Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CompactAunt2389
Cabrakan
Level 100
God Stats
9W - 7L
1,547 SR
Queue Stats
20W - 20L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
ILL X Laemdoun7
Zhong Kui
Level 127
God Stats
34W - 27L
1,500 SR
Queue Stats
680W - 749L
1,462 Elo+
Solo
Medusa
Medusa
nandojf10
Medusa
Level 107
God Stats
14W - 3L
1,687 SR
Queue Stats
168W - 128L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
noblealchemist
Tsukuyomi
Level 81
God Stats
21W - 17L
1,569 SR
Queue Stats
90W - 86L
1,485 Elo+
Solo
Team Averages
Level 115
1,561 SR
1,491 Elo+

VS

Team Averages
Level 77
1,550 SR
1,472 Elo+
Artemis
Artemis
Blahk Dahlia
Artemis
Level 59
God Stats
1W - 4L
1,256 SR
Queue Stats
225W - 316L
1,364 Elo+
Party 2
Chernobog
Chernobog
K1N6s
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 305L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
RachealFury666
Cthulhu
Level 89
God Stats
94W - 66L
1,590 SR
Queue Stats
124W - 114L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBlazedAssasin
Tsukuyomi
Level 102
God Stats
4W - 3L
1,649 SR
Queue Stats
32W - 34L
1,557 Elo+
Solo
Raijin
Raijin
newtons_thrd_law
Raijin
Level 89
God Stats
1W - 2L
1,755 SR
Queue Stats
519W - 546L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 0 / 37
12,590
1,145
9,797
11,240
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
19
19 / 2 / 17
12,342
1,122
22,017
15,085
14,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ILL X Laemdoun7
Zhong Kui
19
7 / 1 / 25
11,800
1,073
17,343
14,859
12,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
nandojf10
Medusa
19
11 / 1 / 23
12,174
1,107
17,868
10,755
6,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
noblealchemist
Tsukuyomi
19
6 / 1 / 27
11,733
1,067
19,180
10,119
5,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blahk Dahlia
Artemis
15
1 / 12 / 2
9,594
872
9,987
19,334
9,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
K1N6s
Chernobog
16
0 / 16 / 5
9,862
897
8,806
24,903
9,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 2
9,843
895
11,649
10,111
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
16
2 / 12 / 2
10,499
954
10,824
21,131
7,438
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 0
9,416
856
12,309
15,441
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
16
46
Kills
5
5
Deaths
46
129
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
37
21.5
L
Artemis
Blahk Dahlia
Artemis
1
12
2
0.17
W
Cabrakan
19
2
17
13.75
W
Zhong Kui
ILL X Laemdoun7
Zhong Kui
7
1
25
19.5
L
Chernobog
K1N6s
Chernobog
0
16
5
0.16
L
1
2
2
1
L
Tsukuyomi
2
12
2
0.25
W
Medusa
nandojf10
Medusa
11
1
23
22.5
L
1
4
0
0.25
W
Tsukuyomi
noblealchemist
Tsukuyomi
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,205
Damage
53,575
62,058
Taken
90,920
57,494
Mitigated
36,366
14,271
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,797
719
0
1,730
11,240
17,453
0
4,569
6,526
15,132
0
L
Artemis
Blahk Dahlia
Artemis
9,987
3,094
107
1,447
19,334
9,608
0
12,847
6,227
0
21,511
W
Cabrakan
22,017
2,447
0
1,421
15,085
14,554
0
6,508
8,577
31,738
0
W
Zhong Kui
ILL X Laemdoun7
Zhong Kui
17,343
1,829
463
5,105
14,859
12,877
0
4,230
10,629
35,716
0
L
Chernobog
K1N6s
Chernobog
8,806
6,633
0
1,696
24,903
9,115
0
14,872
9,824
0
22,249
L
11,649
145
674
142
10,111
4,721
0
3,282
6,767
32,864
0
L
Tsukuyomi
10,824
3,007
0
104
21,131
7,438
0
11,577
9,420
0
21,250
W
Medusa
nandojf10
Medusa
17,868
9,557
0
1,016
10,755
6,870
0
4,758
5,997
0
33,896
L
12,309
1,063
216
978
15,441
5,484
0
5,764
9,525
29,999
0
W
Tsukuyomi
noblealchemist
Tsukuyomi
19,180
3,972
0
4,536
10,119
5,740
0
3,893
6,226
0
37,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,639
Gold Earned
49,214
148
Minions Killed
142
6
Camps Cleared
6
1,078,203
Distance Traveled
899,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,590
1,145
7
1
0
230,218
0
L
Artemis
9,594
872
29
3
1
161,198
0
W
Cabrakan
12,342
1,122
20
2
1
190,195
0
W
Zhong Kui
11,800
1,073
39
4
3
221,510
0
L
Chernobog
9,862
897
25
2
0
164,317
2
L
Cthulhu
9,843
895
27
2
1
242,659
1
L
Tsukuyomi
10,499
954
25
2
2
173,546
0
W
Medusa
12,174
1,107
47
4
1
207,116
0
L
Raijin
9,416
856
36
3
2
157,745
0
W
Tsukuyomi
11,733
1,067
35
3
1
229,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role