Player Matchup

Achilles
Achilles
Andruosiosi
Achilles
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,540 Elo+
Solo
Fenrir
Fenrir
Fuji_Raijin
Fenrir
Level 29
God Stats
29W - 30L
1,475 SR
Queue Stats
197W - 201L
1,462 Elo+
Solo
Hera
Hera
LeoCarnage619
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,365 Elo+
Solo
Hachiman
Hachiman
Plagu3TTV
Hachiman
Level 27
God Stats
11W - 16L
1,470 SR
Queue Stats
285W - 289L
1,418 Elo+
Solo
Zeus
Zeus
bigahe
Zeus
Level 15
God Stats
88W - 72L
1,511 SR
Queue Stats
146W - 165L
1,244 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,406 Elo+

VS

Team Averages
Level 21
1,483 SR
1,534 Elo+
Ares
Ares
Blamblomv
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,726 Elo+
Solo
Skadi
Skadi
GRT_JuanJoJM
Skadi
Level 25
God Stats
2W - 5L
1,348 SR
Queue Stats
21W - 18L
1,585 Elo+
Solo
Tiamat
Tiamat
Katsuki-Shima
Tiamat
Level 27
God Stats
25W - 34L
1,466 SR
Queue Stats
149W - 187L
1,300 Elo+
Solo
Bacchus
Bacchus
Theodesius
Bacchus
Level 28
God Stats
12W - 5L
1,812 SR
Queue Stats
173W - 182L
1,445 Elo+
Solo
Bellona
Bellona
zombsmasher
Bellona
Level 19
God Stats
1W - 2L
1,289 SR
Queue Stats
74W - 60L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andruosiosi
Achilles
17
9 / 3 / 2
11,017
525
14,668
17,337
20,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
17
7 / 6 / 3
10,847
517
12,472
19,084
11,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 8 / 9
9,476
451
7,786
14,474
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Plagu3TTV
Hachiman
15
1 / 5 / 2
9,592
457
7,202
16,094
5,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
bigahe
Zeus
15
7 / 9 / 6
9,972
475
10,407
11,489
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 6 / 12
10,105
481
7,608
15,230
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 5 / 14
11,963
570
13,118
12,204
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 9 / 6
8,979
428
4,444
13,566
16,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Theodesius
Bacchus
17
8 / 2 / 11
11,273
537
8,424
11,021
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
zombsmasher
Bellona
19
7 / 4 / 7
12,147
578
19,625
19,389
24,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
26
Kills
30
31
Deaths
26
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
Andruosiosi
Achilles
9
3
2
3.33
W
Ares
3
6
12
1.5
L
Fenrir
7
6
3
1.42
W
9
5
14
3.2
W
3
9
6
0.67
L
2
8
9
0.81
L
Hachiman
Plagu3TTV
Hachiman
1
5
2
0.4
W
Bacchus
Theodesius
Bacchus
8
2
11
6.75
L
Zeus
bigahe
Zeus
7
9
6
1.11
W
Bellona
zombsmasher
Bellona
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
53,219
78,478
Taken
71,410
45,079
Mitigated
79,129
10,971
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Andruosiosi
Achilles
14,668
2,628
0
2,494
17,337
20,613
0
3,028
14,309
0
62,782
W
Ares
7,608
1,598
0
646
15,230
17,147
32
5,573
9,310
34,017
0
L
Fenrir
12,472
3,032
0
916
19,084
11,146
917
3,327
15,646
0
76,532
W
13,118
6,060
0
3,613
12,204
5,134
4,348
3,203
8,841
0
72,377
W
4,444
956
0
2,668
13,566
16,090
635
4,756
8,533
29,419
0
L
7,786
2,123
0
1,565
14,474
5,085
588
5,789
8,685
40,389
0
L
Hachiman
Plagu3TTV
Hachiman
7,202
4,627
0
5,482
16,094
5,187
1,606
4,395
11,664
0
60,122
W
Bacchus
Theodesius
Bacchus
8,424
808
271
1,312
11,021
15,830
1,505
2,269
8,564
19,999
0
L
Zeus
bigahe
Zeus
10,407
2,011
0
514
11,489
3,048
727
3,703
7,698
32,149
0
W
Bellona
zombsmasher
Bellona
19,625
7,417
0
10,120
19,389
24,928
697
1,390
17,969
0
73,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
54,467
470
Minions Killed
377
0
Camps Cleared
0
1,769,025
Distance Traveled
1,827,522
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,017
525
115
5
0
409,254
2
W
Ares
10,105
481
41
2
0
356,230
0
L
Fenrir
10,847
517
119
6
0
391,234
7
W
Skadi
11,963
570
139
7
0
381,482
3
W
Tiamat
8,979
428
47
2
0
361,611
10
L
Hera
9,476
451
64
3
0
322,884
0
L
Hachiman
9,592
457
107
5
0
331,701
2
W
Bacchus
11,273
537
21
1
0
376,270
4
L
Zeus
9,972
475
65
3
0
313,952
0
W
Bellona
12,147
578
129
6
0
351,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role