Player Matchup

Gilgamesh
Gilgamesh
CrazyGamer971
Gilgamesh
Level 42
God Stats
3W - 5L
1,431 SR
Queue Stats
17W - 14L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
ZeLast92
Kukulkan
Level 75
God Stats
5W - 12L
1,390 SR
Queue Stats
22W - 30L
1,255 Elo+
Party 1
Medusa
Medusa
toine06450
Medusa
Level 29
God Stats
1W - 2L
1,314 SR
Queue Stats
7W - 21L
1,159 Elo+
Party 1
Team Averages
Level 49
1,378 SR
1,259 Elo+

VS

Team Averages
Level 35
1,395 SR
1,340 Elo+
Amaterasu
Amaterasu
DynamicAshDID
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,409 Elo+
Party 2
Anubis
Anubis
Pr1SMUGdipin
Anubis
Level 58
God Stats
3W - 1L
1,385 SR
Queue Stats
9W - 9L
1,362 Elo+
Party 2
Susano
Susano
zaramay_cabro
Susano
Level 23
God Stats
4W - 9L
1,301 SR
Queue Stats
19W - 31L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyGamer971
Gilgamesh
14
2 / 9 / 5
11,143
586
12,480
20,822
7,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ZeLast92
Kukulkan
15
4 / 6 / 3
12,068
635
13,890
18,448
6,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
toine06450
Medusa
14
3 / 10 / 4
11,518
606
12,032
18,079
5,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DynamicAshDID
Amaterasu
20
17 / 3 / 7
15,245
802
27,020
28,926
30,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
19
7 / 5 / 14
14,055
740
17,994
14,981
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 9
10,846
571
4,160
11,700
3,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
25
25
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrazyGamer971
Gilgamesh
2
9
5
0.5
W
Amaterasu
DynamicAshDID
Amaterasu
17
3
7
6.83
W
Anubis
7
5
14
2.8
L
Kukulkan
ZeLast92
Kukulkan
4
6
3
0.92
L
Medusa
toine06450
Medusa
3
10
4
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
49,174
57,349
Taken
55,607
19,766
Mitigated
42,236
6,937
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrazyGamer971
Gilgamesh
12,480
3,414
673
1,087
20,822
7,552
51
7,277
13,545
0
27,245
W
Amaterasu
DynamicAshDID
Amaterasu
27,020
13,569
534
11,213
28,926
30,472
1,189
6,665
22,261
0
77,176
W
Anubis
17,994
1,445
0
4,899
14,981
8,028
1,451
3,150
11,831
77,038
0
L
Kukulkan
ZeLast92
Kukulkan
13,890
1,452
699
3,162
18,448
6,417
0
4,887
13,561
49,182
0
L
Medusa
toine06450
Medusa
12,032
5,122
591
725
18,079
5,797
64
5,830
12,249
0
41,303
W
4,160
400
358
791
11,700
3,736
304
4,075
7,625
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
40,146
175
Minions Killed
225
0
Camps Cleared
0
857,506
Distance Traveled
976,169
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,143
586
31
2
0
292,190
0
W
Amaterasu
15,245
802
68
4
0
421,477
3
W
Anubis
14,055
740
116
6
0
295,125
3
L
Kukulkan
12,068
635
83
4
0
307,640
2
L
Medusa
11,518
606
61
3
0
257,676
1
W
Susano
10,846
571
41
2
0
259,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role