Player Matchup

Anubis
Anubis
BLAMEUR
Anubis
Level 18
God Stats
9W - 11L
1,514 SR
Queue Stats
64W - 70L
1,390 Elo+
Solo
Nemesis
Nemesis
ColHapablapp
Nemesis
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 71L
1,239 Elo+
Solo
Amaterasu
Amaterasu
I Sirthy I
Amaterasu
Level 16
God Stats
4W - 8L
1,500 SR
Queue Stats
53W - 60L
1,425 Elo+
Solo
Artio
Artio
ProfuseNekro
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,308 Elo+
Solo
Fenrir
Fenrir
Starwarrior0709
Fenrir
Level 22
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,372 Elo+

VS

Team Averages
Level 32
1,489 SR
1,376 Elo+
Apollo
Apollo
Andrew_gugu
Apollo
Level 8
God Stats
5W - 6L
1,394 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo
Loki
Loki
DBZJAKIM
Loki
Level 27
God Stats
14W - 12L
1,454 SR
Queue Stats
46W - 37L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Priscillas Fur
Morgan Le Fay
Level 11
God Stats
3W - 1L
1,617 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
atabIecIoth
Izanami
Level 107
God Stats
11W - 13L
1,483 SR
Queue Stats
245W - 248L
1,410 Elo+
Party 1
Ymir
Ymir
rishivarun2916
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLAMEUR
Anubis
15
11 / 6 / 0
9,087
505
15,531
11,569
4,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ColHapablapp
Nemesis
11
1 / 6 / 3
7,481
416
3,672
13,245
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
I Sirthy I
Amaterasu
15
7 / 4 / 0
9,167
509
7,692
15,552
13,066
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
6,150
342
1,434
7,157
5,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 7 / 2
6,628
368
1,339
7,882
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 8 / 2
8,471
471
1,150
14,614
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
4 / 3 / 5
9,566
531
8,331
9,916
2,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Priscillas Fur
Morgan Le Fay
14
2 / 4 / 6
8,527
474
8,007
8,052
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
atabIecIoth
Izanami
19
16 / 0 / 3
12,080
671
15,399
9,049
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 8 / 1
7,867
437
3,219
11,321
4,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
21
Kills
24
24
Deaths
23
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
8
2
0.25
L
Anubis
BLAMEUR
Anubis
11
6
0
1.83
L
Nemesis
ColHapablapp
Nemesis
1
6
3
0.42
W
Loki
4
3
5
2.17
L
Amaterasu
I Sirthy I
Amaterasu
7
4
0
1.75
W
Morgan Le Fay
Priscillas Fur
Morgan Le Fay
2
4
6
1.25
L
0
1
0
0
L
2
7
2
0.43
W
Izanami
atabIecIoth
Izanami
16
0
3
17.5
W
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
36,106
55,405
Taken
52,952
29,679
Mitigated
18,630
14,435
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,150
457
0
0
14,614
5,709
452
8,146
6,468
0
25,506
L
Anubis
BLAMEUR
Anubis
15,531
753
0
3,865
11,569
4,783
0
2,979
8,590
48,004
0
L
Nemesis
ColHapablapp
Nemesis
3,672
1,074
0
3,633
13,245
4,133
0
1,101
12,144
0
33,365
W
Loki
8,331
1,558
0
953
9,916
2,530
1,390
2,169
7,747
0
58,155
L
Amaterasu
I Sirthy I
Amaterasu
7,692
4,380
0
3,368
15,552
13,066
1,975
4,220
11,332
0
38,223
W
Morgan Le Fay
Priscillas Fur
Morgan Le Fay
8,007
1,116
0
329
8,052
2,406
996
3,011
5,041
31,938
0
L
1,434
82
24
3,100
7,157
5,367
308
1,247
5,910
13,243
0
L
1,339
202
0
445
7,882
2,330
336
1,679
6,203
0
11,521
W
Izanami
atabIecIoth
Izanami
15,399
12,171
0
4,321
9,049
3,267
3,757
2,554
6,495
0
83,007
W
3,219
1,195
0
0
11,321
4,718
463
1,085
10,236
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
46,511
235
Minions Killed
382
0
Camps Cleared
0
1,286,580
Distance Traveled
1,566,505
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,471
471
44
2
0
237,739
0
L
Anubis
9,087
505
63
4
0
283,998
5
L
Nemesis
7,481
416
61
3
0
250,563
0
W
Loki
9,566
531
90
5
0
360,915
1
L
Amaterasu
9,167
509
70
4
0
286,894
0
W
Morgan Le Fay
8,527
474
56
3
0
303,574
1
L
Artio
6,150
342
19
1
0
234,123
1
L
Fenrir
6,628
368
22
1
0
231,002
0
W
Izanami
12,080
671
162
9
0
370,455
0
W
Ymir
7,867
437
30
2
0
293,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role