Player Matchup

Discordia
Discordia
Epyes
Discordia
Level 17
God Stats
1W - 0L
1,231 SR
Queue Stats
8W - 5L
1,510 Elo+
Party 1
Odin
Odin
Lompal
Odin
Level 24
God Stats
3W - 0L
1,881 SR
Queue Stats
9W - 7L
1,197 Elo+
Party 1
Thor
Thor
SearVII
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,469 Elo+
Solo
Tiamat
Tiamat
choupinou01
Tiamat
Level 27
God Stats
1W - 0L
1,456 SR
Queue Stats
10W - 6L
1,336 Elo+
Party 1
Izanami
Izanami
xMSWickedWitchx
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,038 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,310 Elo+

VS

Team Averages
Level 12
1,540 SR
1,444 Elo+
Anubis
Anubis
Ayumiiiii
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GamesPLJ
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo
Neith
Neith
Venerys
Neith
Level 5
God Stats
1W - 3L
1,264 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Merlin
Merlin
Yohikori
Merlin
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
6W - 7L
1,521 Elo+
Solo
Olorun
Olorun
thewapi99
Olorun
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Epyes
Discordia
19
16 / 0 / 18
13,055
1,451
25,891
6,763
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Lompal
Odin
17
5 / 3 / 19
10,842
1,205
13,234
12,449
10,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
SearVII
Thor
17
7 / 0 / 12
10,533
1,170
8,519
7,648
2,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
10 / 3 / 20
11,513
1,279
20,048
8,706
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 2 / 17
9,870
1,097
4,320
9,067
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayumiiiii
Anubis
15
0 / 14 / 4
8,698
966
1,154
16,880
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
GamesPLJ
The Morrigan
15
3 / 6 / 2
9,463
1,051
11,892
12,414
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Venerys
Neith
15
0 / 6 / 2
8,455
939
3,301
13,879
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Yohikori
Merlin
15
2 / 8 / 5
9,595
1,066
9,080
14,734
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
thewapi99
Olorun
15
3 / 8 / 2
9,498
1,055
13,695
18,446
6,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
42
Kills
8
8
Deaths
42
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayumiiiii
Anubis
0
14
4
0.14
W
Discordia
Epyes
Discordia
16
0
18
25
L
The Morrigan
GamesPLJ
The Morrigan
3
6
2
0.67
W
Odin
Lompal
Odin
5
3
19
4.83
W
Thor
SearVII
Thor
7
0
12
13
L
Neith
Venerys
Neith
0
6
2
0.17
L
Merlin
Yohikori
Merlin
2
8
5
0.56
W
Tiamat
10
3
20
6.67
L
Olorun
thewapi99
Olorun
3
8
2
0.5
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,012
Damage
39,122
44,633
Taken
76,353
25,896
Mitigated
25,093
6,256
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayumiiiii
Anubis
1,154
267
0
168
16,880
6,185
0
10,927
5,953
7,426
0
W
Discordia
Epyes
Discordia
25,891
1,419
163
3,592
6,763
2,815
0
5,523
1,240
48,895
0
L
The Morrigan
GamesPLJ
The Morrigan
11,892
2,129
0
75
12,414
3,889
0
7,895
4,508
21,060
0
W
Odin
Lompal
Odin
13,234
3,251
0
410
12,449
10,526
0
10,305
2,144
6,369
19,065
W
Thor
SearVII
Thor
8,519
1,937
0
0
7,648
2,755
0
5,808
1,840
84
20,005
L
Neith
Venerys
Neith
3,301
978
0
639
13,879
4,161
0
8,357
5,522
0
10,707
L
Merlin
Yohikori
Merlin
9,080
808
108
460
14,734
4,656
0
9,737
4,997
29,531
0
W
Tiamat
20,048
1,139
0
1,665
8,706
6,652
0
6,635
2,040
38,900
0
L
Olorun
thewapi99
Olorun
13,695
9,350
182
2,707
18,446
6,202
0
12,386
6,060
35,690
0
W
4,320
3,668
0
426
9,067
3,148
0
7,519
1,548
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,813
Gold Earned
45,709
181
Minions Killed
135
5
Camps Cleared
1
878,712
Distance Traveled
731,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,698
966
11
1
0
122,899
2
W
Discordia
13,055
1,451
60
7
0
192,778
1
L
The Morrigan
9,463
1,051
18
2
1
151,799
0
W
Odin
10,842
1,205
25
3
0
166,828
0
W
Thor
10,533
1,170
18
2
4
188,817
3
L
Neith
8,455
939
21
2
0
131,030
0
L
Merlin
9,595
1,066
55
6
0
172,707
1
W
Tiamat
11,513
1,279
52
6
1
165,704
0
L
Olorun
9,498
1,055
30
3
0
152,654
0
W
Izanami
9,870
1,097
26
3
0
164,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role