Player Matchup

Zhong Kui
Zhong Kui
Oeuzalbus
Zhong Kui
Level 123
God Stats
36W - 56L
1,425 SR
Queue Stats
204W - 269L
1,421 Elo+
Solo
Apollo
Apollo
TwinTenatacless
Apollo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,191 Elo+
Solo
Serqet
Serqet
asGameA
Serqet
Level 20
God Stats
2W - 0L
1,779 SR
Queue Stats
26W - 43L
1,367 Elo+
Solo
Team Averages
Level 53
1,568 SR
1,326 Elo+

VS

Team Averages
Level 11
1,490 SR
1,311 Elo+
Neith
Neith
ALIREZA1085
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,384 Elo+
Solo
Anubis
Anubis
Mojopan
Anubis
Level 15
God Stats
1W - 4L
1,664 SR
Queue Stats
43W - 60L
1,276 Elo+
Party 1
Bellona
Bellona
Squi31
Bellona
Level 14
God Stats
4W - 5L
1,307 SR
Queue Stats
34W - 49L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oeuzalbus
Zhong Kui
20
10 / 5 / 15
17,546
702
19,827
21,832
11,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 12
16,289
652
14,719
15,156
4,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
asGameA
Serqet
20
12 / 5 / 16
18,159
726
23,315
21,631
7,318
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 5
13,159
526
3,833
17,803
5,438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Mojopan
Anubis
20
9 / 8 / 4
16,940
678
28,076
25,464
15,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Squi31
Bellona
20
4 / 9 / 7
15,587
623
13,239
22,877
21,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
30
Kills
14
14
Deaths
30
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
13
5
0.27
L
Anubis
Mojopan
Anubis
9
8
4
1.38
W
Zhong Kui
Oeuzalbus
Zhong Kui
10
5
15
3.5
L
Bellona
Squi31
Bellona
4
9
7
0.83
W
8
4
12
3.5
W
Serqet
asGameA
Serqet
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
45,148
58,619
Taken
66,144
23,095
Mitigated
43,336
15,954
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
1,382
0
436
17,803
5,438
328
3,454
13,802
0
20,562
L
Anubis
Mojopan
Anubis
28,076
1,739
0
6,761
25,464
15,915
0
9,994
14,593
93,373
0
W
Zhong Kui
Oeuzalbus
Zhong Kui
19,827
1,380
0
7,540
21,832
11,700
634
12,044
9,788
92,775
0
L
Bellona
Squi31
Bellona
13,239
5,988
0
1,147
22,877
21,983
297
6,379
15,013
0
44,446
W
14,719
7,857
0
5,407
15,156
4,077
1,184
8,101
7,055
0
64,880
W
Serqet
asGameA
Serqet
23,315
8,592
0
3,007
21,631
7,318
1,432
7,931
13,700
0
68,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,994
Gold Earned
45,686
280
Minions Killed
207
0
Camps Cleared
0
1,226,741
Distance Traveled
971,755
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,159
526
34
1
0
239,218
5
L
Anubis
16,940
678
124
5
0
313,354
9
W
Zhong Kui
17,546
702
132
5
0
379,064
11
L
Bellona
15,587
623
49
2
0
419,183
3
W
Apollo
16,289
652
97
4
0
402,290
2
W
Serqet
18,159
726
51
2
0
445,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role