123L
1,453 Elo+
Party 2
Ullr
Ullr
humble_Possum
Ullr
Level 89
God Stats
0W - 3L
1,082 SR
Queue Stats
32W - 58L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kiittyxcv
Chang'e
12
5 / 1 / 1
7,991
726
4,727
9,736
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
KingNothing-II
Heimdallr
10
1 / 2 / 5
7,162
651
4,134
6,265
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 5
7,481
680
6,439
8,355
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaDynaMight
Jing Wei
10
2 / 2 / 1
7,139
649
4,488
7,364
2,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
7,027
639
9,610
3,944
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
6,622
602
2,301
8,193
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DaDynaMight
Jing Wei
2
2
1
1.25
W
Chang'e
Kiittyxcv
Chang'e
5
1
1
5.5
W
Heimdallr
KingNothing-II
Heimdallr
1
2
5
1.75
W
2
0
5
4.5
L
1
1
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,300
Damage
16,399
24,356
Taken
19,501
12,076
Mitigated
6,534
9,089
Healing
893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DaDynaMight
Jing Wei
4,488
4,398
0
819
7,364
2,344
0
1,693
5,371
0
17,554
W
Chang'e
Kiittyxcv
Chang'e
4,727
67
1,688
3,722
9,736
3,206
56
3,225
6,153
25,968
0
W
Heimdallr
KingNothing-II
Heimdallr
4,134
1,547
0
928
6,265
2,168
632
1,920
4,119
0
23,975
W
6,439
131
0
2,751
8,355
6,702
0
3,523
4,474
0
19,058
L
9,610
172
0
0
3,944
1,209
0
520
3,121
29,240
0
L
2,301
971
0
74
8,193
2,981
0
2,514
5,468
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,634
Gold Earned
20,788
117
Minions Killed
115
0
Camps Cleared
0
635,916
Distance Traveled
624,403
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,139
649
24
2
0
212,100
0
W
Chang'e
7,991
726
61
6
0
217,410
0
W
Heimdallr
7,162
651
32
3
0
195,644
3
W
Chaac
7,481
680
24
2
0
222,862
2
L
Merlin
7,027
639
54
5
0
209,516
1
L
Ullr
6,622
602
37
3
0
202,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role