Player Matchup

Mercury
Mercury
Bza9
Mercury
Level 25
God Stats
2W - 3L
1,616 SR
Queue Stats
141W - 82L
1,533 Elo+
Solo
Thor
Thor
NoxNoctis22
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,420 Elo+
Party 1
Chernobog
Chernobog
moden_orlov
Chernobog
Level 5
God Stats
1W - 4L
1,155 SR
Queue Stats
7W - 10L
1,136 Elo+
Solo
Yemoja
Yemoja
ritxuu
Yemoja
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 1
Loki
Loki
sashazhadik
Loki
Level 24
God Stats
2W - 6L
1,206 SR
Queue Stats
79W - 88L
1,431 Elo+
Solo
Team Averages
Level 16
1,354 SR
1,382 Elo+

VS

Team Averages
Level 22
1,515 SR
1,519 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Allsvinnn
Odin
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 16L
1,227 Elo+
Solo
Ravana
Ravana
Dio Tenka
Ravana
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 19L
1,746 Elo+
Party 2
Neith
Neith
O Jonasan O
Neith
Level 23
God Stats
7W - 1L
1,669 SR
Queue Stats
55W - 20L
1,697 Elo+
Party 2
Cernunnos
Cernunnos
theBAKEDveg
Cernunnos
Level 29
God Stats
32W - 37L
1,407 SR
Queue Stats
330W - 350L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bza9
Mercury
17
4 / 8 / 3
11,242
1,124
8,103
17,557
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 13 / 8
10,892
1,089
10,711
19,793
6,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
moden_orlov
Chernobog
16
0 / 7 / 6
9,652
965
7,310
14,013
5,008
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ritxuu
Yemoja
16
1 / 5 / 2
9,296
930
3,876
12,640
12,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 9 / 2
10,737
1,074
9,812
18,180
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
14 / 2 / 12
12,984
1,298
20,498
13,127
7,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
5 / 2 / 19
11,108
1,111
6,320
7,465
7,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Dio Tenka
Ravana
19
13 / 5 / 21
12,880
1,288
25,603
11,518
6,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 1 / 18
11,979
1,198
14,642
5,638
2,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
theBAKEDveg
Cernunnos
18
1 / 2 / 14
10,658
1,066
7,010
6,325
3,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
12
Kills
41
42
Deaths
12
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
14
2
12
10
W
Odin
5
2
19
7.25
L
Mercury
Bza9
Mercury
4
8
3
0.69
W
Ravana
Dio Tenka
Ravana
13
5
21
4.7
L
2
13
8
0.46
W
8
1
18
17
L
Chernobog
moden_orlov
Chernobog
0
7
6
0.43
L
Yemoja
ritxuu
Yemoja
1
5
2
0.4
L
5
9
2
0.67
W
Cernunnos
theBAKEDveg
Cernunnos
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
74,073
82,183
Taken
44,073
36,414
Mitigated
27,510
2,167
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,498
529
661
3,496
13,127
7,354
0
1,180
11,947
35,868
0
W
Odin
6,320
2,534
0
0
7,465
7,992
0
404
7,061
0
12,086
L
Mercury
Bza9
Mercury
8,103
4,732
0
98
17,557
6,621
0
4,184
13,373
0
26,931
W
Ravana
Dio Tenka
Ravana
25,603
9,691
0
611
11,518
6,144
0
863
10,655
0
32,133
L
10,711
2,517
0
0
19,793
6,875
0
4,503
15,290
0
21,424
W
14,642
5,704
0
1,432
5,638
2,710
0
552
5,086
0
36,526
L
Chernobog
moden_orlov
Chernobog
7,310
3,408
0
255
14,013
5,008
0
3,758
10,255
0
24,561
L
Yemoja
ritxuu
Yemoja
3,876
575
1,428
386
12,640
12,528
0
5,406
7,234
13,912
0
L
9,812
2,891
0
0
18,180
5,382
0
2,647
15,533
0
26,144
W
Cernunnos
theBAKEDveg
Cernunnos
7,010
3,475
0
1,936
6,325
3,310
0
877
5,448
0
39,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
59,609
131
Minions Killed
190
7
Camps Cleared
6
948,725
Distance Traveled
951,379
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,984
1,298
31
3
0
199,167
0
W
Odin
11,108
1,111
12
1
1
205,592
2
L
Mercury
11,242
1,124
30
3
3
221,422
0
W
Ravana
12,880
1,288
21
2
1
191,184
1
L
Thor
10,892
1,089
8
1
0
177,883
0
W
Neith
11,979
1,198
52
5
0
186,225
1
L
Chernobog
9,652
965
42
4
0
162,119
0
L
Yemoja
9,296
930
19
2
0
175,352
0
L
Loki
10,737
1,074
32
3
4
211,949
0
W
Cernunnos
10,658
1,066
74
7
4
169,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role