Player Matchup

Hachiman
Hachiman
D9SHEYROP9J
Hachiman
Level 39
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 4
Achilles
Achilles
Phsychxtic
Achilles
Level 69
God Stats
1W - 2L
1,580 SR
Queue Stats
76W - 63L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
YELIMSSMILEY
Gilgamesh
Level 84
God Stats
0W - 1L
1,718 SR
Queue Stats
80W - 60L
1,612 Elo+
Party 3
He Bo
He Bo
espiont
He Bo
Level 126
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 4
Team Averages
Level 80
1,529 SR
1,423 Elo+

VS

Team Averages
Level 94
1,486 SR
1,505 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Drimnz-
Artio
Level 51
God Stats
1W - 0L
1,410 SR
Queue Stats
101W - 141L
1,364 Elo+
Party 2
Izanami
Izanami
Nafaniel
Izanami
Level 69
God Stats
2W - 0L
1,476 SR
Queue Stats
22W - 13L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
Peytonimus
Aphrodite
Level 129
God Stats
3W - 2L
1,557 SR
Queue Stats
41W - 41L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D9SHEYROP9J
Hachiman
11
0 / 6 / 0
6,374
637
2,144
9,437
3,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Phsychxtic
Achilles
12
1 / 3 / 3
6,892
689
4,862
10,130
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
YELIMSSMILEY
Gilgamesh
13
1 / 1 / 5
7,582
758
7,156
9,253
8,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
espiont
He Bo
14
4 / 4 / 0
8,327
833
6,163
5,745
1,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 2 / 2
7,753
775
5,857
5,751
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Drimnz-
Artio
12
0 / 2 / 5
7,762
776
3,007
13,135
10,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Nafaniel
Izanami
15
10 / 2 / 0
9,562
956
8,731
7,183
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Peytonimus
Aphrodite
14
2 / 0 / 10
8,933
893
9,540
9,693
9,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
2
2
1.5
L
Hachiman
D9SHEYROP9J
Hachiman
0
6
0
0
W
Artio
Drimnz-
Artio
0
2
5
1.25
W
Izanami
Nafaniel
Izanami
10
2
0
5
W
Aphrodite
Peytonimus
Aphrodite
2
0
10
7
L
Achilles
Phsychxtic
Achilles
1
3
3
0.83
L
Gilgamesh
YELIMSSMILEY
Gilgamesh
1
1
5
3.5
L
He Bo
espiont
He Bo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
27,135
34,565
Taken
35,762
19,033
Mitigated
26,195
5,712
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,857
2,206
0
1,234
5,751
2,589
1,344
791
4,828
18,623
5,285
L
Hachiman
D9SHEYROP9J
Hachiman
2,144
1,554
0
860
9,437
3,061
0
4,419
5,018
0
12,169
W
Artio
Drimnz-
Artio
3,007
207
986
4,363
13,135
10,940
405
1,192
11,313
12,124
0
W
Izanami
Nafaniel
Izanami
8,731
6,219
0
250
7,183
2,888
1,630
3,187
3,996
0
43,106
W
Aphrodite
Peytonimus
Aphrodite
9,540
616
3,357
5,353
9,693
9,778
1,156
1,219
8,337
21,681
0
L
Achilles
Phsychxtic
Achilles
4,862
807
288
3,337
10,130
5,721
245
5,530
4,600
0
15,294
L
Gilgamesh
YELIMSSMILEY
Gilgamesh
7,156
1,824
0
1,211
9,253
8,386
534
4,515
4,738
0
30,108
L
He Bo
espiont
He Bo
6,163
164
0
16
5,745
1,865
195
1,646
4,099
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
34,010
141
Minions Killed
153
4
Camps Cleared
9
694,234
Distance Traveled
747,089
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,753
775
41
4
4
177,361
2
L
Hachiman
6,374
637
19
2
2
144,570
0
W
Artio
7,762
776
13
1
0
187,948
4
W
Izanami
9,562
956
65
7
5
172,761
0
W
Aphrodite
8,933
893
34
3
0
209,019
1
L
Achilles
6,892
689
16
2
0
196,314
0
L
Gilgamesh
7,582
758
49
5
2
209,876
1
L
He Bo
8,327
833
57
6
0
143,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role