Player Matchup

Gilgamesh
Gilgamesh
Cantrell_64
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,719 Elo+
Solo
Anhur
Anhur
IRenegadeVibes
Anhur
Level 23
God Stats
6W - 5L
1,439 SR
Queue Stats
449W - 435L
1,516 Elo+
Solo
Fafnir
Fafnir
SusanoOneTrick1
Fafnir
Level 28
God Stats
10W - 4L
1,794 SR
Queue Stats
180W - 107L
1,663 Elo+
Solo
Zhong Kui
Zhong Kui
chill_patch
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,635 Elo+
Solo
Hou Yi
Hou Yi
topical_need4
Hou Yi
Level 25
God Stats
7W - 7L
1,396 SR
Queue Stats
141W - 161L
1,588 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,624 Elo+

VS

Team Averages
Level 21
1,781 SR
1,641 Elo+
Mercury
Mercury
Icy Reaper4630
Mercury
Level 26
God Stats
13W - 7L
1,752 SR
Queue Stats
73W - 69L
1,562 Elo+
Solo
Cerberus
Cerberus
KickingArtist75
Cerberus
Level 23
God Stats
6W - 4L
1,575 SR
Queue Stats
44W - 33L
1,639 Elo+
Solo
Heimdallr
Heimdallr
MrBlueSky3175
Heimdallr
Level 16
God Stats
10W - 3L
1,834 SR
Queue Stats
76W - 55L
1,688 Elo+
Solo
Hel
Hel
Off-slide
Hel
Level 13
God Stats
6W - 1L
1,928 SR
Queue Stats
39W - 43L
1,721 Elo+
Solo
Ymir
Ymir
aplauso-magno
Ymir
Level 27
God Stats
2W - 0L
1,813 SR
Queue Stats
64W - 63L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cantrell_64
Gilgamesh
1
0 / 0 / 0
3,549
323
0
0
0
9
1 / 4 / 1
5,542
504
2,535
5,763
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,066
461
3,443
8,098
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
chill_patch
Zhong Kui
10
0 / 3 / 0
5,300
482
3,291
6,107
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 0
5,412
492
4,359
6,172
1,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,568
597
818
5,918
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
3 / 1 / 2
7,570
688
4,917
7,654
5,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
MrBlueSky3175
Heimdallr
10
1 / 1 / 4
5,662
515
6,451
4,802
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
6,888
626
3,627
3,532
1,410
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 4
5,735
521
2,485
8,044
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cantrell_64
Gilgamesh
0
0
0
0
L
1
4
1
0.38
W
3
1
0
3
W
Cerberus
3
1
2
4
W
Heimdallr
MrBlueSky3175
Heimdallr
1
1
4
3
W
4
0
2
5
L
0
2
2
0.5
W
0
1
4
2
L
Zhong Kui
chill_patch
Zhong Kui
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
18,298
26,140
Taken
29,950
12,568
Mitigated
14,302
5,258
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cantrell_64
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
2,535
1,503
0
991
5,763
1,569
0
2,995
2,768
0
17,365
W
818
172
0
2,885
5,918
1,662
654
344
5,574
0
39,798
W
Cerberus
4,917
245
0
2,865
7,654
5,802
20
1,918
5,736
46,211
0
W
Heimdallr
MrBlueSky3175
Heimdallr
6,451
3,766
0
1,406
4,802
1,423
35
1,650
3,152
0
31,611
W
3,627
390
818
1,991
3,532
1,410
375
1,292
2,240
40,569
0
L
3,443
900
0
2,144
8,098
4,738
0
2,232
5,866
10,670
0
W
2,485
454
0
750
8,044
4,005
0
1,530
6,514
21,179
0
L
Zhong Kui
chill_patch
Zhong Kui
3,291
282
0
1,623
6,107
4,588
0
3,817
2,290
27,394
0
L
4,359
2,567
0
500
6,172
1,673
0
1,985
4,187
0
27,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
32,423
154
Minions Killed
398
0
Camps Cleared
0
758,196
Distance Traveled
1,062,798
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,549
323
0
0
0
0
0
L
Anhur
5,542
504
34
3
0
183,311
1
W
Mercury
6,568
597
87
8
0
231,238
3
W
Cerberus
7,570
688
140
13
0
200,906
1
W
Heimdallr
5,662
515
47
4
0
197,061
2
W
Hel
6,888
626
86
8
0
223,041
2
L
Fafnir
5,066
461
16
1
0
212,091
1
W
Ymir
5,735
521
38
3
0
210,552
3
L
Zhong Kui
5,300
482
51
5
0
173,760
1
L
Hou Yi
5,412
492
53
5
0
189,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role