Player Matchup

Fenrir
Fenrir
LumpYana
Fenrir
Level 28
God Stats
2W - 1L
1,514 SR
Queue Stats
10W - 15L
1,355 Elo+
Solo
Nox
Nox
MisterTTO
Nox
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 26L
1,247 Elo+
Party 2
Aphrodite
Aphrodite
RonskuFin
Aphrodite
Level 28
God Stats
8W - 9L
1,514 SR
Queue Stats
212W - 194L
1,538 Elo+
Solo
Neith
Neith
tangiiiss
Neith
Level 27
God Stats
9W - 5L
1,468 SR
Queue Stats
42W - 38L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
z3n94
Erlang Shen
Level 24
God Stats
2W - 0L
1,464 SR
Queue Stats
63W - 69L
1,361 Elo+
Party 2
Team Averages
Level 24
1,492 SR
1,409 Elo+

VS

Team Averages
Level 17
1,474 SR
1,302 Elo+
Tsukuyomi
Tsukuyomi
Darken188038
Tsukuyomi
Level 16
God Stats
7W - 7L
1,372 SR
Queue Stats
112W - 132L
1,417 Elo+
Solo
Ra
Ra
Dementoto
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,172 Elo+
Party 1
Merlin
Merlin
flover28
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kibson
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Solo
Neith
Neith
m875
Neith
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 40L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LumpYana
Fenrir
18
6 / 1 / 14
11,090
1,008
11,192
9,167
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 2 / 22
11,904
1,082
9,792
6,896
3,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
RonskuFin
Aphrodite
20
9 / 0 / 33
13,093
1,190
22,824
10,839
6,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
tangiiiss
Neith
20
10 / 0 / 26
12,090
1,099
25,108
5,812
2,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
z3n94
Erlang Shen
20
17 / 1 / 28
13,524
1,229
25,695
21,617
25,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darken188038
Tsukuyomi
16
0 / 7 / 3
9,357
851
7,177
16,528
6,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 15 / 2
9,560
869
7,155
21,911
8,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
flover28
Merlin
16
0 / 10 / 3
9,171
834
8,957
20,371
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
kibson
Cu Chulainn
16
2 / 10 / 2
10,128
921
14,992
27,760
21,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
m875
Neith
16
1 / 7 / 3
9,847
895
11,064
12,597
9,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
17
49
Kills
4
4
Deaths
49
123
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Darken188038
Tsukuyomi
0
7
3
0.21
L
1
15
2
0.13
W
Fenrir
LumpYana
Fenrir
6
1
14
13
W
7
2
22
9
W
Aphrodite
RonskuFin
Aphrodite
9
0
33
25.5
L
Merlin
flover28
Merlin
0
10
3
0.15
L
Cu Chulainn
kibson
Cu Chulainn
2
10
2
0.3
L
Neith
m875
Neith
1
7
3
0.36
W
Neith
tangiiiss
Neith
10
0
26
23
W
Erlang Shen
z3n94
Erlang Shen
17
1
28
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,611
Damage
49,345
54,331
Taken
99,167
42,512
Mitigated
53,659
28,964
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Darken188038
Tsukuyomi
7,177
1,964
0
1,004
16,528
6,528
0
6,321
9,976
0
23,745
L
7,155
2,177
427
370
21,911
8,515
0
8,042
13,432
25,797
0
W
Fenrir
LumpYana
Fenrir
11,192
3,526
0
1,325
9,167
4,458
0
3,418
5,749
0
22,929
W
9,792
383
0
138
6,896
3,471
0
2,377
4,519
16,902
0
W
Aphrodite
RonskuFin
Aphrodite
22,824
1,742
9,920
8,638
10,839
6,656
0
3,210
7,629
45,659
0
L
Merlin
flover28
Merlin
8,957
1,703
259
522
20,371
7,746
0
6,636
13,456
27,962
0
L
Cu Chulainn
kibson
Cu Chulainn
14,992
2,213
0
3,229
27,760
21,221
0
13,989
13,247
8,165
24,701
L
Neith
m875
Neith
11,064
4,928
0
188
12,597
9,649
0
4,428
8,031
0
34,190
W
Neith
tangiiiss
Neith
25,108
9,555
0
2,982
5,812
2,684
0
2,526
3,286
0
53,271
W
Erlang Shen
z3n94
Erlang Shen
25,695
8,060
0
5,961
21,617
25,243
0
8,445
13,172
13,336
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
48,063
203
Minions Killed
195
11
Camps Cleared
4
1,025,625
Distance Traveled
923,240
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,357
851
25
2
2
219,755
0
L
Ra
9,560
869
38
3
0
159,203
0
W
Fenrir
11,090
1,008
26
2
6
218,732
5
W
Nox
11,904
1,082
20
2
1
150,294
0
W
Aphrodite
13,093
1,190
68
6
2
231,384
1
L
Merlin
9,171
834
39
4
0
173,552
1
L
Cu Chulainn
10,128
921
32
3
2
193,476
0
L
Neith
9,847
895
61
6
0
177,254
2
W
Neith
12,090
1,099
57
5
1
195,727
0
W
Erlang Shen
13,524
1,229
32
3
1
229,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role