Player Matchup

Cerberus
Cerberus
EdibleSoftware
Cerberus
Level 127
God Stats
32W - 36L
1,544 SR
Queue Stats
776W - 749L
1,550 Elo+
Solo
Rama
Rama
JG054
Rama
Level 128
God Stats
1W - 3L
1,404 SR
Queue Stats
32W - 26L
1,578 Elo+
Solo
Hera
Hera
KillerNoob2001
Hera
Level 140
God Stats
0W - 1L
1,229 SR
Queue Stats
64W - 85L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Tepes77
Ao Kuang
Level 88
God Stats
0W - 1L
1,693 SR
Queue Stats
6W - 8L
1,511 Elo+
Solo
Thoth
Thoth
xxxMoHcTePxxx
Thoth
Level 160
God Stats
3W - 7L
1,425 SR
Queue Stats
815W - 783L
1,527 Elo+
Solo
Team Averages
Level 129
1,459 SR
1,525 Elo+

VS

Team Averages
Level 115
1,642 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kifwêt
Thoth
Level 127
God Stats
14W - 7L
1,579 SR
Queue Stats
477W - 391L
1,469 Elo+
Party 1
Sol
Sol
MightyBaBaOrHuM
Sol
Level 97
God Stats
10W - 5L
1,746 SR
Queue Stats
465W - 395L
1,464 Elo+
Party 1
Bellona
Bellona
Snipeze
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Tialeh
Zhong Kui
Level 145
God Stats
7W - 0L
1,883 SR
Queue Stats
518W - 441L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 3 / 6
7,991
799
5,046
8,900
7,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
JG054
Rama
13
1 / 5 / 3
7,433
743
2,853
8,293
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 2
8,156
816
8,285
8,425
2,659
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tepes77
Ao Kuang
13
3 / 9 / 5
8,403
840
7,282
16,090
6,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 7 / 3
7,498
750
5,614
9,936
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
9 / 2 / 13
9,790
979
10,811
5,464
2,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Kifwêt
Thoth
17
11 / 3 / 11
10,022
1,002
14,079
6,841
2,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 18
9,403
940
9,643
10,249
3,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Snipeze
Bellona
14
2 / 2 / 14
8,434
843
4,544
8,394
6,779
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Tialeh
Zhong Kui
15
3 / 2 / 21
9,177
918
8,686
7,907
8,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
10
Kills
30
30
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
13
7.75
L
Cerberus
2
3
6
1.67
L
Rama
JG054
Rama
1
5
3
0.5
W
Thoth
Kifwêt
Thoth
11
3
11
5.5
L
3
6
2
0.67
W
5
1
18
14
W
Bellona
Snipeze
Bellona
2
2
14
4.5
L
Ao Kuang
Tepes77
Ao Kuang
3
9
5
0.61
W
Zhong Kui
Tialeh
Zhong Kui
3
2
21
6.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
47,763
51,644
Taken
38,855
21,544
Mitigated
23,514
12,331
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,811
3,629
640
1,076
5,464
2,183
2,306
3,426
2,038
0
22,545
L
Cerberus
5,046
19
0
2,522
8,900
7,401
0
3,880
4,862
11,666
0
L
Rama
JG054
Rama
2,853
1,757
618
1,550
8,293
2,645
0
4,664
3,543
0
11,814
W
Thoth
Kifwêt
Thoth
14,079
364
696
502
6,841
2,659
1,466
3,685
3,156
32,877
0
L
8,285
2,166
418
507
8,425
2,659
0
6,052
2,279
24,803
0
W
9,643
2,616
1,495
3,506
10,249
3,742
1,348
8,459
1,790
23,981
0
W
Bellona
Snipeze
Bellona
4,544
881
857
2,264
8,394
6,779
17
5,460
2,934
0
5,395
L
Ao Kuang
Tepes77
Ao Kuang
7,282
1,124
359
4,199
16,090
6,160
0
10,019
5,801
8,936
0
W
Zhong Kui
Tialeh
Zhong Kui
8,686
637
404
2,666
7,907
8,151
247
5,197
2,710
19,857
0
L
5,614
0
669
1,489
9,936
2,679
0
7,091
2,751
13,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
46,826
87
Minions Killed
117
0
Camps Cleared
0
848,932
Distance Traveled
991,618
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,790
979
22
2
0
172,096
0
L
Cerberus
7,991
799
17
2
0
218,255
1
L
Rama
7,433
743
17
2
0
134,653
0
W
Thoth
10,022
1,002
45
5
0
183,762
0
L
Hera
8,156
816
35
4
0
164,095
1
W
Sol
9,403
940
20
2
0
213,648
0
W
Bellona
8,434
843
3
0
0
214,124
2
L
Ao Kuang
8,403
840
2
0
0
161,906
0
W
Zhong Kui
9,177
918
27
3
0
207,988
1
L
Thoth
7,498
750
16
2
0
170,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role