Player Matchup

Thanatos
Thanatos
ProfessorBaron
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,549 Elo+
Solo
Ganesha
Ganesha
Ryuanimus
Ganesha
Level 57
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
StormdaBleach
Sol
Level 59
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
TheLuckyy1
Izanami
Level 13
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 3L
1,566 Elo+
Party 2
Tiamat
Tiamat
bekbekbek
Tiamat
Level 21
God Stats
3W - 1L
1,860 SR
Queue Stats
66W - 52L
1,568 Elo+
Party 3
Team Averages
Level 38
1,623 SR
1,537 Elo+

VS

Team Averages
Level 122
1,528 SR
1,564 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Asertijooo149
Ah Puch
Level 152
God Stats
3W - 0L
1,578 SR
Queue Stats
14W - 10L
1,609 Elo+
Party 1
Ravana
Ravana
Sharto
Ravana
Level 120
God Stats
12W - 6L
1,562 SR
Queue Stats
444W - 220L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 5 / 0
7,229
602
4,599
9,654
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Ryuanimus
Ganesha
8
0 / 4 / 2
5,279
440
3,178
7,935
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 1
4,958
413
5,293
7,089
2,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TheLuckyy1
Izanami
9
0 / 4 / 2
5,349
446
2,099
6,069
1,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
bekbekbek
Tiamat
10
0 / 3 / 1
5,938
495
2,218
6,763
6,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 1 / 3
7,061
588
6,912
5,960
1,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
11
2 / 2 / 5
6,533
544
3,564
7,274
3,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
 
Kuzenbo
11
2 / 0 / 6
6,239
520
3,135
7,824
7,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
12
4 / 1 / 3
6,996
583
6,085
10,480
4,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Sharto
Ravana
12
8 / 1 / 5
7,533
628
7,611
5,614
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
19
19
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
3
4.5
W
Gilgamesh
 
Gilgamesh
2
2
5
2.25
W
Kuzenbo
 
Kuzenbo
2
0
6
5
W
Ah Puch
4
1
3
5.5
L
Thanatos
4
5
0
0.8
L
Ganesha
Ryuanimus
Ganesha
0
4
2
0.25
W
Ravana
Sharto
Ravana
8
1
5
10.5
L
0
3
1
0.17
L
Izanami
TheLuckyy1
Izanami
0
4
2
0.25
L
Tiamat
bekbekbek
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
27,307
37,510
Taken
37,152
18,690
Mitigated
19,348
13,196
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,912
6,218
0
2,416
5,960
1,792
0
987
4,973
0
52,721
W
Gilgamesh
 
Gilgamesh
3,564
471
0
2,409
7,274
3,984
215
1,521
5,753
0
26,971
W
Kuzenbo
 
Kuzenbo
3,135
1,312
295
1,683
7,824
7,159
56
2,166
5,658
22,843
0
W
Ah Puch
6,085
665
0
7,370
10,480
4,284
103
4,429
6,051
39,144
0
L
Thanatos
4,599
1,223
0
7,464
9,654
2,972
0
2,161
7,493
0
28,628
L
Ganesha
Ryuanimus
Ganesha
3,178
702
0
0
7,935
5,669
0
2,370
5,519
13,286
0
W
Ravana
Sharto
Ravana
7,611
3,865
0
714
5,614
2,129
48
1,586
4,028
0
40,267
L
5,293
1,516
0
2,063
7,089
2,357
0
3,917
3,092
20,406
0
L
Izanami
TheLuckyy1
Izanami
2,099
1,480
0
1,458
6,069
1,330
0
772
5,253
0
27,001
L
Tiamat
bekbekbek
Tiamat
2,218
977
0
2,211
6,763
6,362
345
0
6,453
24,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
34,362
246
Minions Killed
359
0
Camps Cleared
0
1,029,309
Distance Traveled
1,093,844
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,061
588
116
10
0
192,035
2
W
Gilgamesh
6,533
544
68
6
0
229,443
4
W
Kuzenbo
6,239
520
33
3
0
204,965
3
W
Ah Puch
6,996
583
70
6
0
207,930
1
L
Thanatos
7,229
602
70
6
0
203,484
0
L
Ganesha
5,279
440
8
1
0
223,512
4
W
Ravana
7,533
628
72
6
0
259,471
1
L
Sol
4,958
413
48
4
0
210,950
1
L
Izanami
5,349
446
60
5
0
214,742
2
L
Tiamat
5,938
495
60
5
0
176,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role