Player Matchup

Ymir
Ymir
IBOLS_razensky_
Ymir
Level 5
God Stats
10W - 9L
1,853 SR
Queue Stats
70W - 78L
1,444 Elo+
Party 1
Skadi
Skadi
IBOLS_spamer_max
Skadi
Level 18
God Stats
19W - 23L
1,392 SR
Queue Stats
85W - 95L
1,289 Elo+
Party 1
Gilgamesh
Gilgamesh
L00sey_G00sey01
Gilgamesh
Level 20
God Stats
7W - 9L
1,413 SR
Queue Stats
54W - 64L
1,366 Elo+
Solo
Hera
Hera
SniXXer187
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 203L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
nS FreeshnZ
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,306 Elo+

VS

Team Averages
Level 18
1,415 SR
1,398 Elo+
Arachne
Arachne
Alf200423
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 76L
1,476 Elo+
Party 2
Hades
Hades
GamingComplete
Hades
Level 13
God Stats
2W - 2L
1,478 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
Illusive GS
Cthulhu
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
135W - 118L
1,459 Elo+
Party 2
Nemesis
Nemesis
Tiknik73
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 3
Cerberus
Cerberus
a_d_k_owns
Cerberus
Level 7
God Stats
2W - 3L
1,096 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
6,452
358
3,875
16,453
9,771
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 8 / 0
7,676
426
11,742
10,820
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
L00sey_G00sey01
Gilgamesh
16
9 / 3 / 1
9,806
545
11,602
13,723
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 3
7,902
439
6,309
8,611
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
nS FreeshnZ
Sun Wukong
11
0 / 5 / 6
7,088
394
4,297
12,139
7,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alf200423
Arachne
15
15 / 2 / 5
10,522
585
12,947
9,082
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 7 / 4
9,532
530
11,540
16,412
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Illusive GS
Cthulhu
15
6 / 1 / 11
9,534
530
11,457
15,636
6,321
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tiknik73
Nemesis
12
4 / 4 / 6
8,100
450
5,097
11,699
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
a_d_k_owns
Cerberus
15
1 / 0 / 3
8,651
481
3,181
11,709
12,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
33
35
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alf200423
Arachne
15
2
5
8.75
W
7
7
4
1.29
L
0
11
1
0.05
L
2
8
0
0.25
W
Cthulhu
Illusive GS
Cthulhu
6
1
11
11.5
L
Gilgamesh
L00sey_G00sey01
Gilgamesh
9
3
1
3.17
L
1
8
3
0.31
W
Nemesis
Tiknik73
Nemesis
4
4
6
1.75
W
Cerberus
a_d_k_owns
Cerberus
1
0
3
2.5
L
Sun Wukong
nS FreeshnZ
Sun Wukong
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
44,222
61,746
Taken
64,538
31,345
Mitigated
38,458
5,184
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alf200423
Arachne
12,947
8,298
0
2,618
9,082
4,850
1,657
1,834
7,248
0
45,010
W
11,540
1,840
0
5,741
16,412
10,814
1,231
2,524
13,888
48,308
0
L
3,875
1,861
0
0
16,453
9,771
463
5,202
11,251
20,449
0
L
11,742
5,888
0
0
10,820
4,517
1,217
5,961
4,859
0
48,407
W
Cthulhu
Illusive GS
Cthulhu
11,457
1,849
619
6,100
15,636
6,321
463
2,802
12,834
49,664
0
L
Gilgamesh
L00sey_G00sey01
Gilgamesh
11,602
3,778
0
4,309
13,723
7,387
192
6,024
7,699
0
57,403
L
6,309
1,416
0
100
8,611
2,466
46
3,439
5,172
32,714
0
W
Nemesis
Tiknik73
Nemesis
5,097
2,060
0
2,907
11,699
3,510
0
1,723
9,976
0
29,381
W
Cerberus
a_d_k_owns
Cerberus
3,181
615
0
2,480
11,709
12,963
692
1,301
10,408
47,843
0
L
Sun Wukong
nS FreeshnZ
Sun Wukong
4,297
1,571
37
738
12,139
7,204
247
5,871
6,268
0
26,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
46,339
287
Minions Killed
436
0
Camps Cleared
0
1,467,491
Distance Traveled
1,639,144
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,522
585
74
4
0
363,745
1
W
Hades
9,532
530
91
5
0
297,436
0
L
Ymir
6,452
358
29
2
0
298,360
1
L
Skadi
7,676
426
78
4
0
283,348
4
W
Cthulhu
9,534
530
69
4
0
329,738
1
L
Gilgamesh
9,806
545
98
5
0
337,953
0
L
Hera
7,902
439
50
3
0
251,476
0
W
Nemesis
8,100
450
58
3
0
361,021
0
W
Cerberus
8,651
481
144
8
0
287,204
2
L
Sun Wukong
7,088
394
32
2
0
296,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role