Player Matchup

Ravana
Ravana
CowOnTree
Ravana
Level 53
God Stats
7W - 2L
1,811 SR
Queue Stats
276W - 106L
1,855 Elo+
Party 1
Sol
Sol
IamGarp
Sol
Level 159
God Stats
26W - 8L
1,716 SR
Queue Stats
509W - 245L
1,780 Elo+
Party 1
Ares
Ares
JayEpicus1337
Ares
Level 160
God Stats
71W - 15L
1,791 SR
Queue Stats
513W - 250L
1,661 Elo+
Party 1
Medusa
Medusa
MisterFlicko
Medusa
Level 89
God Stats
21W - 15L
1,674 SR
Queue Stats
661W - 370L
1,755 Elo+
Party 1
Bellona
Bellona
TunèS
Bellona
Level 142
God Stats
8W - 2L
1,587 SR
Queue Stats
298W - 220L
1,648 Elo+
Party 1
Team Averages
Level 121
1,716 SR
1,740 Elo+

VS

Team Averages
Level 110
1,533 SR
1,582 Elo+
Yemoja
Yemoja
Jerro
Yemoja
Level 157
God Stats
1W - 5L
1,342 SR
Queue Stats
224W - 224L
1,554 Elo+
Solo
Ra
Ra
Rhaiden
Ra
Level 124
God Stats
12W - 8L
1,811 SR
Queue Stats
286W - 287L
1,585 Elo+
Solo
Artemis
Artemis
Sapias
Artemis
Level 109
God Stats
20W - 15L
1,495 SR
Queue Stats
316W - 302L
1,631 Elo+
Solo
Janus
Janus
SydneySanders
Janus
Level 62
God Stats
25W - 28L
1,556 SR
Queue Stats
328W - 255L
1,556 Elo+
Solo
Bakasura
Bakasura
rezzmeplss
Bakasura
Level 100
God Stats
6W - 10L
1,460 SR
Queue Stats
188W - 183L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CowOnTree
Ravana
18
10 / 2 / 3
11,487
718
9,993
8,331
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
17
4 / 0 / 5
11,206
700
11,364
8,116
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
9,656
604
6,770
17,221
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
5 / 2 / 2
11,226
702
9,365
10,963
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TunèS
Bellona
18
3 / 0 / 2
11,796
737
11,196
12,756
14,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jerro
Yemoja
10
1 / 5 / 3
6,827
427
4,390
13,084
9,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 0
7,299
456
4,556
10,600
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Sapias
Artemis
12
2 / 8 / 2
7,610
476
7,897
13,203
4,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 1
8,638
540
7,546
11,508
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
rezzmeplss
Bakasura
14
3 / 4 / 0
8,117
507
4,437
12,737
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
25
Kills
7
7
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
CowOnTree
Ravana
10
2
3
5.75
W
Sol
4
0
5
6.5
W
3
3
6
2
L
Yemoja
Jerro
Yemoja
1
5
3
0.5
W
Medusa
5
2
2
3
L
0
4
0
0
L
Artemis
Sapias
Artemis
2
8
2
0.38
L
1
4
1
0.38
W
Bellona
TunèS
Bellona
3
0
2
4
L
Bakasura
rezzmeplss
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
28,826
57,387
Taken
61,132
45,504
Mitigated
29,390
18,767
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CowOnTree
Ravana
9,993
3,416
0
1,100
8,331
4,390
824
2,185
5,950
0
75,709
W
Sol
11,364
4,461
0
6,708
8,116
3,731
6,036
2,276
5,638
91,975
0
W
6,770
75
0
1,631
17,221
18,583
211
3,253
13,085
24,084
0
L
Yemoja
Jerro
Yemoja
4,390
1,083
1,528
2,831
13,084
9,822
0
6,692
6,343
16,803
0
W
Medusa
9,365
4,945
0
3,792
10,963
4,353
2,492
2,492
8,221
0
89,759
L
4,556
685
0
5,125
10,600
6,199
0
80
9,888
46,134
0
L
Artemis
Sapias
Artemis
7,897
4,967
0
2,015
13,203
4,059
0
3,552
9,651
0
48,774
L
7,546
86
95
2,379
11,508
3,781
0
3,096
8,257
66,737
0
W
Bellona
TunèS
Bellona
11,196
2,926
0
5,536
12,756
14,447
3,017
5,833
6,835
277
86,863
L
Bakasura
rezzmeplss
Bakasura
4,437
2,701
0
4,473
12,737
5,529
0
4,843
7,757
0
47,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
38,491
621
Minions Killed
465
0
Camps Cleared
0
1,697,422
Distance Traveled
1,471,595
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,487
718
113
7
0
353,637
7
W
Sol
11,206
700
166
10
0
333,710
8
W
Ares
9,656
604
26
2
0
314,210
6
L
Yemoja
6,827
427
26
2
0
286,412
8
W
Medusa
11,226
702
145
9
0
319,499
5
L
Ra
7,299
456
101
6
0
258,939
4
L
Artemis
7,610
476
88
6
0
258,606
2
L
Janus
8,638
540
146
9
0
352,661
9
W
Bellona
11,796
737
171
11
0
376,366
5
L
Bakasura
8,117
507
104
7
0
314,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role