Player Matchup

Hades
Hades
Caphylar
Hades
Level 98
God Stats
1W - 3L
1,335 SR
Queue Stats
92W - 105L
1,435 Elo+
Solo
Cerberus
Cerberus
PiGhOsT
Cerberus
Level 153
God Stats
12W - 10L
1,507 SR
Queue Stats
1,415W - 1,686L
1,466 Elo+
Solo
Chiron
Chiron
Uppeiltruller
Chiron
Level 107
God Stats
0W - 2L
1,584 SR
Queue Stats
118W - 113L
1,494 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,465 Elo+

VS

Team Averages
Level 111
1,407 SR
1,370 Elo+
Sylvanus
Sylvanus
AndresTodoNice
Sylvanus
Level 103
God Stats
2W - 1L
1,438 SR
Queue Stats
45W - 38L
1,486 Elo+
Solo
Raijin
Raijin
BloodSpraXs
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 1
Anhur
Anhur
SaitamaGB_
Anhur
Level 108
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Caphylar
Hades
14
2 / 8 / 4
10,331
608
14,560
19,169
12,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
PiGhOsT
Cerberus
13
1 / 6 / 6
10,079
593
10,033
22,602
28,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 3
10,974
646
11,249
11,383
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 1 / 10
11,203
659
11,340
15,896
14,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
15
4 / 3 / 4
11,091
652
10,159
10,386
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
17
8 / 3 / 7
12,169
716
22,949
18,156
5,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
16
16
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
10
9
W
Raijin
4
3
4
2
L
Hades
Caphylar
Hades
2
8
4
0.5
L
Cerberus
PiGhOsT
Cerberus
1
6
6
0.67
W
Anhur
8
3
7
3.83
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
44,448
53,154
Taken
44,438
43,624
Mitigated
23,356
16,310
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,340
4,059
2,026
3,950
15,896
14,157
440
8,518
7,378
29,419
7,154
W
Raijin
10,159
579
0
278
10,386
3,530
0
3,712
6,674
49,971
0
L
Hades
Caphylar
Hades
14,560
830
418
5,434
19,169
12,092
436
9,183
9,986
43,804
0
L
Cerberus
PiGhOsT
Cerberus
10,033
366
531
5,971
22,602
28,277
155
6,294
16,123
23,494
0
W
Anhur
22,949
13,913
0
6,235
18,156
5,669
1,073
12,363
5,793
0
55,851
L
11,249
2,315
1,291
2,665
11,383
3,255
0
4,519
6,864
0
49,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
34,463
207
Minions Killed
182
0
Camps Cleared
0
876,832
Distance Traveled
819,356
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,203
659
46
3
0
288,172
1
W
Raijin
11,091
652
73
4
0
249,024
1
L
Hades
10,331
608
71
4
0
273,116
3
L
Cerberus
10,079
593
44
3
0
301,706
0
W
Anhur
12,169
716
63
4
0
282,160
3
L
Chiron
10,974
646
92
5
0
302,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role